[{"id":"_meta",
"name":"器官之旅 The Organ Trail",
"author":"Lilith",
"almanac":"https://www.bloodstar.xyz/p/Lilith/The_Organ_Trail/almanac.html",
        "logo": "https://i.postimg.cc/0NS3vvVf/LOGO.png"},
{"id":"_the_organ_trail_zh",
"image":"https://i.postimg.cc/qRChgH7v/image.png",
"firstNightReminder":"展示一条关于恶魔的信息。",
"otherNightReminder":"如果科学家得知的信息是正确的，标记科学家死亡。",
"reminders":["死亡"],
"name":"科学家",
"team":"townsfolk",
"ability":"在你的首个夜晚，你会得知一条关于恶魔的信息。每个夜晚*，如果这条信息是正确的，你死亡。",
"firstNight":37,
"otherNight":17
},
{"id":"1_the_organ_trail_zh",
"image":"https://i.postimg.cc/PJWCzbYG/image.png",
"firstNightReminder":"标记两名善良玩家得知，指向这两名玩家。",
"otherNightReminder":"如果侍僧死亡，标记标有得知的玩家死亡。",
"reminders":["死亡","死亡"],
"name":"侍僧",
"team":"townsfolk",
"ability":"在你的首个夜晚，你会得知两名善良玩家。如果你死亡，他们会在当晚死亡。",
"firstNight":36,
"otherNight":12
},
{"id":"9_the_organ_trail_zh",
"image":"https://i.postimg.cc/SNPBf0Qh/image.png",
"firstNightReminder":"标记一名玩家为情人，指向该玩家。",
"otherNightReminder":"如果情人本应死亡，但因浪漫主义者的能力没有死亡，标记另一名玩家为情人，唤醒浪漫主义者，指向该玩家。",
"reminders":["情人"],
"name":"浪漫主义者",
"team":"townsfolk",
"ability":"在你的首个夜晚，你会得知一名玩家。当他首次将要死亡时，他不会死亡，然后你会在当晚得知另一名玩家。",
"firstNight":35,
"otherNight":14
},
{"id":"8_the_organ_trail_zh",
"image":"https://i.postimg.cc/Sx8vLJt6/image.png",
"firstNightReminder":"让守卫除自己以外的一名玩家：标记该玩家守护。",
"otherNightReminder":"让守卫除自己以外的一名玩家（与上个夜晚不同）：标记该玩家守护。",
"reminders":["守护"],
"name":"守卫",
"team":"townsfolk",
"ability":"每个夜晚，你要选择除你以外的一名玩家（与上个夜晚不同）：他不会死亡直到下个黄昏。",
"firstNight":34,
"otherNight":3},
{"id":"2_the_organ_trail_zh",
"image":"https://i.postimg.cc/SsQ1pVQd/image.png",
"otherNightReminder":"让通灵者选择一名玩家，标记该玩家被选择，如果该玩家在当晚死亡，唤醒通灵者，展示数字手势来告诉通灵者与该玩家邻近的两名存活的玩家中邪恶玩家的数量。",
"reminders":["被选择"],
"name":"通灵者",
"team":"townsfolk",
"ability":"每个夜晚*，你要选择一名玩家：如果他当晚死亡，你会得知与他邻近的两名存活的玩家中邪恶玩家的数量。",
"otherNight":4},
{"id":"3_the_organ_trail_zh",
"image":"https://i.postimg.cc/Qt64N5H3/image.png",
"otherNightReminder":"怪物猎人可以选择一个爪牙角色。如果他这么做了，标记他死亡。如果他以这种方式死亡，标记他选择的爪牙角色死亡。",
"reminders":["死亡"],
"name":"怪物猎人",
"team":"townsfolk",
"ability":"每个夜晚*，你可以选择杀死自己并选择一个爪牙角色：若你因此死亡，你选择的爪牙角色一同死亡。",
"otherNight":13},
{"id":"4_the_organ_trail_zh",
"image":"https://i.postimg.cc/kMp1kx0N/image.png",
"otherNightReminder":"展示一个是非问题，让考古学家点头或摇头示意这个问题的答案，如果考古学家答错了，标记一名玩家死亡。",
"reminders":["一名玩家死亡"],
"name":"考古学家",
"team":"townsfolk",
"ability":"每个夜晚*，说书人会问你一个是非问题：如果你答错，那么会有一名玩家死亡。",
"otherNight":6},
{"id":"5_the_organ_trail_zh",
"image":"https://i.postimg.cc/D0LxrNx2/image.png",
"otherNightReminder":"让术士选择三名玩家：如果其中有且只有一名邪恶玩家，标记术士死亡。",
"reminders":["选择","死亡"],
"name":"术士",
"team":"townsfolk",
"ability":"每个夜晚*，你要选择除你以外的三名玩家：如果其中有且只有一名邪恶玩家，你死亡。",
"attribution":"\u8be5\u89d2\u8272\u7684\u539f\u578b\u662f\u8d8a\u8fc7\u91cd\u6d0b\uff08Over the Ocean\uff09\u4e2d\u7684\u540c\u540d\u81ea\u5236\u89d2\u8272\uff0c\u4f5c\u8005\u662fImzecorella\u3002",
"otherNight":5},
{"id":"6_the_organ_trail_zh",
"image":"https://i.postimg.cc/q7NXcY79/image.png",
"otherNightReminder":"标记标有明晚死亡的玩家死亡。灵媒可以选择一名死亡的玩家。如果他这么做了，标记灵媒失去能力，标记该玩家复活，如果该玩家不是镇民，标记该玩家明晚死亡。之后的夜晚无需再唤醒灵媒。",
"reminders":["选择","复活","死亡","失去能力"],
"name":"灵媒",
"team":"townsfolk",
"ability":"每局游戏限一次，在夜晚时*，你可以选择一名死亡的玩家：他复活。如果他不是镇民，他会在下个夜晚死亡。",
"otherNight":15},
{"id":"7_the_organ_trail_zh",
"image":"https://i.postimg.cc/HxQMBC1P/image.png",
"reminders":["死亡","复活"],
"name":"凤凰",
"team":"townsfolk",
"ability":"当你首次死亡时，你会在下个夜晚复活。"},
{"id":"10_the_organ_trail_zh",
"image":"https://i.postimg.cc/wMgmrb6x/image.png",
"reminders":["被提名","醉酒"],
"name":"酒馆老板",
"team":"townsfolk",
"ability":"提名你的玩家醉酒且不会死亡直到下个黎明。"},
{"id":"11_the_organ_trail_zh",
"image":"https://i.postimg.cc/ZYx3NZcW/image.png",
"reminders":["获得能力","中毒"],
"name":"盗墓者",
"team":"townsfolk",
"ability":"你拥有在上个夜晚死亡的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家在夜晚死亡。"},
{"id":"12_the_organ_trail_zh",
"image":"https://i.postimg.cc/RZNn2tzt/image.png",
"reminders":["处决不死"],
"name":"面包师",
"team":"townsfolk",
"ability":"如果你在夜晚死亡，所有善良玩家不会死于处决，直到下个黄昏。"},
{"id":"16_the_organ_trail_zh",
"image":"https://i.postimg.cc/0NSKyqj2/image.png",
"remindersGlobal":["是谵妄者"],
"setup":true,
"name":"谵妄者",
"team":"outsider",
"ability":"你不知道你是谵妄者。你以为你是一个镇民角色，但其实你不是。你随时可能死亡。"},
{"id":"13_the_organ_trail_zh",
"image":"https://i.postimg.cc/7hH59GVf/image.png",
"firstNightReminder":"让水手选择除自己以外的一名存活的玩家：标记那名玩家或水手醉酒。",
"otherNightReminder":"让水手选择除自己以外的一名存活的玩家：标记那名玩家或水手醉酒。",
"reminders":["醉酒"],
"name":"水手",
"team":"outsider",
"ability":"你不会死亡。每个夜晚，你要选择除你以外的一名存活的玩家：你或他之一会醉酒直到下个黄昏。",
"firstNight":33,
"otherNight":2},
{"id":"14_the_organ_trail_zh",
"image":"https://i.postimg.cc/9XbRMbmT/image.png",
"reminders":["代替死亡"],
"name":"殉道者",
"team":"outsider",
"ability":"如果与你邻近的一名存活的玩家将要死亡，你可能代替他死亡。"},
{"id":"15_the_organ_trail_zh",
"image":"https://i.postimg.cc/ZKq9yNnQ/image.png",
"reminders":["被处决"],
"name":"着魔者",
"team":"outsider",
"ability":"如果你被处决，当晚恶魔可以选择一名玩家：他死亡。"},
{"id":"17_the_organ_trail_zh",
"image":"https://i.postimg.cc/yNCYn36s/image.png",
"reminders":["首亡不死"],
"setup":true,
"name":"食人魔",
"team":"minion",
"ability":"当恶魔首次将要死亡时，他不会死亡。[-1外来者]"},
{"id":"18_the_organ_trail_zh",
"image":"https://i.postimg.cc/mkPsTTZm/image.png",
"reminders":["中毒"],
"name":"药剂师",
"team":"minion",
"ability":"如果你被处决，提名你的玩家和与他邻近的两名善良玩家中毒，即使你已死亡。"},
{"id":"19_the_organ_trail_zh",
"image":"https://i.postimg.cc/dVsK0R07/image.png",
"otherNightReminder":"死灵法师可以选择除恶魔以外的一名死亡的玩家。如果他这么做了，标记死灵法师失去能力，标记该玩家复活，如果该玩家是外来者，唤醒该玩家，用拇指向下代表他阵营变为邪恶。",
"reminders":["复活","转变为邪恶阵营"],
"name":"死灵法师",
"team":"minion",
"ability":"每局游戏限一次，在夜晚时*，你可以选择除恶魔以外的一名死亡的玩家：他复活。如果他是外来者，他转变为邪恶阵营。",
"otherNight":16},
{"id":"20_the_organ_trail_zh",
"image":"https://i.postimg.cc/tgf0DLNP/image.png",
"otherNightReminder":"雇佣兵可以选择一名玩家：如果该玩家在今天白天提名了邪恶玩家，标记该玩家死亡。",
"reminders":["提名后死亡","选择"],
"name":"雇佣兵",
"team":"minion",
"ability":"每个夜晚*，你要选择一名玩家：如果他在今天白天提名了邪恶玩家，他死亡。",
"otherNight":11},
{"id":"21_the_organ_trail_zh",
"image":"https://i.postimg.cc/7h8Fr0cZ/image.png",
"otherNightReminder":"展示数字手势来告诉拉克沙萨他要选择的玩家数量（1+拉克沙萨标有的食人标记数量），让拉克沙萨选择相应数量的玩家：标记这些玩家死亡。拉克沙萨每杀死一名外来者，放置一个食人标记。",
"reminders":["选择","食人"],
"setup":true,
"name":"拉克沙萨",
"team":"demon",
"ability":"每个夜晚*，你要选择一名玩家，你每杀死过一名外来者，再额外选择一名玩家：他们死亡。[+1外来者]",
"otherNight":8},
{"id":"22_the_organ_trail_zh",
"image":"https://i.postimg.cc/0NzF6V1N/image.png",
"firstNightReminder":"让纳利斯之喉选择一名玩家：标记该玩家被选择。",
"otherNightReminder":"让纳利斯之喉选择一名玩家：标记该玩家被选择。标记上个被纳利斯之喉选中的玩家死亡，如果他已在今天白天死亡，标记两名玩家死亡。",
"reminders":["选择","白天死亡"],
"name":"纳利斯之喉",
"team":"demon",
"ability":"每个夜晚，你要选择一名玩家：上个被你选中的玩家死亡，如果他在今天白天死亡，会有两名玩家死亡。",
"attribution":"\u4f5c\u8005\u662falonelytaco\u3002",
"firstNight":31,
"otherNight":7},
{"id":"23_the_organ_trail_zh",
"image":"https://i.postimg.cc/Y9gPRj9K/image.png",
"otherNightReminder":"让肠系魔选择一名玩家：如果该玩家已死亡，标记该玩家复活，否则标记该玩家死亡。",
"reminders":["选择","复活"],
"name":"肠系魔",
"team":"demon",
"ability":"每个夜晚*，你要选择一名玩家：如果他已经死亡，他复活，否则他死亡。",
"otherNight":10},
{"id":"24_the_organ_trail_zh",
"image":"https://i.postimg.cc/qMpFcJHS/image.png",
"firstNightReminder":"让别西格鲁夫选择除自己以外的两名玩家：标记这些玩家处决不死。",
"otherNightReminder":"标记别西格鲁夫上个夜晚选择过的玩家（标有处决不死的玩家）死亡。让别西卜选择除自己以外的两名玩家：标记这些玩家处决不死。",
"reminders":["选择","处决不死"],
"name":"别西格鲁夫",
"team":"demon",
"ability":"每个夜晚，你要选择除你以外的两名玩家：他们明天白天不会死于处决，其中的善良玩家会在下个夜晚死亡。",
"firstNight":32,
"otherNight":9}]