[
  {
    "id": "_meta",
    "name": "六宫粉黛",
    "author": "驯鹿",
    "logo": "https://oss.gstonegames.com/data_file/clocktower/upload/1697468022_197011_8214.png",
    "description": "六宫粉黛 by 驯鹿",
    "townsfolkName": "镇民",
    "outsidersName": "外来者",
    "minionsName": "爪牙",
    "demonsName": "恶魔",
    "townsfolk": "镇民",
    "outsider": "外来者",
    "minion": "爪牙",
    "demon": "恶魔"
  },
  {
    "ability": "在你的首个夜晚，你会得知离你最近的邪恶玩家位于你的哪一侧（左/右/相同）。如果与你邻近的玩家中有邪恶阵营，你会得知错误信息。",
    "image": "https://clocktower-wiki.gstonegames.com/images/1/13/Qintianjian.png",
    "edition": "custom",
    "flavor": "",
    "id": "qintianjian_button",
    "firstNightReminder": "唤醒钦天监，对其用拇指指向其左侧或右侧示意。如果两侧邪恶玩家与他距离相同，拇指朝下示意。",
    "otherNightReminder": "",
    "name": "钦天监",
    "otherNight": 0,
    "setup": 0,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 90,
    "GstoneID": "qintianjian"
  },
  {
    "ability": "在你的首个夜晚，你会得知两名善良玩家。他们之中会有一人醉酒，即使你已死亡。",
    "image": "https://clocktower-wiki.gstonegames.com/images/8/8d/Dianxiaoer.png",
    "edition": "custom",
    "flavor": "",
    "id": "dianxiaoer_button",
    "firstNightReminder": "唤醒店小二，对他指向标记有店小二的“熟客”和“醉酒”提示标记的这两名玩家。",
    "otherNightReminder": "",
    "name": "店小二",
    "otherNight": 0,
    "setup": 0,
    "reminders": [
      "熟客",
      "醉酒"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight":70,
    "GstoneID": "dianxiaoer"
  },
  {
    "ability": "在你的首个夜晚，你得知一个在场的爪牙角色。每局游戏限一次，你可以在白天公开选择一名玩家：如果他是你得知的角色，他死亡。",
    "image": "https://clocktower-wiki.gstonegames.com/images/4/44/Daoke.png",
    "edition": "custom",
    "flavor": "",
    "id": "daoke_button",
    "firstNightReminder": "在为首个夜晚做准备时，将刀客的“追杀”标记放置在一个爪牙角色标记旁。\n在首个夜晚，唤醒刀客。对他展示标记了“追杀”的爪牙角色标记。让刀客重新入睡。",
    "otherNightReminder": "",
    "name": "刀客",
    "otherNight": 0,
    "setup": 0,
    "reminders": [
      "追杀",
      "失去能力"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 80,
    "GstoneID": "daoke"
  },{
		"ability": "在你的首个夜晚，你会得知场上邻座的邪恶玩家有多少对。",
		"image": "https://clocktower-wiki.gstonegames.com/images/e/e5/Chef.png",
		"edition": "custom",
		"flavor": "",
		"id": "chef_button",
		"firstNightReminder": "给他展示数字手势来告诉他场上邻座邪恶玩家有多少对。",
		"otherNightReminder": "",
		"name": "厨师",
		"otherNight": 0,
		"setup": 0,
		"reminders": [],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 95
	}, {
    "ability": "在你首次提名玩家后，你会在当晚得知他的角色。外来者会被你的能力当作爪牙或恶魔角色。",
    "image": "https://clocktower-wiki.gstonegames.com/images/1/15/Tixingguan.png",
    "edition": "custom",
    "flavor": "",
    "id": "tixingguan_button",
    "firstNightReminder": "",
    "otherNightReminder": "如果提刑官在白天进行了整局游戏中他的首次提名，唤醒他并对他展示他提名的玩家的角色标记。",
    "name": "提刑官",
    "otherNight": 114,
    "setup": 0,
    "reminders": [
      "被首次提名"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0,
    "GstoneID": "tixingguan"
  },
  {
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "image": "https://clocktower-wiki.gstonegames.com/images/6/67/Fortuneteller.png",
    "edition": "custom",
    "flavor": "",
    "id": "fortune_teller_button",
    "firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "name": "占卜师",
    "otherNight": 111,
    "setup": 0,
    "reminders": [
      "干扰项"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 110,
    "GstoneID": "fortune_teller"
  },
  {
    "ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
    "image": "https://clocktower-wiki.gstonegames.com/images/c/c7/Undertaker.png",
    "edition": "custom",
    "flavor": "",
    "id": "undertaker_button",
    "firstNightReminder": "",
    "otherNightReminder": "如果有玩家今天白天死于处决，唤醒送葬者并对他展示那名玩家的角色标记。",
    "name": "送葬者",
    "otherNight": 113,
    "setup": 0,
    "reminders": [
      "死于今日"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0,
    "GstoneID": "undertaker"
  },
  {
    "ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
    "image": "https://clocktower-wiki.gstonegames.com/images/4/4e/Empath.png",
    "edition": "custom",
    "flavor": "",
    "id": "empath_button",
    "firstNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
    "otherNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
    "name": "共情者",
    "otherNight": 110,
    "setup": 0,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 100,
    "GstoneID": "empath"
  },
  {
    "ability": "当你首次被提名时，如果提名你的玩家是镇民，他立刻被处决。",
    "image": "https://clocktower-wiki.gstonegames.com/images/4/43/Virgin.png",
    "edition": "custom",
    "flavor": "",
    "id": "virgin_button",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "贞洁者",
    "otherNight": 0,
    "setup": 0,
    "reminders": [
      "失去能力"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0,
    "GstoneID": "virgin"
  },
{
		"ability": "在你的首个夜晚，你要选择一个数字。在该数字对应的那一个夜晚，你会得知对应数量的在场角色。",
		"image": "https://www.helloimg.com/i/2024/11/11/67321c5f034e2.png",
		"edition": "custom",
		"flavor": "",
		"id": "fangshi_button",
		"firstNightReminder": "唤醒方士，让其选择一个数字，将对应数字的标记放置在方士角色标记旁边。如果他选择了1，向他展示一个在场角色的标记。",
		"otherNightReminder": "在游戏的对应天数唤醒方士，向他展示对应数量的在场角色的标记。",
		"name": "方士",
		"otherNight": 120,
		"setup": 0,
		"reminders": [
			"第一天",
			"第二天",
			"第三天",
			"第四天",
			"第五天",
			"第六天"
		],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight":6370
	}, {
    "ability": "如果你在白天死亡，当晚你会得知一名善良玩家。如果你在夜晚死亡，当晚你会得知一名邪恶玩家。",
    "image": "https://clocktower-wiki.gstonegames.com/images/2/2b/Bingbi.png",
    "edition": "custom",
    "flavor": "",
    "id": "bingbi_button",
    "firstNightReminder": "",
    "otherNightReminder": "如果秉笔人在夜晚死去，唤醒他并指向一名邪恶玩家；如果秉笔在白天死去，唤醒他并指向一名善良玩家。随后让他重新入睡。",
    "name": "秉笔",
    "otherNight": 97,
    "setup": 0,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  }, {
    "ability": "如果你在夜晚死亡，你与一名存活爪牙玩家交换角色。",
    "image": "https://clocktower-wiki.gstonegames.com/images/d/d4/Yanshi.png",
    "edition": "custom",
    "flavor": "",
    "id": "yanshi_button",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "偃师",
    "otherNight": 63,
    "setup": 0,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0,
    "GstoneID": "yanshi"
  },
  {
    "ability": "每局游戏限一次，说书人会在关于你的事情上打破规则。随后，你会秘密得知说书人为此做了什么。",
    "image": "https://clocktower-wiki.gstonegames.com/images/3/30/Chongfei.png",
    "edition": "custom",
    "flavor": "",
    "id": "chongfei_button",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "宠妃",
    "otherNight": 0,
    "setup": 0,
    "reminders": [
      "失去能力"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0,
    "GstoneID": "chongfei"
  }, {
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "image": "https://clocktower-wiki.gstonegames.com/images/1/14/Drunk.png",
    "edition": "custom",
    "flavor": "",
    "id": "drunk_button",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "酒鬼",
    "otherNight": 0,
    "setup": 1,
    "reminders": [],
    "remindersGlobal": [
      "是酒鬼"
    ],
    "team": "outsider",
    "firstNight": 0,
    "GstoneID": "drunk"
  }, {
		"ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
		"image": "https://clocktower-wiki.gstonegames.com/images/0/02/Recluse.png",
		"edition": "custom",
		"flavor": "",
		"id": "recluse_button",
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "陌客",
		"otherNight": 0,
		"setup": 0,
		"reminders": [],
		"remindersGlobal": [],
		"team": "outsider",
		"firstNight": 0
	}, {"id": "qingmeizhuma",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_7817565864271_b8ed6ce3.jpg",
	"edition": "custom",
	"name": "青梅竹马",
	"ability": "如果大于等于五名玩家存活时你死亡，与你邻近的存活善良玩家之一会死亡，但被当作仍然存活。",
	"team": "outsider",
	"sch_team": "外来者",
	"firstNight": 0,
	"otherNight": 62,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": ["以为存活"],
	"remindersGlobal": [],
	"setup": 0
},{
		"id": "58bb8901-3c24-4ec8-83fd-7209a9916cd2",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_8518180695861_43e84706.jpg",
		"edition": "custom",
		"name": "鱼灯",
		"ability": "如果你死亡，在当晚恶魔可以选择一名其他邪恶玩家和一个不在场的爪牙角色：他获得该角色的能力。",
		"team": "outsider",
		"sch_team": "外来者",
		"firstNight": 0,
		"otherNight": 6,
		"firstNightReminder": "",
		"otherNightReminder": "",
		"reminders": [
			"熄灯"
		],
		"remindersGlobal": [],
		"setup": 0
	}, {
    "ability": "每个夜晚，你要选择一名玩家：他在当晚和明天白天中毒。",
    "image": "https://clocktower-wiki.gstonegames.com/images/7/74/Poisoner.png",
    "edition": "custom",
    "flavor": "",
    "id": "poisoner_button",
    "firstNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。",
    "otherNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。",
    "name": "投毒者",
    "otherNight": 14,
    "setup": 0,
    "reminders": [
      "中毒"
    ],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 46,
    "GstoneID": "poisoner"
  },
  {
    "ability": "每个夜晚，你能查看魔典。你可能会被当作善良阵营、镇民角色或外来者角色，即使你已死亡。",
    "image": "https://clocktower-wiki.gstonegames.com/images/3/36/Spy.png",
    "edition": "custom",
    "flavor": "",
    "id": "spy_button",
    "firstNightReminder": "将魔典展示给间谍，他想看多久就看多久。",
    "otherNightReminder": "将魔典展示给间谍，他想看多久就看多久。",
    "name": "间谍",
    "otherNight": 144,
    "setup": 0,
    "reminders": [],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 120,
    "GstoneID": "spy"
  },
  {
    "ability": "在你的首个夜晚，你要选择一名玩家：他会知道狐媚娘在场。如果你死于处决，当晚他转变为邪恶阵营。",
    "image": "https://clocktower-wiki.gstonegames.com/images/9/94/Humeiniang.png",
    "edition": "custom",
    "flavor": "",
    "id": "humeiniang_button",
    "firstNightReminder": "唤醒狐媚娘，让她选择一名玩家。标记那名玩家“被魅惑”。随后唤醒那名玩家，对他展示“该角色的能力对你触发”和狐媚娘角色标记。",
    "otherNightReminder": "如果今日狐媚娘死于处决，且被魅惑的玩家为善良阵营，唤醒被魅惑的玩家，对他展示“你是”和朝下的大拇指。",
    "name": "狐媚娘",
    "otherNight": 33,
    "setup": 0,
    "reminders": [
      "被魅惑"
    ],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 62,
    "GstoneID": "humeiniang"
  },
  {
    "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
    "image": "https://clocktower-wiki.gstonegames.com/images/a/ac/Scarletwoman.png",
    "edition": "custom",
    "flavor": "",
    "id": "scarlet_woman_button",
    "firstNightReminder": "",
    "otherNightReminder": "如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。",
    "name": "红唇女郎",
    "otherNight": 37,
    "setup": 0,
    "reminders": [],
    "remindersGlobal": [
      "是恶魔"
    ],
    "team": "minion",
    "firstNight": 0,
    "GstoneID": "scarlet_woman"
  }, {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
    "image": "https://clocktower-wiki.gstonegames.com/images/b/b3/Imp.png",
    "edition": "custom",
    "flavor": "",
    "id": "imp_button",
    "firstNightReminder": "",
    "otherNightReminder": "让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
    "name": "小恶魔",
    "otherNight": 49,
    "setup": 0,
    "reminders": [
      "死亡"
    ],
    "remindersGlobal": [],
    "team": "demon",
    "firstNight": 0,
    "GstoneID": "imp"
  }, {
    "id": "8e8b4f41-a2f5-4ebb-873b-371fa6ec571e",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_5937835934861_d1e3dadd.jpg",
    "edition": "custom",
    "name": "长安红茶",
    "ability": "首个夜晚，你要选择等同初始爪牙数量的玩家转变为邪恶阵营。每个夜晚*，会有一名玩家死亡，只有说书人被处决，邪恶阵营落败，即使你已死亡。[无爪牙角色在场]",
    "team": "demon",
    "sch_team": "恶魔",
    "firstNight": 10,
    "otherNight": 61,
    "reminders": [
      "茶客",
      "茶客",
      "茶客",
      "死亡"
    ],
    "setup": true
  }, {
    "id": "ferryman_button",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202310/c_5466274308961_88a6d609.jpg",
    "edition": "custom",
    "name": "摆渡人",
    "ability": "①在游戏的最后一天，所有已死亡玩家会重新获得投票标记。②长安红茶会被刀客当作是爪牙。",
    "team": "fabled",
    "firstNight": 0,
    "otherNight": 0
  },
  {
    "id": "MeiDaoWang",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202408/c_9012952653271_533e28a0.jpg",
    "name": "美刀王",
    "team": "traveler",
    "ability": "你可以选择代替一名异性被处决。",
    "flavor": "这二十三年之中，跟她也只说过三十九句话。她倒向我说过五十五句。"
  }, {
    "id": "ShuoBuDe",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202408/c_9214227613271_dc77f71c.jpg",
    "name": "说不得",
    "team": "traveler",
    "ability": "每个白天，你可以驳回一次提名。",
    "attribution": "摸鱼",
    "flavor": "说不得就是说不得，还有甚么道理好讲……"
  }]