[
    {
"id": "_meta",
"name": "第五人格",
"author": "自逍遥",
"townsfolkName":"镇民", 
"outsidersName": "外来者",
"minionsName":"爪牙", 
"demonsName":"恶魔",
"logo":"https://i.postimg.cc/ry5NFnhn/image.jpg"
    },
    {
    "id": "Orpheus",
    "name": "庄园主",
    "edition":"custom",
    "team":"fabled",
    "ability":"每个晚上限一次，在一人被唤醒之前，你可以随意调换两个人的号码牌",
    "setup" : false,
    "reminders":["被调换"],
    "image": "https://i.postimg.cc/Xqyj4BKm/29-idv.png"
    },
    
    {
    "id": "Alice",
    "name": "夜莺小姐",
    "edition":"custom",
    "team":"fabled",
    "ability":"在初始设置时，可能会额外减少一个爪牙并增加一个恶魔。",
    "setup" : true,
    "image": "https://i.postimg.cc/fTmdvV48/30-idv.png"
    },
    
    {
    "id": "Lucky Guy",
    "name": "幸运儿",
    "edition":"custom",
    "team":"townsfolk",
    "ability":"每个夜晚，你向说书人声明一个善良阵营的角色。然后你有可能获得一个善良角色的能力直到下个黄昏。如果你没有获得你声明的角色的能力，则你第二晚一定会获得你第二晚声明的角色的能力。你不会重复获得能力且无法声明已经获得过的能力。",
    "setup" : false,
    "firstNight":5,
    "otherNight":5,
    "remindersGlobal":["是幸运儿"],
    "image": "https://i.postimg.cc/Ssn2Ys77/idv.png"
    },
    
    {
    "id": "Doctor",
    "name": "艾米丽",
    "edition":"custom",
    "team":"townsfolk",
    "ability":"你可以察觉隐伤。每个夜晚，你可以选择一名玩家查看他当前的活跃状态。每局游戏限一次，你可以恢复一名玩家到活跃状态。",
    "setup" : false,
    "firstNight":16,
    "otherNight":26,
    "image": "https://i.postimg.cc/yYHxsn5T/1-idv.png"
    },
    
    {
    "id": "Seer",
    "name": "伊莱",
    "edition":"custom",
    "team":"townsfolk",
    "ability":"在你的首个夜晚，你会得知一个在场的邪恶阵营角色。",
    "setup" : false,
    "firstNight":11,
    "image": "https://i.postimg.cc/Mpw90kLj/2-idv.png"
    },
    
    {
    "id": "Painter",
    "name": "艾格",
    "edition":"custom",
    "team":"townsfolk",
    "ability":"晚上你进入濒死状态后，你在第三天白天才会被淘汰。每局限一次，你可以使当晚所有邪恶阵营玩家看画。(看画的效果和醉酒一样，所有作用于醉酒的技能及规则也作用于看画。)",
    "setup" : false,
    "firstNight":9,
    "otherNight":10,
    "reminders":["看画"],
    "image": "https://i.postimg.cc/LXGTnGf5/3-idv.png"
    },
    
    {
    "id": "Little Girl",
    "name": "回忆",
    "edition":"custom",
    "team":"townsfolk",
    "ability":"每个夜晚*，你可以对一名玩家进行“记忆同步”，说书人会告诉你同步成功还是失败。若同步对象是善良阵营且不处于倒地或濒死状态，则成功，反之失败。你不会和爱丽丝出现在同一局游戏中。【+1外来者】",
    "setup" : true,
    "otherNight":25,
    "reminders":["回忆成功", "回忆失败"],
    "image": "https://i.postimg.cc/V6JgszJ2/4-idv.png"
    },
    
    {
    "id": "Journalist",
    "name": "爱丽丝",
    "edition":"custom",
    "team":"townsfolk",
    "ability":"每个夜晚*，你可以选择一名角色，若该角色当晚陷入受伤状态，抵消一次受伤状态。你不会和回忆出现在同一局游戏中",
    "setup" : false,
    "otherNight":12,
    "reminders":["抵消受伤"],
    "image": "https://i.postimg.cc/1RCgcDY0/5-idv.png"
    },
    
    {
    "id": "Patient",
    "name": "埃米尔",
    "edition":"custom",
    "team":"townsfolk",
    "ability":"你知道艾达是谁（或你会知道本局没有艾达），每局游戏限一次，你可以和随机一名玩家调换号码牌。你被换到的位置一定比原来位置离一个恶魔更远。",
    "setup" : false,
    "firstNight":14,
    "otherNight":24,
    "reminders":["被调换"],
    "image": "https://i.postimg.cc/9QRqf1Vg/6-idv.png"
    },
    
    {
    "id": "Psychologist",
    "name": "艾达",
    "edition":"custom",
    "team":"townsfolk",
    "ability":"你知道埃米尔是谁（或你会知道本局没有埃米尔），当你首次进入受伤状态时，立刻恢复到活跃状态。",
    "setup" : false,
    "firstNight":15,
    "reminders":["应激"],
    "image": "https://i.postimg.cc/rmkDpkFQ/7-idv.png"
    },
    
    {
    "id": "lujinuo",
    "name": "卢基诺",
    "edition":"custom",
    "team":"townsfolk",
    "ability":"当你陷入受伤状态时，你可能不会陷入此状态。如果此次受伤状态是隐伤且是对你生效的第一个隐伤，改为必定不会陷入此状态。你不会和邪恶的卢基诺出现在同一局游戏中。",
    "setup" : false,
    "image": "https://i.postimg.cc/zGvMLf3C/40-idv.png"
    },
    
     {
    "id": "Prospector",
    "name": "诺顿",
    "edition":"custom",
    "team":"townsfolk",
    "ability":"白天被你提名的人，如果是善良阵营：则第二天白天开始前如果他处于濒死状态，则他可能会恢复到受伤状态（且不计入濒死次数）。如果是邪恶阵营：则当晚他会被唤醒两次。你不会和邪恶的诺顿出现在同一局游戏中。",
    "setup" : false,
    "reminders":["被提名"],
    "image": "https://i.postimg.cc/yxwdw45m/9-idv.png"
    },
    
    {
    "id": "Forward",
    "name": "威廉",
    "edition":"custom",
    "team":"townsfolk",
    "ability":"每个夜晚*，你可以选择一名其他角色，如果他当晚进入濒死状态，则立刻恢复到受伤状态且不计入濒死次数。反之你可能会受伤。",
    "otherNight": 13,
    "setup" : false,
    "reminders":["被拉球"],
    "image": "https://i.postimg.cc/0QG18gbG/10-idv.png"
    },
    
    {
    "id": "Lawyer",
    "name": "弗莱迪",
    "edition":"custom",
    "team":"townsfolk",
    "ability":"同一天，你最多进入一次受伤状态。",
    "setup" : false,
    "reminders":["朗心似铁"],
    "image": "https://i.postimg.cc/9Q4GsCnk/11-idv.png"
    },
    
    {
    "id": "Antiquarian",
    "name": "戚十一",
    "edition":"custom",
    "team":"townsfolk",
    "ability":"每局限一次，晚上，你可以让一名爪牙身份止戈一天两夜。但是如果该身份不在场，你受伤。(止戈的效果和醉酒一样，所有作用于醉酒的技能及规则也作用于止戈。)",
    "firstNight": 13,
    "otherNight": 14,
    "setup" : false,
    "reminders":["止戈"],
    "image": "https://i.postimg.cc/wxnHhdmV/12-idv.png"
    },
    
    {
    "id": "Explorer",
    "name": "库特",
    "edition":"custom",
    "team":"townsfolk",
    "ability":"在你的首个夜晚，你会得知两个数字。会有一个邪恶玩家与你的最近初始距离在这两个数字之间。",
    "firstNight": 12, 
    "setup" : false,
    "image": "https://i.postimg.cc/hGJRJytw/32-idv.png"
    },
    
    {
    "id": "Prisoner",
    "name": "卢卡",
    "edition":"custom",
    "team":"townsfolk",
    "ability":"每局游戏限一次，白天，你可以公开声明：“我要和屠夫爆了！”。若如此做，你免疫中毒和醉酒且邪恶阵营的所有能力当晚会在你身上生效，即使你已倒地，濒死或死亡。",
    "setup" : false,
    "reminders":["爆了"],
    "image": "https://i.postimg.cc/50SJ1H0N/33-idv.png"
    },
    
    {
    "id": "Coordinator",
    "name": "玛尔塔",
    "edition":"custom",
    "team":"townsfolk",
    "ability":"每局游戏限一次：晚上，你可以使自己进入警戒状态，所有当晚因自身能力选择你的玩家会产生错误信息，且在选择完毕后眩晕到下下个黄昏。如果你因此中毒或醉酒，此技能失效。",
    "setup" : false,
    "firstNight": 6,
    "otherNight": 6,
    "image": "https://i.postimg.cc/brv06s7L/39-idv.png"
    },
    
    {
    "id": "Mind's Eye",
    "name": "海伦娜",
    "edition":"custom",
    "team":"outsider",
    "ability":"当你死亡时，当晚恶魔会得知一个在场的善良玩家和该玩家的角色，且可以选择直接让该角色进入濒死。即使你已倒地，濒死。",
    "setup" : false,
    "image": "https://i.postimg.cc/nh0zJPXQ/13-idv.png"
    },
    
    {
    "id": "sewei",
    "name": "瑟维",
    "edition":"custom",
    "team":"outsider",
    "ability":"每天晚上*，你需要选择两名其他玩家，然后两人的号码牌可能会被调换。",
    "otherNight": 9,
    "setup" : false,
    "reminders":["被调换"],
    "image": "https://i.postimg.cc/xdNS4xMQ/14-idv.png"
    },
    
    {
    "id": "Novelist",
    "name": "奥尔菲斯",
    "edition":"custom",
    "team":"outsider",
    "ability":"白天你被提名或者你提名别人后，你们号码牌可能会互换。如果你“疯狂”地证明自己是外来者，你可能会死亡。你不会和邪恶的奥尔菲斯出现在同一局游戏中。",
    "setup" : false,
    "reminders":["被调换"],
    "image": "https://i.postimg.cc/k5KpSkW2/15-idv.png"
    },
    
    {
    "id": "Puppeteer",
    "name": "马蒂亚斯",
    "edition":"custom",
    "team":"outsider",
    "ability":"本局游戏中的所有受伤状态均变成隐伤状态，即使你已倒地，濒死或死亡。",
    "setup" : false,
    "image": "https://i.postimg.cc/bJq3tdz5/16-idv.png"
    },
    
    {
    "id": "Barmaid",
    "name": "黛米",
    "edition":"custom",
    "team":"outsider",
    "ability":"每个夜晚，会有一名随机善良玩家醉酒，即使你已倒地，濒死或死亡。",
    "firstNight": 8,
    "otherNight": 8,
    "setup" : false,
    "reminders":["醉酒"],
    "image": "https://i.postimg.cc/D0PJHQRv/31-idv.png"
    },
    
    {
    "id": "Hell Ember",
    "name": "里奥",
    "edition":"custom",
    "team":"minion",
    "ability":"每个夜晚*，你选择一到两名玩家，使其进入共计两次受伤状态。【+1外来者】",
    "otherNight": 18,
    "setup" : true,
    "image": "https://i.postimg.cc/rwm0ZrjT/18-idv.png"
    },
    
     {
    "id": "The Ripper",
    "name": "杰克",
    "edition":"custom",
    "team":"minion",
    "ability":"每个夜晚*，你选择一名玩家，使其进入受伤状态。你一定会被认为成善良阵营的一个角色，即使你已倒地，濒死或死亡。",
    "otherNight": 19,
    "setup" : false,
    "image": "https://i.postimg.cc/wvcjjq2F/19-idv.png"
    },
    
    {
    "id": "Wu Chang",
    "name": "谢必安范无咎",
    "edition":"custom",
    "team":"minion",
    "ability":"每个夜晚，你使一名玩家当晚落魄，然后使另一名玩家第二天白天吸魂。选择完毕后，下一次选择顺序需要调换。(吸魂，落魄的效果和中毒一样，所有作用于中毒的技能及规则也作用于吸魂和落魄。)",
    "firstNight": 7,
    "otherNight": 7,
    "setup" : false,
    "reminders":["吸魂", "落魄"],
    "image": "https://i.postimg.cc/Kj0ct0dM/20-idv.png"
    },
    
    {
    "id": "Fool's Gold",
    "name": "诺顿",
    "edition":"custom",
    "team":"minion",
    "ability":"每个夜晚*，你选择一名玩家，使其进入隐伤状态。若你死于处决，则所有活跃玩家陷入隐伤状态。你不会和善良的诺顿出现在同一局游戏中。",
    "otherNight": 17,
    "setup" : false,
    "image": "https://i.postimg.cc/wx2BKB7j/21-idv.png"
    },
    
    {
    "id": "Nightmare",
    "name": "奥尔菲斯",
    "edition":"custom",
    "team":"minion",
    "ability":"每个夜晚*，你选择一名玩家并得知该玩家的身份。每局限一次，你可以变换该玩家的身份。你不会和善良的奥尔菲斯出现在同一局游戏中。",
    "otherNight": 15,
    "setup" : false,
    "image": "https://i.postimg.cc/CMcwP6QZ/22-idv.png"
    },
    
    {
    "id": "Night Watch",
    "name": "伊塔库亚",
    "edition":"custom",
    "team":"minion",
    "ability":"每个夜晚*，你可以选择一名玩家和与你相邻的玩家。两人的序号交换。与你相邻的善良玩家中毒，即使你已倒地，濒死或死亡。",
    "otherNight": 16,
    "setup" : false,
    "reminders":["中毒"],
    "image": "https://i.postimg.cc/GhNdrTrd/23-idv.png"
    },
    
    {
    "id": "Undead",
    "name": "珀西",
    "edition":"custom",
    "team":"demon",
    "ability":"每个夜晚*，你选择一名玩家，并使其进入受伤状态。所有处于倒地状态下的玩家也视为濒死状态。你知道全场玩家的活跃状态。",
    "otherNight": 22,
    "setup" : false,
    "image": "https://i.postimg.cc/kXk3LrF5/24-idv.png"
    },
    
    {
    "id": "Photographer",
    "name": "约瑟夫",
    "edition":"custom",
    "team":"demon",
    "ability":"每个夜晚*，你可以拍照，然后可以使最多三名玩家进入共计三次受伤状态，并可以选择至多2名倒地状态的玩家使其进入濒死状态（此次濒死状态不算在两次濒死状态中）。 白天后，你拍的照片撕毁，所有当晚因你处于濒死状态的人会变成倒地状态，所有当晚因你处于倒地状态的人会变成受伤状态，所有当晚因你处于受伤状态的人会处于隐伤状态。 如果不拍照，则选择一名玩家，并使其进入受伤状态或者选择一名已倒地的玩家，使其进入濒死状态。",
    "otherNight": 21,
    "setup" : false,
    "image": "https://i.postimg.cc/d0FMt8fP/25-idv.png"
    },
    
    {
    "id": "Hullabaloo",
    "name": " 卢基诺",
    "edition": "custom",
    "team":"demon",
    "ability":"每个夜晚*，你选择一名玩家，并使其及其邻座进入受伤状态或者选择一名已倒地的玩家，使其进入濒死状态。你不会和善良的卢基诺出现在同一局游戏中。",
    "otherNight": 23,
    "setup" : false,
    "image": "https://i.postimg.cc/wM949qSs/41-idv.png"
    },
    
    {
    "id": "Opera Singer",
    "name": "桑格莉娅",
    "edition": "custom",
    "team":"demon",
    "ability":"每个夜晚*，你选择一名玩家，并使其进入受伤状态或者选择一名已倒地的玩家，使其进入濒死状态。然后你可以和该玩家相邻的其中一名玩家更换号码牌。若当晚被任何人更换号码牌的玩家白天被提名，他下一晚有可能死亡。",
    "otherNight": 20,
    "setup" : false,
    "image": "https://i.postimg.cc/15VbGCh1/27-idv.png"
    },
    
    {
    "id": "Disciple",
    "name": "安",
    "edition": "custom",
    "team":"demon",
    "ability":"每个夜晚，你选择一名玩家，并使其进入受伤状态或者选择一名已倒地的玩家，使其进入濒死状态。被你选择的玩家会禁锢到第二天黄昏。【+1外来者】(禁锢的效果和中毒一样，所有作用于中毒的技能及规则也作用于禁锢。)",
    "firstNight": 10,
    "otherNight": 11,
    "setup" : true,
    "reminders":["禁锢"],
    "image": "https://i.postimg.cc/pT1188sd/28-idv.png"
    },
    
    {
    "id": "dianche",
    "name": "电车",
    "edition": "custom",
    "team":"traveler",
    "ability":"每个夜晚， 你可以选择一名非旅行者玩家，该玩家当晚不会被唤醒。",
    "firstNight": 1,
    "otherNight": 1,
    "setup" : false,
    "reminders":["撞晕"],
    "image": "https://i.postimg.cc/qvT0zVt5/35-idv.png"
    },
    
    {
    "id": "guoshanche",
    "name": "过山车",
    "edition": "custom",
    "team":"traveler",
    "ability":"每个夜晚，你可以移动一个玩家的置任意两人之间，然后少数人的号码牌会变化。",
    "firstNight": 4,
    "otherNight": 4,
    "setup" : false,
    "reminders":["移动之间"],
    "image": "https://i.postimg.cc/QdJD741x/34-idv.png"
    },
    
    {
    "id": "dixiashi",
    "name": "地下室",
    "edition": "custom",
    "team":"traveler",
    "ability":"每局游戏限一次，白天，你可以选择一名玩家，如果该玩家不处于濒死状态，当晚会获得一个镇民的能力，反之他死亡且会有一名随机善良阵营玩家濒死。",
    "setup" : false,
    "image": "https://i.postimg.cc/vB6SrTkL/36-idv.png"
    },
    
    {
    "id": "zhaoze",
    "name": "沼泽",
    "edition": "custom",
    "team":"traveler",
    "ability":"每个夜晚，你可以选择一名玩家：该玩家如果当晚本来会被唤醒，改为最后一个被唤醒。",
    "firstNight": 2,
    "otherNight": 2,
    "setup" : false,
    "image": "https://i.postimg.cc/zDKc3Lnq/37-idv.png"
    },
    
    {
    "id": "weiqiang",
    "name": "危墙",
    "edition": "custom",
    "team":"traveler",
    "ability":"每个夜晚，你可以让一名玩家进入隐伤状态。",
    "firstNight": 3,
    "otherNight": 3,
    "setup" : false,
    "image": "https://i.postimg.cc/65K1Z90n/38-idv.png"
    },
    
    {
    "id": "rule1",
    "name": "活跃",
    "edition": "custom",
    "team":"jinxes",
    "ability":"正常状态，所有玩家的起始状态（除非有特殊说明）",
    "remindersGlobal":["活跃"],
    "setup" : false,
    "image": "https://i.postimg.cc/nLgYdFFt/image.png"
    },
    
    {
    "id": "rule2",
    "name": "受伤",
    "edition": "custom",
    "team":"jinxes",
    "ability":"异常状态，本身无任何效果（除非有特殊说明）",
    "remindersGlobal":["受伤"],
    "setup" : false,
    "image": "https://i.postimg.cc/TPY483vL/image.png"
    },
    
    {
    "id": "rule3",
    "name": "隐伤",
    "edition": "custom",
    "team":"jinxes",
    "ability":"同受伤，但是玩家第二天醒来时会得知自己处于活跃状态（除非有特殊说明）",
    "remindersGlobal":["隐伤"],
    "setup" : false,
    "image": "https://i.postimg.cc/8cVY0BpD/image.png"
    },
    
    {
    "id": "rule4",
    "name": "倒地",
    "edition": "custom",
    "team":"jinxes",
    "ability":"异常状态，受伤状态下再次成功进入受伤状态会倒地，倒地状态下失去所有能力。（除非有特殊说明）",
    "remindersGlobal":["倒地"],
    "setup" : false,
    "image": "https://i.postimg.cc/J4H8gK5V/image.png"
    },
    
    {
    "id": "rule5",
    "name": "濒死",
    "edition": "custom",
    "team":"jinxes",
    "ability":"异常状态，濒死状态下失去所有能力, 角色进入濒死后的下一个夜晚会立刻死亡。所有玩家第二次进入濒死状态会立刻死亡。所有玩家第二次进入濒死状态也会立刻死亡。（除非有特殊说明）",
    "remindersGlobal":["濒死"],
    "setup" : false,
    "image": "https://i.postimg.cc/bN4yN4ww/image.png"
    }

]