[
    {
        "id": "_meta",
        "name": "倒果为因",
        "logo": "https://img.picui.cn/free/2025/03/16/67d6576d9820e.png",
        "author":"果染",
        "description": "倒果为因",
        "townsfolkName": "镇民",
        "outsidersName": "外来者",
        "minionsName": "爪牙",
        "demonsName": "恶魔",
        "townsfolk": "镇民",
        "outsider": "外来者",
        "minion": "爪牙",
        "demon": "恶魔",
        "a jinxedName": "相克",
        "a jinxed": "相克"
    },
    {
        "id": "woshininainai111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/grandmother.png",
        "edition": "custom",
        "name": "祖母",
        "ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 43,
        "otherNight": 66,
        "firstNightReminder": "唤醒祖母，对她指向一名善良玩家，并展示该玩家的角色标记。",
        "otherNightReminder": "如果恶魔杀死了孙子，祖母死亡。",
        "reminders": [
            "孙子",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "meishayongdeshabi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pixie.png",
        "edition": "custom",
        "name": "小精灵",
        "ability": "在你的首个夜晚，你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色，当他死亡时你获得该角色的能力。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 33,
        "otherNight": 0,
        "firstNightReminder": "唤醒小精灵，对他展示一个在场镇民角色标记。",
        "otherNightReminder": "",
        "reminders": [
            "疯狂",
            "获得能力"
        ],
        "setup": false
    },
    {
        "id": "daokeeeeeeekekekekekekeke12123123123",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/daoke.png",
        "edition": "custom",
        "name": "刀客",
        "ability": "在你的首个夜晚，你会得知一个在场的爪牙角色。每局游戏限一次，你可以在白天公开选择一名玩家：如果他是你得知的角色，他死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 53.5,
        "otherNight": 0,
        "firstNightReminder": "在首个夜晚，唤醒刀客，对他展示标记了“得知”的爪牙角色标记。",
        "otherNightReminder": "",
        "reminders": [
            "得知",
            "失去能力"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "ainiii11111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/empath.png",
        "edition": "custom",
        "name": "共情者",
        "ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 39,
        "otherNight": 80,
        "firstNightReminder": "唤醒共情者，对他用手势比划数字来告知他与他邻近的存活玩家中有几人是邪恶玩家。",
        "otherNightReminder": "唤醒共情者，对他用手势比划数字来告知他与他邻近的存活玩家中有几人是邪恶玩家。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "wocaishiemo1223322323232323",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/snake_charmer.png",
        "edition": "custom",
        "name": "舞蛇人",
        "ability": "每个夜晚，你要选择一名存活的玩家：如果你选中了恶魔，你和他交换角色和阵营，然后他中毒。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 21,
        "otherNight": 15,
        "firstNightReminder": "唤醒舞蛇人，让他选择一名存活玩家。如果选中恶魔则执行角色和阵营的交换，并在舞蛇人入睡后通知旧恶魔角色变化。",
        "otherNightReminder": "唤醒舞蛇人，让他选择一名存活玩家。如果选中恶魔则执行角色和阵营的交换，并在舞蛇人入睡后通知旧恶魔角色变化。",
        "reminders": [
            "中毒"
        ],
        "setup": false
    },
    {
        "id": "rangwokangkang111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/dreamer.png",
        "edition": "custom",
        "name": "筑梦师",
        "ability": "每个夜晚，你要选择除你及旅行者以外的一名玩家：你会得知一个善良角色和一个邪恶角色，该玩家是其中一个角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 45,
        "otherNight": 84,
        "firstNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
        "otherNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "jiushigebaichi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/village_idiot.png",
        "edition": "custom",
        "name": "村夫",
        "ability": "每个夜晚，你要选择一名玩家：你会得知他的阵营。[+0~2村夫，复数村夫中有一人醉酒]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 54,
        "otherNight": 92,
        "firstNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
        "otherNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
        "reminders": [
            "醉酒"
        ],
        "setup": true
    },
    {
        "id": "weishenmesenglvjiaomoke111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/monk.png",
        "edition": "custom",
        "name": "僧侣",
        "ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 16,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒僧侣，让他选择除自己以外的一名玩家，那名玩家今晚免受恶魔负面效果影响。",
        "reminders": [
            "保护"
        ],
        "setup": false
    },
    {
        "id": "wojiushitukuai111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gambler.png",
        "edition": "custom",
        "name": "赌徒",
        "ability": "每个夜晚*，你要选择一名玩家并猜测该玩家的角色：如果你猜错了，你会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 14,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒赌徒，让他进行猜测。如果猜测错误，他死亡。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "huojin111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/savant.png",
        "edition": "custom",
        "name": "博学者",
        "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "makesi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/philosopher.png",
        "edition": "custom",
        "name": "哲学家",
        "ability": "每局游戏限一次，在夜晚时，你可以选择一个善良角色：你获得该角色的能力。如果这个角色在场，他醉酒。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 3,
        "otherNight": 2,
        "firstNightReminder": "唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
        "otherNightReminder": "如果哲学家未曾使用能力，唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
        "reminders": [
            "醉酒"
        ],
        "remindersGlobal": [
            "是哲学家"
        ],
        "setup": false
    },
    {
        "id": "chichichichichichichi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/cannibal.png",
        "edition": "custom",
        "name": "食人族",
        "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "饱餐",
            "中毒"
        ],
        "setup": false
    },
    {
        "id": "shanliangdeniaoer111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/ravenkeeper.png",
        "edition": "custom",
        "name": "守鸦人",
        "ability": "如果你在夜晚死亡，你会被唤醒，然后你要选择一名玩家：你会得知他的角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 70,
        "firstNightReminder": "",
        "otherNightReminder": "如果守鸦人死于夜晚，唤醒守鸦人，让他选择一名玩家。对他展示这名玩家的角色标记。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "woshishui111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/goon.png",
        "edition": "custom",
        "name": "莽夫",
        "ability": "每个夜晚，首个使用其自身能力选择了你的玩家会醉酒直到下个黄昏。你会转变为他的阵营。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "醉酒"
        ],
        "setup": false
    },
    {
        "id": "kangtuiyige111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/nichen.png",
        "edition": "custom",
        "name": "逆臣",
        "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：如果他先死于处决，你会在当晚转变为邪恶；如果你先死于处决，他会在当晚转变为邪恶。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 42,
        "otherNight": 25,
        "firstNightReminder": "唤醒逆臣，让他选择一名除自己以外的玩家，那名玩家现在与他不共戴天。",
        "otherNightReminder": "如果逆臣或他的目标玩家，这两人之一死于处决，唤醒另一名玩家并通知他阵营变化。",
        "reminders": [
            "不共戴天"
        ],
        "setup": false
    },
    {
        "id": "woheduolema111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/drunk.png",
        "edition": "custom",
        "name": "酒鬼",
        "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "remindersGlobal": [
            "是酒鬼"
        ],
        "setup": true
    },
    {
        "id": "zabusini111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/golem.png",
        "edition": "custom",
        "name": "魔像",
        "ability": "每局游戏你只能发起提名一次。当你发起提名时，如果被你提名的玩家不是恶魔，他死亡。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "无法提名"
        ],
        "setup": false
    },
    {
        "id": "zheyeshigejiugui111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/marionette.png",
        "edition": "custom",
        "name": "提线木偶",
        "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 10,
        "otherNight": 0,
        "firstNightReminder": "如果提线木偶在场，对恶魔展示提线木偶角色标记并指向提线木偶玩家。",
        "remindersGlobal": [
            "是提线木偶"
        ],
        "setup": true
    },
    {
        "id": "youzhizhua11111111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/widow.png",
        "edition": "custom",
        "name": "寡妇",
        "ability": "在你的首个夜晚，你能查看魔典并选择一名玩家：他中毒。随后，始终会有一名善良玩家知道寡妇在场。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 19,
        "otherNight": 0,
        "firstNightReminder": "唤醒寡妇，让她查看魔典。在她查看完毕后让她选择一名玩家，那名玩家中毒。随后如果寡妇未醉酒中毒，唤醒一名善良玩家，对他展示寡妇角色标记。",
        "reminders": [
            "中毒"
        ],
        "remindersGlobal": [
            "得知"
        ]
    },
    {
        "id": "zhijiagedaziji111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/godfather.png",
        "edition": "custom",
        "name": "教父",
        "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 21,
        "otherNight": 53,
        "firstNightReminder": "唤醒教父，对他展示外来者角色标记，告诉他有哪些外来者在场。",
        "otherNightReminder": "如果今天白天有外来者死亡，唤醒教父，让他攻击一名玩家。",
        "reminders": [
            "死于今日",
            "死亡"
        ],
        "setup": true
    },
    {
        "id": "dafutoufeiguolaila111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/psychopath.png",
        "edition": "custom",
        "name": "精神病患者",
        "ability": "每个白天，在提名开始前，你可以公开选择一名玩家：他死亡。如果你被处决，提名你的玩家需要和你猜拳，只有你输了你才会死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "lllllllllllllllllllllll11111111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pit-hag.png",
        "edition": "custom",
        "name": "麻脸巫婆",
        "ability": "每个夜晚*，你要选择一名玩家和一个角色，如果该角色不在场，他变成该角色。如果因此创造了一个恶魔，当晚的死亡由说书人决定。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 8,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒麻脸巫婆，让她选择一名玩家和角色列表上的一个角色。如果该角色不在场，则在麻脸巫婆入睡后通知该玩家角色变化。根据实际情况，可以将相关通知合并，例如玩家变成了恶魔，则在恶魔行动时一并唤醒，通知角色变化并让他执行相应行动。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "waibibaboabbbb1111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yaggababble.png",
        "edition": "custom",
        "name": "牙噶巴卜",
        "ability": "在你的首个夜晚，你会得知一段秘密短语。每次你在白天公开说出这段短语，当天便可能会有一名玩家在这之后死亡。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 31,
        "otherNight": 45,
        "firstNightReminder": "唤醒牙噶巴卜，对他展示他的秘密短语。",
        "otherNightReminder": "根据已放置的提示标记数量，选择最多等同于该数量的玩家死亡。该夜晚行动只是一个提示，死亡的造成时机可以是白天，也可以是夜晚的任何时候。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "haliluya111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/al-hadikhia.png",
        "edition": "custom",
        "name": "哈迪寂亚",
        "ability": "每个夜晚*，你可以选择三名玩家（所有玩家会得知你选了谁）：他们分别秘密决定自己的生死，然后如果他们都存活则都死亡。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 42,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒哈迪寂亚，让他选择三名玩家。执行哈迪寂亚的能力流程（参考哈迪寂亚的百科页面）。",
        "reminders": [
            "1",
            "2",
            "3",
            "选择生",
            "选择死"
        ],
        "setup": false
    },
    {
        "id": "fangguuuuuuuuuuuuuu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fang_gu.png",
        "edition": "custom",
        "name": "方古",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。被该能力杀死的外来者变成邪恶的方古且你代替他死亡，但每局游戏仅能成功转化一次。[+1外来者]",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 36,
        "otherNightReminder": "唤醒方古，让他攻击一名玩家。如果该玩家是外来者并成功转化，则方古死亡，在他入睡后通知那名外来者角色变化。",
        "reminders": [
            "死亡",
            "限一次"
        ],
        "setup": true
    },
    {
        "id": "15_meta",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/d/de/Pithag.png/300px-Pithag.png",
        "name": "麻脸巫婆&村夫",
        "team": "a jinxed",
        "setup": 0,
        "ability": "如果村夫在场数量不足3人，麻脸巫婆可以创造新的村夫。如果她这么做，村夫的醉酒效果可能会更换目标。"
      }
]
