[
    {
        "id": "_meta",
        "name": "破碎的她",
        "description": "破碎的她",
        "logo": "https://www.helloimg.com/i/2025/03/07/67c9d480ebadd.png",
        "author":"斯派德米",
        "townsfolkName": "镇民",
        "outsidersName": "外来者",
        "minionsName": "爪牙",
        "demonsName": "恶魔",
        "townsfolk": "镇民",
        "outsider": "外来者",
        "minion": "爪牙",
        "demon": "恶魔",
        "a jinxedName": "相克",
        "a jinxed": "相克",
        "state": [{
                "stateName": "破碎的业障",
                "stateDescription": "1.游戏中，可能会存在若干名重复的落难少女角色（最多为四名）。爪牙需要（一次性）猜测所有的落难少女。2.所有落难少女会分别得知一个共同的不在场角色作为伪装，（与恶魔得知的不同）。3.赌徒只能死于处决或自身能力。如果赌徒猜中了落难少女，他的阵营落败。"
            }],
        "status": [{
                "name": "破碎的业障",
                "skill": "1.游戏中，可能会存在若干名重复的落难少女角色（最多为四名）。爪牙需要（一次性）猜测所有的落难少女。2.所有落难少女会分别得知一个共同的不在场角色作为伪装，（与恶魔得知的不同）。3.赌徒只能死于处决或自身能力。如果赌徒猜中了落难少女，他的阵营落败。"
            }]
    },{
	"ability": "在初始设置时，可能会额外增加或减少一个外来者。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/sentinel.png",
	"edition": "custom",
	"flavor": "",
	"id": "20003_105",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "哨兵",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "fabled",
	"firstNight": 0
}, 
    {
        "id": "wocaishichushen111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/chef.png",
        "edition": "custom",
        "name": "厨师",
        "ability": "在你的首个夜晚，你会得知场上邻座的邪恶玩家有多少对。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 38,
        "otherNight": 0,
        "firstNightReminder": "唤醒厨师，对他用手势比划数字来告知他邻座邪恶玩家有几对。",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "leizhainiang",
        "image": "https://www.helloimg.com/i/2025/03/07/67c9d476d0a5b.png",
        "edition": "custom",
        "name": "累债娘",
        "ability": "在你的首个夜晚，你要选择一名玩家：如果你在本局游戏中提名并处决了他，本局游戏你不会死亡。[+1赌徒]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 62.9,
        "otherNight": 0,
        "firstNightReminder": "  在累债娘的首个夜晚，唤醒她并让她选择一名玩家：在该玩家的角色标记旁放置“收到兔子”提示标记。",
        "otherNightReminder": "",
        "reminders": [
            "收到兔子",
            "不会死亡"
        ],
        "setup": true
    },
    {
        "id": "hebusiniyade111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/dianxiaoer.png",
        "edition": "custom",
        "name": "店小二",
        "ability": "在你的首个夜晚，你会得知两名善良玩家。他们之中会有一人醉酒，即使你已死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 53,
        "otherNight": 0,
        "firstNightReminder": "唤醒店小二，对他指向两名善良玩家。",
        "otherNightReminder": "",
        "reminders": [
            "熟客",
            "醉酒"
        ],
        "setup": false
    },
    {
        "id": "daokeeeeeeekekekekekekeke12123123123",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/daoke.png",
        "edition": "custom",
        "name": "刀客",
        "ability": "在你的首个夜晚，你会得知一个在场的爪牙角色。每局游戏限一次，你可以在白天公开选择一名玩家：如果他是你得知的角色，他死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 53.5,
        "otherNight": 0,
        "firstNightReminder": "在首个夜晚，唤醒刀客，对他展示标记了“得知”的爪牙角色标记。",
        "otherNightReminder": "",
        "reminders": [
            "得知",
            "失去能力"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "mofashuijingqiu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png",
        "edition": "custom",
        "name": "占卜师",
        "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 40,
        "otherNight": 81,
        "firstNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
        "otherNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
        "reminders": [
            "干扰项"
        ],
        "setup": false
    },
    {
        "id": "zhuijidelaoda111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/balloonist.png",
        "edition": "custom",
        "name": "气球驾驶员",
        "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 50,
        "otherNight": 90,
        "firstNightReminder": "唤醒气球驾驶员，对他指向一名玩家。",
        "otherNightReminder": "唤醒气球驾驶员，对他指向一名玩家，这名玩家与之前气球驾驶员上一个夜晚得知过的玩家属于不同的角色类型。",
        "reminders": [
            "得知"
        ],
        "setup": true
    },
    {
        "id": "jiushigebaichi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/village_idiot.png",
        "edition": "custom",
        "name": "村夫",
        "ability": "每个夜晚，你要选择一名玩家：你会得知他的阵营。[+0~2村夫，复数村夫中有一人醉酒]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 54,
        "otherNight": 92,
        "firstNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
        "otherNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
        "reminders": [
            "醉酒"
        ],
        "setup": true
    },
    {
        "id": "wuxingshangjiang111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/general.png",
        "edition": "custom",
        "name": "将军",
        "ability": "每个夜晚，你会得知说书人认为哪个阵营当前更有优势（善良/邪恶/均势）。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 63,
        "otherNight": 99,
        "firstNightReminder": "唤醒将军，对他用手势比划当前的优势阵营。",
        "otherNightReminder": "唤醒将军，对他用手势比划当前的优势阵营。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "wojiushitukuai111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gambler.png",
        "edition": "custom",
        "name": "赌徒",
        "ability": "每个夜晚*，你要选择一名玩家并猜测该玩家的角色：如果你猜错了，你会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 14,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒赌徒，让他进行猜测。如果猜测错误，他死亡。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "qiaozhong111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/town_crier.png",
        "edition": "custom",
        "name": "城镇公告员",
        "ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 86,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒城镇公告员，以点头或摇头告知他今天白天是否有爪牙发起提名。",
        "reminders": [
            "爪牙未提名",
            "爪牙已提名"
        ],
        "setup": false
    },
    {
        "id": "daoshishishishishishishshishiss",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/daoshi.png",
        "edition": "custom",
        "name": "道士",
        "ability": "每个夜晚*，你要选择一名玩家：如果你选中了恶魔，你死亡，然后他醉酒直到下个黎明。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 30.1,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒道士，让其选择一名玩家。如果他选中了恶魔，在道士角色标记旁放置“死亡”提示标记，并且在恶魔角色标记旁放置“醉酒”提示标记。",
        "reminders": [
            "醉酒",
            "死亡"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "chunzaoyaoa",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gossip.png",
        "edition": "custom",
        "name": "造谣者",
        "ability": "每个白天，你可以公开发表一个声明。在当晚，如果该声明是正确的，会有一名玩家死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 62,
        "firstNightReminder": "",
        "otherNightReminder": "如果造谣者今天白天的声明正确，一名玩家死亡。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "laode_xinjide1111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/alchemist.png",
        "edition": "custom",
        "name": "炼金术士",
        "ability": "你拥有一个不在场的爪牙角色的能力。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 3.3,
        "otherNight": 0,
        "firstNightReminder": "唤醒炼金术士，对他展示他获得的能力所对应的爪牙角色标记。",
        "remindersGlobal": [
            "是炼金术士"
        ],
        "setup": true
    },
    {
        "id": "shiyizhezhezhezhe",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/amnesiac.png",
        "edition": "custom",
        "name": "失忆者",
        "ability": "你不知道你的能力是什么。每个白天你可以找说书人猜测一次，你会得知你的猜测有多准确。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 1.5,
        "otherNight": 1.5,
        "firstNightReminder": "决定失忆者的能力，并根据具体能力决定是否需要唤醒失忆者、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
        "otherNightReminder": "根据失忆者的具体能力决定是否需要唤醒失忆者、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
        "reminders": [
            "？"
        ],
        "setup": false
    },
    {
        "id": "bushiwo111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/damsel.png",
        "edition": "custom",
        "name": "落难少女",
        "ability": "所有爪牙都知道落难少女在场。每局游戏限一次，任意爪牙可以公开猜测你是落难少女，如果猜对，你的阵营落败。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 5.1,
        "otherNight": 0,
        "firstNightReminder": "如果落难少女在场，对爪牙展示落难少女角色标记。",
        "otherNightReminder": "0",
        "reminders": [
            "已被猜测"
        ],
        "setup": false
    },
  {
        "id": "wushihsihsihsihsihsihsish1",
        "image": "https://clocktower-wiki.gstonegames.com/images/c/c7/Wizard.png",
        "edition": "custom",
        "name": "巫师",
        "ability": "每局游戏限一次，你可以向说书人许愿。如果愿望被实现，可能会伴随着代价和线索。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 17.5,
        "otherNight": 13,
        "firstNightReminder": "如果有必要，让巫师的能力生效。",
        "otherNightReminder": "如果有必要，让巫师的能力生效。",
        "reminders": [
            "失去能力",
            "兑现",
            "代价",
            "线索"
        ],
        "setup": false
    },
    {
        "id": "hongchunnvlangaaaaaaaa111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/scarlet_woman.png",
        "edition": "custom",
        "name": "红唇女郎",
        "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 26,
        "otherNightReminder": "如果红唇女郎的能力曾被触发，唤醒她并告知她变成了哪个恶魔角色。",
        "reminders": [
            "是恶魔"
        ]
    },
    {
        "id": "zheyeshigejiugui111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/marionette.png",
        "edition": "custom",
        "name": "提线木偶",
        "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 10,
        "otherNight": 0,
        "firstNightReminder": "如果提线木偶在场，对恶魔展示提线木偶角色标记并指向提线木偶玩家。",
        "remindersGlobal": [
            "是提线木偶"
        ],
        "setup": true
    },
    {
        "id": "dafutoufeiguolaila111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/psychopath.png",
        "edition": "custom",
        "name": "精神病患者",
        "ability": "每个白天，在提名开始前，你可以公开选择一名玩家：他死亡。如果你被处决，提名你的玩家需要和你猜拳，只有你输了你才会死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "xiaoemo1111111eee111eee111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/imp.png",
        "edition": "custom",
        "name": "小恶魔",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 31,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒小恶魔，让他攻击一名玩家。如果他成功自杀，则在他入睡后通知一名爪牙角色变化。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "wangguuuuuuuu111111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/vigormortis.png",
        "edition": "custom",
        "name": "亡骨魔",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 40,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒亡骨魔，让他攻击一名玩家。",
        "reminders": [
            "死亡",
            "保留能力",
            "中毒"
        ],
        "setup": true
    },
    {
        "id": "lizhiiiiii111111111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/lleech.png",
        "edition": "custom",
        "name": "痢蛭",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。在你的首个夜晚，你要选择一名存活的玩家：他中毒，只有当他处于死亡状态时你才会立即死亡。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 17,
        "otherNight": 43,
        "firstNightReminder": "唤醒痢蛭，让他选择一名玩家以寄生。",
        "otherNightReminder": "唤醒痢蛭，让他攻击一名玩家。",
        "reminders": [
            "中毒",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "dianyuzhangaowhorahwpru903qu5rpiqhnrf",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/dianyuzhang.png",
        "edition": "custom",
        "name": "典狱长",
        "ability": "每个夜晚，你要选择至多三名玩家：如果明天白天他们之一死于处决，上次被你选择的其他玩家会在当晚死亡。否则，当晚他们之中会有一名玩家死亡。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 31.5,
        "otherNight": 50.1,
        "firstNightReminder": "唤醒典狱长，让他选择至多三名玩家。",
        "otherNightReminder": "唤醒典狱长，让他选择至多三名玩家。如果上个夜晚选择的玩家之中有人死于处决，上个夜晚选择的其余玩家均死亡，否则其中之一死亡。",
        "reminders": [
            "囚禁",
            "死亡"
        ],
        "setup": false
    },
  {
    "id": "32_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/3/3d/Marionette.png/300px-Marionette.png",
    "name": "提线木偶&落难少女",
    "team": "a jinxed",
    "setup": 0,
    "ability": "提线木偶不会得知落难少女在场。"
  }
]