[{
	"id": "_meta",
	"name": "魔童闹海",
	"author": "际尘",
	"logo": "https://i.postimg.cc/4NCfdyYq/LOGO.png",
	"description": "无",
	"townsfolkName": "村民",
	"outsidersName": "外来者",
	"minionsName": "爪牙",
	"demonsName": "恶魔",
	"townsfolk": "村民",
	"outsider": "外来者",
	"minion": "爪牙",
	"demon": "恶魔",
	"a jinxedName": "相克",
	"a jinxed": "相克"
}, {
	"id": "Soloist",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/City_of_Illusio\/28_city_of_illusio.png",
	"name": "独奏家",
	"team": "fabled",
	"ability": "旅行者会被非旅行者角色（包括传奇角色）的能力当作不在游戏中，但恶魔仍然可以选择杀死旅行者。"
}, {
	"id": "lingzhu",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/_nezhanaohai.png",
	"name": "灵珠",
	"team": "fabled",
	"reminders": ["灵珠"],
	"firstNight": 2,
	"otherNight": 102,
	"ability": "持有灵珠的善良玩家免疫下一次死亡，造成此次死亡的玩家(含提名)立即获得灵珠。[一名与邪恶玩家相邻的善良玩家持有灵珠]",
	"firstNightReminder": "在游戏准备时，给一名与邪恶玩家相邻的善良玩家标记灵珠。",
	"otherNightReminder": "如果持有魔灵珠玩家已死亡，将灵珠标记转移到逆时针最近的存活玩家上。",
	"setup": true
}, {
	"id": "mowan",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/1_nezhanaohai.png",
	"name": "魔丸",
	"team": "fabled",
	"reminders": ["魔丸","即将获得"],
	"firstNight": 1,
	"otherNight": 101,
	"ability": "持有魔丸的镇民中毒。每晚首次使用自身能力选择持有魔丸的玩家在下个黎明获得魔丸。善良角色的能力无法直接选择自己。[一名镇民持有魔丸]",
	"firstNightReminder": "在游戏准备时，给一名镇民标记魔丸。给夜晚第一个选择持有的玩家标记“即将获得”。在黎明时将魔丸标记替换即将获得标记。",
	"otherNightReminder": "给当晚第一个选择持有的玩家标记“即将获得”。在黎明时将魔丸标记替换即将获得标记。如果持有魔丸的玩家已死亡，将魔丸标记转移到顺时针最近的存活玩家上。",
	"setup": true
}, {
	"id": "baigudong",
	"image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Bootlegger.png/300px-Bootlegger.png",
	"name": "白骨洞",
	"team": "fabled",
	"setup": 0,
	"ability": "1. 石矶娘娘初始能量为1，上限为4。每当善良玩家提名自己或获得混元珠时，能量+1。2. 当石矶娘娘首次获得恶魔或其他爪牙能力时，一名善良玩家得知石矶娘娘在场。3. 每局游戏限一次，石矶娘娘可以猜测谁是铜镜，如果猜测正确，能量+2。"
}, {
	"id": "fuziju",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/27_nezhanaohai.png",
	"name": "父子局",
	"team": "fabled",
	"reminders": ["背锅侠"],
	"ability": "在游戏结束时，全场玩家投票选出对失败阵营付最大责任的玩家，他会在下一局游戏中必定拿到金吒、木吒、哪吒、敖丙、飞天猪、申公豹之一的角色，每个爪牙会得知一个不在场的善良角色。",
	"setup": true
}, {
	"id": "cumei",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/2_nezhanaohai.png",
	"name": "粗眉结界兽",
	"team": "townsfolk",
	"ability": "在你的首个夜晚，你会得知魔丸与灵珠的距离。",
	"team": "townsfolk",
	"sch_team": "村民",
	"firstNight": 16,
	"otherNight": 0,
	"firstNightReminder": "唤醒粗眉结界兽，告诉他魔丸与灵珠的距离。",
	"otherNightReminder": "",
	"reminders": [],
	"setup": false
}, {
	"id": "juanbi",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/3_nezhanaohai.png",
	"name": "卷鼻结界兽",
	"team": "townsfolk",
	"ability": "在你的首个夜晚，你会得知与混元珠相邻的邪恶玩家数量。",
	"team": "townsfolk",
	"sch_team": "村民",
	"firstNight": 17,
	"otherNight": 0,
	"firstNightReminder": "唤醒卷鼻结界兽，与混元珠相邻的邪恶玩家数量。",
	"otherNightReminder": "",
	"reminders": [],
	"setup": false
}, {
	"id": "linxin",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/4_nezhanaohai.png",
	"name": "李欣",
	"team": "townsfolk",
	"ability": "在你的首个夜晚，你得知一名善良玩家，如果他获得了混元珠，你重获能力。",
	"team": "townsfolk",
	"sch_team": "村民",
	"firstNight": 99,
	"otherNight":99,
	"firstNightReminder": "在黎明唤醒李欣，告诉他一名善良玩家，并给该玩家主人标记。",
	"otherNightReminder": "如果有主人标记的玩家在当天获得了混元珠，给李欣重获能力标记，并在黎明时唤醒李欣，告诉他一名善良玩家，并给该玩家主人标记。",
	"reminders": ["主人","重获能力"],
	"setup": false
}, {
	"id": "neza",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/5_nezhanaohai.png",
	"name": "哪吒",
	"team": "townsfolk",
	"ability": "你不会中毒。每个夜晚，你要选择一名玩家：你在下个白天得知一条关于他的信息；如果你不持有魔丸，你产生错误信息。",
	"team": "townsfolk",
	"sch_team": "村民",
	"firstNight": 19,
	"otherNight": 24,
	"firstNightReminder": "唤醒哪吒，让他选择一名玩家，给该玩家选择标记。",
	"otherNightReminder": "唤醒哪吒，让他选择一名玩家，给该玩家选择标记。",
	"reminders": ["选择"],
	"setup": false
}, {
	"id": "aobing",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/6_nezhanaohai.png",
	"name": "敖丙",
	"team": "townsfolk",
	"ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：如果他是爪牙或持有混元珠，他死亡，随后你重获能力。",
	"team": "townsfolk",
	"sch_team": "村民",
	"firstNight": 0,
	"otherNight": 21,
	"firstNightReminder": "",
	"otherNightReminder": "唤醒敖丙，询问他是否发动能力，如果敖丙选择发动能力，让他再选择一名玩家，如果该玩家是爪牙或者持有混元珠，给该玩家标记死亡；如果该玩家既不是爪牙也不持有混元珠，给敖丙标记失去能力。",
	"reminders": ["死亡","失去能力"],
	"setup": false
}, {
	"id": "lijing",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/7_nezhanaohai.png",
	"name": "李靖",
	"team": "townsfolk",
	"ability": "每个夜晚，你要选择一名未选择过的玩家：如果他与你上次选择的玩家阵营不同，你和他当晚不会死亡。",
	"team": "townsfolk",
	"sch_team": "村民",
	"firstNight": 14.5,
	"otherNight": 12,
	"firstNightReminder": "唤醒李靖，让他选择一名玩家，给该玩家标记已选择。",
	"otherNightReminder": "唤醒李靖，让他选择一名玩家，给该玩家标记已选择。如果该玩家与上一个选择的玩家阵营不同，同时给该玩家和李靖保护标记，在黎明时移除保护标记。",
	"reminders": ["保护","已选择"],
	"setup": false
}, {
	"id": "yinfuren",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/8_nezhanaohai.png",
	"name": "殷夫人",
	"team": "townsfolk",
	"ability": "每个夜晚，你要选择一个镇民角色：他从此不会中毒、醉酒、改变选择目标或产生错误信息。",
	"team": "townsfolk",
	"sch_team": "村民",
	"firstNight": 14,
	"otherNight": 11,
	"firstNightReminder": "唤醒殷夫人，让她选择一名玩家，给该玩家标记庇护。",
	"otherNightReminder": "唤醒殷夫人，让她选择一名玩家，给该玩家标记庇护。",
	"reminders": ["庇护"],
	"setup": false
}, {
	"id": "taiyizhenren",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/9_nezhanaohai.png",
	"name": "太乙真人",
	"team": "townsfolk",
	"ability": "每个夜晚，你要选择一名玩家：你得知持有混元珠的最近玩家与他的距离。",
	"team": "townsfolk",
	"sch_team": "村民",
	"firstNight": 20,
	"otherNight": 25,
	"firstNightReminder": "唤醒太乙真人，让他选择一名玩家，告诉他持有混元珠的最近玩家与该玩家的距离。",
	"otherNightReminder": "唤醒太乙真人，让他选择一名玩家，告诉他持有混元珠的最近玩家与该玩家的距离。",
	"reminders": [],
	"setup": false
}, {
	"id": "shenzhengdao",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/11_nezhanaohai.png",
	"name": "申正道",
	"team": "townsfolk",
	"ability": "每个夜晚*，你要选择一名玩家：即使你已死亡，被你选择的外来者醉酒并转变为善良阵营。[+申公豹]",
	"team": "townsfolk",
	"sch_team": "村民",
	"firstNight": 0,
	"otherNight": 13,
	"firstNightReminder": "",
	"otherNightReminder": "唤醒申正道，让他选择一名玩家，如果该玩家是外来者，给该玩家标记醉酒。如果该玩家是申公豹，给该玩家标记改邪归正。",
	"reminders": ["醉酒","改邪归正"],
	"setup": true
}, {
	"id": "achou",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/14_nezhanaohai.png",
	"name": "阿丑",
	"team": "townsfolk",
	"ability": "如果被你首次提名的玩家是镇民且不持有混元珠，他立刻被处决。",
	"team": "townsfolk",
	"sch_team": "村民",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": [],
	"setup": false
}, {
	"id": "jinza",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/12_nezhanaohai.png",
	"name": "金吒",
	"team": "townsfolk",
	"ability": "每个夜晚，你要选择两名玩家，你得知他们中是否有恶魔。持有魔丸的玩家会被你的能力当作恶魔。",
	"team": "townsfolk",
	"sch_team": "村民",
	"firstNight": 22,
	"otherNight": 27,
	"firstNightReminder": "唤醒金吒，让他选择两名玩家，如果他们中有恶魔或者有人持有魔丸，告诉金吒得知是，否则得知否。",
	"otherNightReminder": "唤醒金吒，让他选择两名玩家，如果他们中有恶魔或者有人持有魔丸，告诉金吒得知是，否则得知否。",
	"reminders": [],
	"setup": false
}, {
	"id": "muza",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/13_nezhanaohai.png",
	"name": "木吒",
	"team": "townsfolk",
	"ability": "每个夜晚，你要选择两名存活玩家：你得知他们的阵营是否相同。持有混元珠的玩家会被你的能力当作错误的阵营。",
	"team": "townsfolk",
	"sch_team": "村民",
	"firstNight": 21,
	"otherNight": 26,
	"firstNightReminder": "唤醒木吒，让他选择两名他眼中的存活玩家，如果他们阵营相同，告诉金吒得知是，否则得知否。",
	"otherNightReminder": "唤醒木吒，让他选择两名他眼中的存活玩家，如果他们阵营相同，告诉金吒得知是，否则得知否。",
	"reminders": [],
	"setup": false
}, {
	"id": "feitianzhu",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/10_nezhanaohai.png",
	"name": "飞天猪",
	"team": "townsfolk",
	"ability": "你死亡的当晚得知在夜晚选择过你的所有角色。",
	"team": "townsfolk",
	"sch_team": "村民",
	"firstNight": 0,
	"otherNight": 21.5,
	"firstNightReminder": "",
	"otherNightReminder": "如果你死亡，当晚你会被唤醒得知所有乘载标记的角色。",
	"reminders": ["乘载"],
	"setup": false
}, {
	"id": "aoguang",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/15_nezhanaohai.png",
	"name": "敖光",
	"team": "outsider",
	"ability": "每个夜晚*，你要选择一名存活玩家：他可能死亡。你死亡的当晚恶魔可以选择一名玩家：他死亡。",
	"team": "outsider",
	"sch_team": "外来者",
	"firstNight": 0,
	"otherNight":20,
	"firstNightReminder": "",
	"otherNightReminder": "唤醒敖光，让他选择一名玩家，说书人可以决定让该玩家是否死亡。",
	"reminders": ["死亡","恶魔击杀"],
	"remindersGlobal": [],
	"setup": false
}, {
	"id": "tongjing",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/18_nezhanaohai.png",
	"name": "铜镜",
	"team": "outsider",
	"ability": "以你为中心，夜晚选择你的善良玩家改为选择他与你相同距离的另一侧玩家。[+石矶娘娘]",
	"team": "outsider",
	"sch_team": "外来者",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": ["已猜测"],
	"remindersGlobal": [],
	"setup": true
}, {
	"id": "haiyecha",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/17_nezhanaohai.png",
	"name": "海夜叉",
	"team": "outsider",
	"ability": "你不会死亡，但统计胜利条件时被当作死亡。",
	"team": "outsider",
	"sch_team": "外来者",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": ["配角"],
	"remindersGlobal": [],
	"setup": false
}, {
	"id": "shengongbao",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/16_nezhanaohai.png",
	"name": "申公豹",
	"team": "outsider",
	"ability": "[你转变为邪恶阵营]",
	"team": "outsider",
	"sch_team": "外来者",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": ["邪恶"],
	"remindersGlobal": [],
	"setup": true
}, {
	"id": "lutong",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/19_nezhanaohai.png",
	"edition": "custom",
	"name": "鹿童",
	"ability": "持有魔丸的善良玩家会被其他善良玩家当作邪恶的恶魔或爪牙。当其他邪恶玩家被唤醒时，你也会被唤醒。",
	"team": "minion",
	"sch_team": "爪牙",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": ["通缉"],
	"setup": false
}, {
	"id": "hetong",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/20_nezhanaohai.png",
	"edition": "custom",
	"name": "鹤童",
	"ability": "你首次被处决不会死亡。如果白天没有玩家死亡，当晚你可以选择一名玩家：他死亡，随后你失去能力。",
	"team": "minion",
	"sch_team": "爪牙",
	"firstNight": 0,
	"otherNight": 19,
	"firstNightReminder": "",
	"otherNightReminder": "如果鹤童拥有无人死亡标记，唤醒鹤童，询问他是否选择一名玩家，如果他选择了一名玩家，给那名玩家死亡标记，随后给鹤童失去能力标记。",
	"reminders": ["已免死","无人死亡","死亡","失去能力"],
	"setup": false
}, {
	"id": "shulaoda",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/21_nezhanaohai.png",
	"edition": "custom",
	"name": "鼠头领",
	"ability": "持有灵珠的镇民中毒。每个夜晚*，你可以选择一名玩家：如果他持有魔丸，他死亡；如果他持有灵珠，你死亡。",
	"team": "minion",
	"sch_team": "爪牙",
	"firstNight": 0,
	"otherNight": 18.5,
	"firstNightReminder": "",
	"otherNightReminder": "唤醒鼠头领，询问他是否选择一名玩家，如果他选择了一名玩家，如果该玩家持有魔丸，给该玩家死亡标记；如果该名玩家持有灵珠，给鼠头领死亡标记。",
	"reminders": ["死亡","中毒"]
}, {
	"id": "shijiniangniang",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/22_nezhanaohai.png",
	"edition": "custom",
	"name": "石矶娘娘",
	"ability": "当你的能量是1/2/3/4时，分别获得一个不在场的镇民/外来者/爪牙/恶魔能力。",
	"team": "minion",
	"sch_team": "爪牙",
	"firstNight": 10,
	"otherNight": 10,
	"firstNightReminder": "根据石矶娘娘的能量数值，告知石矶娘娘获得了对应的角色能力。",
	"otherNightReminder": "根据石矶娘娘的能量数值，告知石矶娘娘获得了对应的角色能力。",
	"remindersGlobal": ["是石矶娘娘","能量1","能量2","能量3","能量4"],
	"setup": false
}, {
	"id": "aoqin",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/25_nezhanaohai.png",
	"name": "敖钦",
	"team": "demon",
	"ability": "每个夜晚*，你要选择两名玩家：如果他们的角色类型都是镇民或都不是镇民，他们死亡，且当晚不会有其他玩家死亡。[+1外来者]",
	"team": "demon",
	"sch_team": "恶魔",
	"firstNight": 0,
	"otherNight": 15,
	"firstNightReminder": "",
	"otherNightReminder": "唤醒敖钦，他要选择两名玩家，如果这两名玩家都是镇民或者都不是镇民，给他们标记死亡，然后敖钦标记不再死亡。",
	"reminders": ["死亡","不再死亡"],
	"setup": true
}, {
	"id": "aorun",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/24_nezhanaohai.png",
	"name": "敖闰",
	"team": "demon",
	"ability": "每个夜晚*，你要选择一名玩家：他死亡。本局游戏首次有恶魔死亡时，你与一名邪恶玩家交换角色。",
	"team": "demon",
	"sch_team": "恶魔",
	"firstNight":0,
	"otherNight": 16,
	"firstNightReminder": "",
	"otherNightReminder": "唤醒敖闰，他要选择一名玩家，给该玩家标记死亡。",
	"reminders": ["死亡","限一次"],
	"setup": false
}, {
	"id": "aoshun",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/26_nezhanaohai.png",
	"name": "敖顺",
	"team": "demon",
	"ability": "每个夜晚*，你要选择一名玩家：他死亡；如果他依然存活，无视任何免死效果他死亡，随后所有善良玩家中毒，直到下个黄昏。",
	"team": "demon",
	"sch_team": "恶魔",
	"firstNight": 0,
	"otherNight": 17,
	"firstNightReminder": "",
	"otherNightReminder": "唤醒敖闰，他要选择一名玩家，给该玩家标记刺杀。如果该玩家受到某些保护效果，给敖顺善良中毒标记。",
	"reminders": ["刺杀","善良中毒"],
	"setup": false
}, {
	"id": "wuliangxianweng",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/23_nezhanaohai.png",
	"name": "无量仙翁",
	"team": "demon",
	"ability": "每个夜晚*，你要选择一名玩家：他死亡。你会被善良玩家当作善良阵营，直到有玩家因你的能力死亡。如果你持有全部混元珠，所有玩家得知邪恶阵营将在下个黄昏获胜。[-1外来者]",
	"team": "demon",
	"sch_team": "恶魔",
	"firstNight": 0,
	"otherNight": 18,
	"firstNightReminder": "",
	"otherNightReminder": "唤醒无量仙翁，他要选择一名玩家，给该玩家标记死亡。如果该玩家确实会死亡，移除无量仙翁的慈祥标记。",
	"reminders": ["死亡","慈祥","开启天元鼎"],
	"setup": true
}, {
	"id": "shenxiaobao",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/29_nezhanaohai.png",
	"edition": "custom",
	"name": "申小豹",
	"ability": "当你加入游戏时，你公开选择一名玩家成为你的榜样，你始终与他同一阵营，但你不知道你的阵营。",
	"team": "traveler",
	"firstNight": 0,
	"otherNight": 0,
	"reminders": ["榜样"]
}, {
	"id": "zhangyujiangjun",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/30_nezhanaohai.png",
	"edition": "custom",
	"name": "章鱼将军",
	"ability": "你的投票标记的票数等于当前天数。游戏的最后一天，你失去投票标记。",
	"team": "traveler",
	"firstNight": 0,
	"otherNight": 0,
	"reminders": []
}, {
	"id": "ruoshilaozhe",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/31_nezhanaohai.png",
	"edition": "custom",
	"name": "弱视老者",
	"ability": "你只能看清你能力描述的部分文字。",
	"team": "traveler",
	"firstNight": 3,
	"otherNight": 3,
	"reminders": []
}, {
	"id": "tuboshu",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/32_nezhanaohai.png",
	"edition": "custom",
	"name": "土拨鼠",
	"ability": "如果你表现得呆头呆脑，你不能被流放。",
	"team": "traveler",
	"firstNight": 0,
	"otherNight": 0,
	"reminders": ["呆头呆脑"]
}, {
	"id": "yaya",
	"image": "https:\/\/www.bloodstar.xyz\/p\/jc3635\/NeZhaNaoHai\/33_nezhanaohai.png",
	"edition": "custom",
	"name": "丫丫",
	"ability": "你可以在提名阶段插嘴。",
	"team": "traveler",
	"firstNight": 0,
	"otherNight": 0,
	"reminders": []
}, {
	"id": "1_meta",
	"image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Bootlegger.png/300px-Bootlegger.png",
	"name": "混元珠",
	"team": "a jinxed",
	"setup": 0,
	"ability": "混元珠包括魔丸和灵珠，玩家不得知自己持有或获得混元珠。每个黎明，如果持有魔丸/灵珠的玩家已死亡，他顺/逆时针的下一位存活玩家获得魔丸/灵珠。"
}, {
	"id": "2_meta",
	"image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Bootlegger.png/300px-Bootlegger.png",
	"name": "持有&获得",
	"team": "a jinxed",
	"setup": 0,
	"ability": "持有：表示拥有混元珠的玩家的一种持续状态。获得：表示玩家从没有某颗混元珠到持有的过程。"
}]