[
  {
    "id": "_meta",
    "name": "尸占鸦巢",
    "author": "斯派德米",
    "logo": "https://free.picui.cn/free/2025/11/29/6929d3481bd11.png",
    "almanac": "https://www.bloodstar.xyz/p/SerraEvelyn/shizhanyachao/almanac.html"
  },
  {
    "id": "_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/empath.png",
    "firstNightReminder": "唤醒共情者，对他用手势比划数字来告知他与他邻近的存活玩家中有几人是邪恶玩家。",
    "otherNightReminder": "唤醒共情者，对他用手势比划数字来告知他与他邻近的存活玩家中有几人是邪恶玩家。",
    "name": "共情者",
    "team": "townsfolk",
    "ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
    "firstNight": 3400,
    "otherNight": 16
  },
  {
    "id": "1_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png",
    "firstNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
    "otherNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
    "reminders": [
      "干扰项"
    ],
    "name": "占卜师",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "firstNight": 3500,
    "otherNight": 17
  },
  {
    "id": "2_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/undertaker.png",
    "otherNightReminder": "如果今天白天有玩家死于处决，唤醒送葬者，对他展示那名玩家的角色标记。",
    "reminders": [
      "死于今日"
    ],
    "name": "送葬者",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
    "otherNight": 18
  },
  {
    "id": "3_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/ravenkeeper.png",
    "otherNightReminder": "如果守鸦人死于夜晚，唤醒守鸦人，让他选择一名玩家。对他展示这名玩家的角色标记。",
    "name": "守鸦人",
    "team": "townsfolk",
    "ability": "如果你在夜晚死亡，你会被唤醒，然后你要选择一名玩家：你会得知他的角色。",
    "otherNight": 15
  },
  {
    "id": "4_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mayor.png",
    "name": "镇长",
    "team": "townsfolk",
    "ability": "如果只有三名玩家存活且白天没有人被处决，你的阵营获胜。如果你在夜晚死亡，可能会有一名其他玩家代替你死亡。"
  },
  {
    "id": "5_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/grandmother.png",
    "firstNightReminder": "唤醒祖母，对她指向一名善良玩家，并展示该玩家的角色标记。",
    "otherNightReminder": "如果恶魔杀死了孙子，祖母死亡。",
    "reminders": [
      "孙子",
      "死亡"
    ],
    "name": "祖母",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
    "firstNight": 3700,
    "otherNight": 14
  },
  {
    "id": "6_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/chambermaid.png",
    "firstNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
    "otherNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
    "name": "侍女",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
    "firstNight": 4000,
    "otherNight": 20
  },
  {
    "id": "7_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gossip.png",
    "otherNightReminder": "如果造谣者今天白天的声明正确，一名玩家死亡。",
    "reminders": [
      "死亡"
    ],
    "name": "造谣者",
    "team": "townsfolk",
    "ability": "每个白天，你可以公开发表一个声明。在当晚，如果该声明是正确的，会有一名玩家死亡。",
    "otherNight": 11
  },
  {
    "id": "8_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/tea_lady.png",
    "reminders": [
      "不会死亡"
    ],
    "name": "茶艺师",
    "team": "townsfolk",
    "ability": "如果与你邻近的两名存活的玩家是善良的，他们不会死亡。"
  },
  {
    "id": "9_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/oracle.png",
    "otherNightReminder": "唤醒神谕者，对他用手势比划数字来告知他当前死亡玩家中邪恶玩家的数量。",
    "name": "神谕者",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
    "otherNight": 19
  },
  {
    "id": "10_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/noble.png",
    "firstNightReminder": "唤醒贵族，对他指向三名玩家。这三名玩家中有且仅有一名是邪恶玩家。",
    "reminders": [
      "被得知"
    ],
    "name": "贵族",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
    "firstNight": 3900
  },
  {
    "id": "11_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/knight.png",
    "firstNightReminder": "唤醒骑士，对他指向两名非恶魔玩家。",
    "reminders": [
      "得知"
    ],
    "name": "骑士",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知两名非恶魔玩家。",
    "firstNight": 3800
  },
  {
    "id": "12_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/daoshi.png",
    "otherNightReminder": "唤醒道士，让其选择一名玩家。如果他选中了恶魔，在道士角色标记旁放置“死亡”提示标记，并且在恶魔角色标记旁放置“醉酒”提示标记。",
    "reminders": [
      "醉酒",
      "死亡"
    ],
    "name": "道士",
    "team": "townsfolk",
    "ability": "每个夜晚*，你要选择一名玩家：如果你选中了恶魔，你死亡，然后他醉酒直到下个黎明。",
    "otherNight": 5
  },
  {
    "id": "13_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/tinker.png",
    "otherNightReminder": "在夜晚的任意时机，你都可以决定杀死修补匠。这里只是一个提示以免遗忘修补匠。",
    "reminders": [
      "死亡"
    ],
    "name": "修补匠",
    "team": "outsider",
    "ability": "你随时可能死亡。",
    "otherNight": 12
  },
  {
    "id": "14_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/moonchild.png",
    "otherNightReminder": "如果月之子在今天白天的时候使用自己的能力选择了一名善良玩家，那名玩家死亡。",
    "reminders": [
      "死亡"
    ],
    "name": "月之子",
    "team": "outsider",
    "ability": "当你得知你死亡时，你要公开选择一名存活的玩家。如果他是善良的，在当晚他会死亡。",
    "otherNight": 13
  },
  {
    "id": "15_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/nichen.png",
    "firstNightReminder": "唤醒逆臣，让他选择一名除自己以外的玩家，那名玩家现在与他不共戴天。",
    "otherNightReminder": "如果逆臣或他的目标玩家，这两人之一死于处决，唤醒另一名玩家并通知他阵营变化。",
    "reminders": [
      "不共戴天"
    ],
    "name": "逆臣",
    "team": "outsider",
    "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：如果他先死于处决，你会在当晚转变为邪恶；如果你先死于处决，他会在当晚转变为邪恶。",
    "firstNight": 3600,
    "otherNight": 3
  },
  {
    "id": "16_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/jiubao.png",
    "reminders": [
      "醉酒"
    ],
    "name": "酒保",
    "team": "outsider",
    "ability": "与你邻近的善良玩家之一醉酒，即使你已死亡。"
  },
  {
    "id": "17_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/assassin.png",
    "otherNightReminder": "如果刺客未曾使用能力，唤醒刺客，他可以摇头不使用能力，或选择攻击一名玩家。",
    "reminders": [
      "死亡",
      "失去能力"
    ],
    "name": "刺客",
    "team": "minion",
    "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
    "otherNight": 10
  },
  {
    "id": "18_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/summoner.png",
    "firstNightReminder": "唤醒召唤师，对他展示三个不在场的善良角色标记。",
    "otherNightReminder": "如果这是游戏中的第三个夜晚，唤醒召唤师，让他选择一名玩家和一个恶魔角色，那名玩家变成由他选择的邪恶恶魔。",
    "reminders": [
      "第一晚",
      "第二晚",
      "第三晚"
    ],
    "setup": true,
    "name": "召唤师",
    "team": "minion",
    "ability": "在首个夜晚，你会得知三个伪装。在第三个夜晚，你要选择一名玩家：他变成由你选择的邪恶恶魔。[无恶魔在场]",
    "firstNight": 2100,
    "otherNight": 4
  },
  {
    "id": "19_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/ganshiren.png",
    "reminders": [
      "活尸"
    ],
    "setup": true,
    "name": "赶尸人",
    "team": "minion",
    "ability": "与你邻近的两名镇民玩家会在其首次死亡时被当作仍然存活。[-1外来者]"
  },
  {
    "id": "20_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gudiao.png",
    "firstNightReminder": "唤醒蛊雕，让他选择左或者右，他得知该方向上的下一名存活善良玩家的角色，这个善良玩家中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "otherNightReminder": "唤醒蛊雕，让他选择左或者右，他得知该方向上的下一名存活善良玩家的角色，这个善良玩家中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "reminders": [
      "中毒"
    ],
    "name": "蛊雕",
    "team": "minion",
    "ability": "每个夜晚，你要选择左或右：你得知该方向上的下一名存活善良玩家的角色，他中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "firstNight": 3200,
    "otherNight": 2
  },
  {
    "id": "21_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/imp.png",
    "otherNightReminder": "唤醒小恶魔，让他攻击一名玩家。如果他成功自杀，则在他入睡后通知一名爪牙角色变化。",
    "reminders": [
      "死亡"
    ],
    "name": "小恶魔",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
    "otherNight": 6
  },
  {
    "id": "22_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/zombuul.png",
    "otherNightReminder": "如果白天无人死亡，唤醒僵怖，让他攻击一名玩家。",
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "name": "僵怖",
    "team": "demon",
    "ability": "每个夜晚*，如果今天白天没有人死亡，你会被唤醒并要选择一名玩家：他死亡。当你首次死亡后，你仍存活，但会被当作死亡。",
    "otherNight": 7
  },
  {
    "id": "23_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pukka.png",
    "firstNightReminder": "唤醒普卡，让他选择一名玩家，那名玩家中毒。",
    "otherNightReminder": "唤醒普卡，让他选择一名玩家，该玩家中毒。上一个被普卡中毒的玩家死亡。",
    "reminders": [
      "中毒",
      "死亡"
    ],
    "name": "普卡",
    "team": "demon",
    "ability": "每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
    "firstNight": 3300,
    "otherNight": 8
  },
  {
    "id": "24_shizhanyachao",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/vigormortis.png",
    "otherNightReminder": "唤醒亡骨魔，让他攻击一名玩家。",
    "reminders": [
      "死亡",
      "保留能力",
      "中毒"
    ],
    "setup": true,
    "name": "亡骨魔",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
    "otherNight": 9
  },
  {
    "id": "25_shizhanyachao",
    "image": "https://free.picui.cn/free/2025/11/29/6929d0021ba80.png",
    "name": "斯派德米",
    "team": "fabled",
    "ability": "当有玩家“疯狂”证明错误的角色运作或游戏规则时，说书人可能会公开解释正确的。"
  },
  {
    "id": "26_shizhanyachao",
    "name": "召唤师&普卡",
    "team": "jinxes",
    "ability": "召唤师可以选择在第二个夜晚将一名玩家变成普卡。"
  },
  {
    "id": "27_shizhanyachao",
    "name": "召唤师&僵怖",
    "team": "jinxes",
    "ability": "如果召唤师将一名已死亡的玩家变成了僵怖，该玩家会变成“已经死过一次”的僵怖。"
  }
]