[
  {
    "author": "鹿一白",
    "firstNight": [
      "dusk",
      "boffin",
      "minioninfo",
      "demoninfo",
      "shusheng",
      "wuye_5",
      "39_che",
      "3_newhero",
      "godfather",
      "dianyuzhang",
      "investigator",
      "fortune_teller",
      "seamstress",
      "langzhong",
      "fengshuishi",
      "village_idiot",
      "shugenja",
      "chambermaid",
      "dawn"
    ],
    "id": "_meta",
    "logo": "https://i.postimg.cc/jx4qqdnR/logo.png",
    "name": "沉疴难医",
    "otherNight": [
      "dusk",
      "wuye_5",
      "39_che",
      "3_newhero",
      "imp",
      "vigormortis",
      "dianyuzhang",
      "guhuoniao",
      "shusheng",
      "godfather",
      "zhen",
      "fortune_teller",
      "seamstress",
      "langzhong",
      "yishi",
      "zhifu",
      "fengshuishi",
      "village_idiot",
      "chambermaid",
      "dawn"
    ]
  },
  {
    "ability": "在你的首个夜晚，你会得知两名玩家和一个爪牙角色：这两名玩家之一是该角色（或者你会得知没有爪牙在场）。",
    "edition": "暗流涌动",
    "firstNight": 45.4,
    "firstNightReminder": "展示那个爪牙角色标记。指向被你标记“爪牙”和“错误”的两名玩家。",
    "id": "investigator",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/investigator.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/investigator_r.png"
    ],
    "name": "调查员",
    "otherNight": 0,
    "reminders": [
      "爪牙",
      "错误"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "在你的首个夜晚，你会得知距离最近的邪恶玩家位于你的顺时针还是逆时针方向。如果两侧的邪恶玩家与你距离相等，你得知的信息由说书人决定。",
    "edition": "实验性角色",
    "firstNight": 63.6,
    "firstNightReminder": "在首个夜晚，唤醒修行者。用手指水平指向修行者的某一侧，告诉他与他距离最近的邪恶玩家位于这一侧。如果修行者两侧最近的邪恶玩家与他的距离相等，由你来决定告诉他什么样的信息，并用手指指向对应的一侧。让修行者重新入睡。",
    "id": "shugenja",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202411/c_9825126871371_4fbea129.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_shugenja_r.png"
    ],
    "name": "修行者",
    "otherNight": 0,
    "setup": false,
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "顺时针"
      },
      {
        "name": "card",
        "type": "signal",
        "value": "逆时针"
      }
    ],
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚，你要选择一名玩家：你会得知他的阵营。[+0~2村夫，复数村夫中有一人醉酒]",
    "edition": "实验性角色",
    "firstNight": 58,
    "firstNightReminder": "唤醒任意一名村夫。让村夫指向一名玩家，对他给出拇指向上或向下的手势代表那名玩家的阵营。重复这个操作，直到所有村夫玩家都进行了夜晚行动。",
    "id": "village_idiot",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202401/c_2996546816071_b144d82c.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_villageidiot_r.png"
    ],
    "name": "村夫",
    "otherNight": 79.9,
    "otherNightReminder": "唤醒任意一名村夫。让村夫指向一名玩家，对他给出拇指向上或向下的手势代表那名玩家的阵营。重复这个操作，直到所有村夫玩家都进行了夜晚行动。",
    "reminders": [
      "醉酒"
    ],
    "setup": true,
    "special": [
      {
        "name": "bag-duplicate",
        "type": "selection"
      }
    ],
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "edition": "暗流涌动",
    "firstNight": 47.5,
    "firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "id": "fortune_teller",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fortune_teller.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/fortune_teller_r.png"
    ],
    "name": "占卜师",
    "otherNight": 69.1,
    "otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "reminders": [
      "干扰项"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
    "edition": "暗月初升",
    "firstNight": 67.8,
    "firstNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
    "id": "chambermaid",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/chambermaid.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/chambermaid_r.png"
    ],
    "name": "侍女",
    "otherNight": 88.5,
    "otherNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
    "setup": false,
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "非法目标，重新选择！"
      }
    ],
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚，你要选择除你以外的一名玩家：你会得知一个与他能力相关的词语。",
    "edition": "华灯初上",
    "firstNight": 55.2,
    "firstNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
    "id": "langzhong",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_9255777694761_7594675d.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/langzhong_r.png"
    ],
    "name": "郎中",
    "otherNight": 76.9,
    "otherNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚，你要选择一名玩家（与上个夜晚不同）：当晚和明天白天邪恶玩家的负面能力对他无效。",
    "firstNightReminder": "让他选择除他以外的一名玩家，标记该玩家为“被守护”。",
    "id": "3_newhero",
    "image": "https://bloodstar.clocktica.com/p/kxm0921/gg1/_gg1.png",
    "name": "太医",
    "otherNightReminder": "让他选择除他以外的一名玩家，标记该玩家为“被守护”。",
    "reminders": [
      "被守护"
    ],
    "setup": false,
    "team": "townsfolk",
    "firstNight": 23,
    "otherNight": 15
  },
  {
    "ability": "在你的首个夜晚，你会得知一名玩家的角色类型。每个夜晚*，你会从他的顺时针方向得知下一名非旅行者玩家的角色类型。",
    "edition": "山雨欲来",
    "firstNight": 57.3,
    "firstNightReminder": "在首个夜晚，唤醒风水师，告知他“标记”提示标记旁的玩家角色类型，并将标记顺时针移动一名玩家。",
    "id": "fengshuishi",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_0697822943171_0efef766.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/fengshuishi_r.png"
    ],
    "name": "风水师",
    "otherNight": 79.2,
    "otherNightReminder": "唤醒风水师，告知他“标记”提示标记旁的玩家角色类型，并将标记顺时针移动一名玩家。",
    "reminders": [
      "得知"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚*，你会得知今天是否有非镇民且非旅行者玩家死亡。",
    "edition": "山雨欲来",
    "firstNight": 0,
    "id": "zhifu",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_2565080943171_2bd68241.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/zhifu_r.png"
    ],
    "name": "知府",
    "otherNight": 78.4,
    "otherNightReminder": "如果在白天以及夜晚，只有镇民玩家死亡，对司民摇头表示“否”，否则点头表示“是”。",
    "reminders": [
      "客死他乡"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每局游戏限一次，在夜晚时*，你可以选择一个镇民角色：如果他在场，他醉酒并死亡。",
    "edition": "山雨欲来",
    "firstNight": 0,
    "id": "zhen",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_1134823943171_5fc42e52.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/zhen_r.png"
    ],
    "name": "鸩",
    "otherNight": 52.9,
    "otherNightReminder": "唤醒鸩，让其选择一个镇民角色，如果该角色在场，在其角色标记旁放置“死亡”和“中毒”提示标记",
    "reminders": [
      "中毒",
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
    "edition": "梦殒春宵",
    "firstNight": 51.7,
    "firstNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "id": "seamstress",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/seamstress.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/seamstress_r.png"
    ],
    "name": "女裁缝",
    "otherNight": 75.3,
    "otherNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个白天，你可以公开声明一个角色。在当晚，你会得知该角色是否在场。如果你因此得知了与上晚不同的结果，你失去此能力。",
    "edition": "山雨欲来",
    "firstNight": 0,
    "id": "yishi",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_9168557760171_8ae6a36c.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/yishi_r.png"
    ],
    "name": "驿使",
    "otherNight": 77.6,
    "otherNightReminder": "在每个白天，如果驿使声明使用他的能力，如果驿使声明的角色在场，放置“猜测正确”提示标记在驿使角色标记旁。\n当晚，唤醒驿使艺人。如果他猜测正确，对他点头表示“是”，对他摇头表示“否”，如果你对他摇头，放置一枚“失去能力”的标记在其角色旁",
    "reminders": [
      "在场",
      "失去能力"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
    "edition": "实验性角色",
    "firstNight": 0,
    "id": "cannibal",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/cannibal.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_cannibal_r.png"
    ],
    "name": "食人族",
    "otherNight": 0,
    "reminders": [
      "饱餐",
      "中毒"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "与你邻近的善良玩家之一醉酒，即使你已死亡。",
    "edition": "山雨欲来",
    "firstNight": 0,
    "id": "jiubao",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4591987694761_11d3a855.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/jiubao_r.png"
    ],
    "name": "酒保",
    "otherNight": 0,
    "reminders": [
      "醉酒"
    ],
    "setup": false,
    "team": "outsider"
  },
  {
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
    "edition": "暗流涌动",
    "firstNight": 0,
    "id": "recluse",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/recluse.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/recluse_r.png"
    ],
    "name": "陌客",
    "otherNight": 0,
    "setup": false,
    "team": "outsider"
  },
  {
    "ability": "每个夜晚，首个使用其自身能力选择了你的玩家会醉酒直到下个黄昏。你会转变为他的阵营。",
    "edition": "暗月初升",
    "firstNight": 0,
    "id": "goon",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/goon.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/goon_r.png"
    ],
    "name": "莽夫",
    "otherNight": 0,
    "reminders": [
      "醉酒"
    ],
    "setup": false,
    "team": "outsider"
  },
  {
    "ability": "恶魔知道你在场。每局游戏限一次，恶魔可以拜访说书人并猜测谁是书生。如果恶魔猜测正确，即使你已死亡，当晚该恶魔可以选择一名玩家：他死亡。",
    "edition": "华灯初上",
    "firstNight": 19.5,
    "firstNightReminder": "唤醒恶魔，并对他展示“该角色的能力对你触发”提示标记与书生角色标记。",
    "id": "shusheng",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202310/c_9486455308961_c35f60ab.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/shusheng_r.png"
    ],
    "name": "书生",
    "otherNight": 48.3,
    "otherNightReminder": "如果白天恶魔成功猜中了书生是谁，唤醒那个恶魔，让其选择一名玩家。标记那名玩家死亡。",
    "reminders": [
      "已猜测",
      "死亡"
    ],
    "setup": false,
    "team": "outsider"
  },
  {
    "ability": "你拥有一个不在场的善良角色的能力，你知道你获得了什么能力。",
    "edition": "实验性角色",
    "firstNight": 4,
    "firstNightReminder": "（分别或同时）唤醒科学怪人，通知他获得的善良角色的能力。",
    "id": "boffin",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202410/c_2810398318271_0bc1440b.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/%E7%A7%91%E5%AD%A6%E6%80%AA%E4%BA%BA_b.png"
    ],
    "name": "自私科怪",
    "otherNight": 0,
    "setup": false,
    "team": "minion"
  },
  {
    "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
    "edition": "暗月初升",
    "firstNight": 30.7,
    "firstNightReminder": "对他展示所有在场的外来者标记。",
    "id": "godfather",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/godfather.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/godfather_b.png"
    ],
    "name": "教父",
    "otherNight": 49.8,
    "otherNightReminder": "如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "setup": true,
    "team": "minion"
  },
  {
    "ability": "每个夜晚，你要选择一名玩家：他中毒直到你更换选择目标，当你更换选择目标时，如果他还存活他会得知麻醉师在场。",
    "firstNight": 22,
    "firstNightReminder": "选择一名玩家。标记那名玩家中毒。如果麻醉师选择了一名新的玩家，且原玩家还存活，告知原玩家麻醉师在场。",
    "id": "39_che",
    "image": "https://www.bloodstar.xyz/p/humlet/che/39_che.png",
    "name": "麻醉师",
    "otherNight": 10,
    "otherNightReminder": "选择一名玩家。标记那名玩家中毒。如果麻醉师选择了一名新的玩家，且原玩家还存活，告知原玩家麻醉师在场。",
    "reminders": [
      "中毒",
      "得知"
    ],
    "setup": false,
    "team": "minion"
  },
  {
    "ability": "每局游戏限一次，在夜晚时，你可以使所有镇民中毒并产生错误信息，直到下个黄昏。",
    "edition": "custom",
    "firstNight": 20,
    "firstNightReminder": "唤醒毒瘴魔，如果他决定使用能力，所有镇民中毒并产生错误信息，直到下个黄昏。",
    "id": "wuye_5",
    "image": "https://www.helloimg.com/i/2025/01/10/6780d99398471.png",
    "name": "毒瘴魔",
    "otherNight": 6,
    "otherNightReminder": "唤醒毒瘴魔，如果他决定使用能力，所有镇民中毒并产生错误信息，直到下个黄昏。",
    "reminders": [
      "毒瘴爆发",
      "失去能力"
    ],
    "setup": false,
    "team": "minion"
  },
  {
    "ability": "每个夜晚，你要选择至多三名玩家：如果明天白天他们之一死于处决，上次被你选择的其他玩家会在当晚死亡。否则，当晚他们之中会有一名玩家死亡。",
    "edition": "山雨欲来",
    "firstNight": 39.8,
    "firstNightReminder": "唤醒典狱长，让其选择至多三名玩家。在这些玩家角色标记旁放置“囚禁”提示标记。",
    "id": "dianyuzhang",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202401/c_5570117816071_2f5793fd.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/dianyuzhang_b.png"
    ],
    "name": "典狱长",
    "otherNight": 44.4,
    "otherNightReminder": "如果今天白天被处决的玩家标记有“囚禁”，则其他标记有囚禁的玩家死亡。否则，将其中一人标记为死亡。移除所有“囚禁”提示标记。唤醒典狱长，让其选择至多三名玩家。在这些玩家角色标记旁放置“囚禁”提示标记。",
    "reminders": [
      "囚禁",
      "囚禁",
      "囚禁",
      "死亡"
    ],
    "setup": false,
    "team": "demon"
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
    "edition": "梦殒春宵",
    "firstNight": 0,
    "id": "vigormortis",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/vigormortis.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/vigormortis_b.png"
    ],
    "name": "亡骨魔",
    "otherNight": 35.1,
    "otherNightReminder": "让亡骨魔选择一名玩家。标记那名玩家死亡。如果该玩家是爪牙，标记该玩家保留能力，并标记与该玩家邻近的镇民玩家之一中毒。",
    "reminders": [
      "死亡",
      "保留能力",
      "中毒"
    ],
    "setup": true,
    "team": "demon"
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。你可能会拥有上一个死于处决的爪牙的能力。",
    "edition": "山雨欲来",
    "firstNight": 0,
    "id": "guhuoniao",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_3002932943171_72f4def0.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/guhuoniao_b.png"
    ],
    "name": "姑获鸟",
    "otherNight": 47.5,
    "otherNightReminder": "唤醒姑获鸟，让其选择一名玩家，在玩家角色标记旁放置“死亡”提示标记。",
    "reminders": [
      "死亡",
      "获得能力"
    ],
    "setup": false,
    "team": "demon"
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
    "edition": "暗流涌动",
    "firstNight": 0,
    "id": "imp",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/imp.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/imp_b.png"
    ],
    "name": "小恶魔",
    "otherNight": 28.2,
    "otherNightReminder": "让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "demon"
  },
  {
    "ability": "你没有阵营且不入村。每个白天，你可以向说书人询问n个是非问题（n由说书人决定）。如果你还原初始或当前魔典，你获胜。如果你对你的信息疯狂，你落败。",
    "edition": "其他",
    "firstNight": 0,
    "id": "wangshnegjiguzhe",
    "image": "https://i.postimg.cc/KvYjy2BH/image.png",
    "name": "往生者",
    "otherNight": 0,
    "reminders": [
      "获胜",
      "落败"
    ],
    "setup": false,
    "team": "traveller"
  }
]
