[
  {
    "author": "鹿一白",
    "firstNight": [
      "dusk",
      "minioninfo",
      "demoninfo",
      "gudiao",
      "godfather",
      "pukka",
      "chef",
      "empath",
      "fortune_teller",
      "nichen",
      "yinyangshi",
      "langzhong",
      "shugenja",
      "mathematician",
      "dawn"
    ],
    "id": "_meta",
    "logo": "https://i.postimg.cc/jx4qqdnR/logo.png",
    "name": "i雕tv",
    "otherNight": [
      "dusk",
      "gudiao",
      "acrobat",
      "nichen",
      "scarlet_woman",
      "imp",
      "pukka",
      "vigormortis",
      "guhuoniao",
      "assassin",
      "godfather",
      "gossip",
      "plague_doctor",
      "bingbi",
      "empath",
      "fortune_teller",
      "tixingguan",
      "langzhong",
      "shiguan",
      "mathematician",
      "dawn"
    ],
    "bootlegger": [
      "瘟疫医生和红唇女郎：如果瘟疫医生死亡且说书人会因此获得红唇女郎的能力，改为一名存活的爪牙玩家获得此能力，且他会得知此事",
      "红唇女郎和亡骨魔：如果亡骨魔在夜晚自杀，不会因此移除他的提示标记，且与他邻近的两名镇民之一中毒",
      "红唇女郎和普卡：如果红唇女郎变成了普卡，不会因此移除原本普卡的中毒标记与效果",
      "数学家和酒鬼：数学家可能会得知酒鬼产生了错误信息或能力未正常生效",
      "红唇女郎和姑获鸟：如果姑获鸟本应获得红唇女郎的能力，改为另一名存活的爪牙获得该能力",
      "蛊雕和瘟疫医生：如果如果说书人本应获得蛊雕的能力，改为一名爪牙玩家获得此能力，且他会得知此事"
    ]
  },
  {
    "ability": "在你的首个夜晚，你会得知两个善良角色和两个邪恶角色。其中有且只有两个角色在场。",
    "edition": "华灯初上",
    "firstNight": 54.5,
    "firstNightReminder": "唤醒阴阳师，并对其展示两个善良角色，两个邪恶角色，共四个角色标记。其中正好只有两个角色在场。",
    "id": "yinyangshi",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4630967694761_bd56d041.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/yinyangshi_r.png"
    ],
    "name": "阴阳师",
    "otherNight": 0,
    "reminders": [
      "在场",
      "不在场"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "在你的首个夜晚，你会得知距离最近的邪恶玩家位于你的顺时针还是逆时针方向。如果两侧的邪恶玩家与你距离相等，你得知的信息由说书人决定。",
    "edition": "实验性角色",
    "firstNight": 63.6,
    "firstNightReminder": "在首个夜晚，唤醒修行者。用手指水平指向修行者的某一侧，告诉他与他距离最近的邪恶玩家位于这一侧。如果修行者两侧最近的邪恶玩家与他的距离相等，由你来决定告诉他什么样的信息，并用手指指向对应的一侧。让修行者重新入睡。",
    "id": "shugenja",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202411/c_9825126871371_4fbea129.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_shugenja_r.png"
    ],
    "name": "修行者",
    "otherNight": 0,
    "setup": false,
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "顺时针"
      },
      {
        "name": "card",
        "type": "signal",
        "value": "逆时针"
      }
    ],
    "team": "townsfolk"
  },
  {
    "ability": "在你的首个夜晚，你会得知场上邻座的邪恶玩家有多少对。",
    "edition": "暗流涌动",
    "firstNight": 46.1,
    "firstNightReminder": "给他展示数字手势来告诉他场上邻座邪恶玩家有多少对。",
    "id": "chef",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/chef.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/chef_r.png"
    ],
    "name": "厨师",
    "otherNight": 0,
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "edition": "暗流涌动",
    "firstNight": 47.5,
    "firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "id": "fortune_teller",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fortune_teller.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/fortune_teller_r.png"
    ],
    "name": "占卜师",
    "otherNight": 69.1,
    "otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "reminders": [
      "干扰项"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚，你要选择除你以外的一名玩家：你会得知一个与他能力相关的词语。",
    "edition": "华灯初上",
    "firstNight": 55.2,
    "firstNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
    "id": "langzhong",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_9255777694761_7594675d.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/langzhong_r.png"
    ],
    "name": "郎中",
    "otherNight": 76.9,
    "otherNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
    "edition": "暗流涌动",
    "firstNight": 46.8,
    "firstNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
    "id": "empath",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/empath.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/empath_r.png"
    ],
    "name": "共情者",
    "otherNight": 68.4,
    "otherNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚，你会得知有多少名玩家的能力因为其他角色的能力而未正常生效。(从上个黎明到你被唤醒时）",
    "edition": "梦殒春宵",
    "firstNight": 68.5,
    "firstNightReminder": "给他展示数字手势来告诉他在首个夜晚里有多少玩家的角色能力受他人影响而未正常生效。",
    "id": "mathematician",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/mathematician.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/mathematician_r.png"
    ],
    "name": "数学家",
    "otherNight": 89.2,
    "otherNightReminder": "给他展示数字手势来告诉他从上个黎明到数学家醒来前有多少玩家的角色能力受他人影响而未正常生效。",
    "reminders": [
      "未正常生效"
    ],
    "setup": false,
    "team": "townsfolk",
    "jinxes": [
      {
        "id": "drunk",
        "reason": "数学家可能会得知酒鬼产生了错误信息或能力未正常生效"
      }
    ]
  },
  {
    "ability": "每个夜晚*，如果白天有玩家死于处决，你会得知存活镇民的数量。",
    "edition": "山雨欲来",
    "firstNight": 0,
    "id": "shiguan",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_7627472943171_a65c3206.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/shiguan_r.png"
    ],
    "name": "史官",
    "otherNight": 81.5,
    "otherNightReminder": "如果白天有玩家死于处决，唤醒史官。对他用手势比划存活的镇民玩家的数量。",
    "reminders": [
      "死于今日"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：如果当晚他醉酒或中毒，你死亡。",
    "edition": "实验性角色",
    "firstNight": 0,
    "id": "acrobat",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202410/c_2958693199271_6cc6c522.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_acrobat_r.png"
    ],
    "name": "杂技演员",
    "otherNight": 14.7,
    "otherNightReminder": "让杂技演员选择一名玩家。标记该名玩家“被选择”。让杂技演员重新入睡。 如果被选择的玩家在当晚任何时刻醉酒或中毒，标记杂技演员”死亡“。",
    "reminders": [
      "被选择",
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个白天，你可以公开发表一个声明。如果该声明正确，在当晚会有一名玩家死亡。",
    "edition": "暗月初升",
    "firstNight": 0,
    "id": "gossip",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/gossip.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/gossip_r.png"
    ],
    "name": "造谣者",
    "otherNight": 55.2,
    "otherNightReminder": "如果白天的声明为真，会有一名玩家死亡，并由说书人来选择一名玩家，标记该玩家死亡。",
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "在你首次提名玩家后，你会在当晚得知他的角色。外来者会被你的能力当作爪牙或恶魔角色。",
    "edition": "山雨欲来",
    "firstNight": 0,
    "id": "tixingguan",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_7402377694761_cd9eb282.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/tixingguan_r.png"
    ],
    "name": "提刑官",
    "otherNight": 71.4,
    "otherNightReminder": "如果提刑官在白天进行了整局游戏中他的首次提名，唤醒他并对他展示他提名的玩家的角色标记。",
    "reminders": [
      "提名"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "edition": "梦殒春宵",
    "firstNight": 0,
    "id": "savant",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/savant.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/savant_r.png"
    ],
    "name": "博学者",
    "otherNight": 0,
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "如果你在白天死亡，当晚你会得知一名善良玩家。如果你在夜晚死亡，当晚你会得知一名邪恶玩家。",
    "edition": "山雨欲来",
    "firstNight": 0,
    "id": "bingbi",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_5918227760171_7f310c1b.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/bingbi_r.png"
    ],
    "name": "秉笔",
    "otherNight": 66,
    "otherNightReminder": "如果秉笔人在夜晚死去，唤醒他并指向一名邪恶玩家；如果秉笔在白天死去，唤醒他并指向一名善良玩家。随后让他重新入睡。",
    "reminders": [
      "死于今日"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "edition": "暗流涌动",
    "firstNight": 0,
    "id": "drunk",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/drunk_r.png"
    ],
    "name": "酒鬼",
    "otherNight": 0,
    "remindersGlobal": [
      "是酒鬼"
    ],
    "setup": true,
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      },
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "team": "outsider"
  },
  {
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
    "edition": "暗流涌动",
    "firstNight": 0,
    "id": "recluse",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/recluse.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/recluse_r.png"
    ],
    "name": "陌客",
    "otherNight": 0,
    "setup": false,
    "team": "outsider"
  },
  {
    "ability": "当你死亡时，说书人会获得一个爪牙能力。",
    "edition": "实验性角色",
    "firstNight": 0,
    "id": "plague_doctor",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202310/c_9614144308961_fe5074b8.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_plaguedoctor_r.png"
    ],
    "name": "瘟疫医生",
    "otherNight": 63.7,
    "otherNightReminder": "当瘟疫医生死亡时，将一个不在场的爪牙角色标记放置在魔典左侧的正中位置，并用瘟疫医生的“说书人能力”标记标记该爪牙角色。如可能，在夜晚顺序表旁添加相应的夜晚标记用以提示。",
    "reminders": [
      "说书人能力"
    ],
    "setup": false,
    "team": "outsider",
    "jinxes": [
      {
        "id": "scarlet_woman",
        "reason": "如果瘟疫医生死亡且说书人会因此获得红唇女郎的能力，改为一名存活的爪牙玩家获得此能力，且他会得知此事"
      }
    ]
  },
  {
    "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：如果他先死于处决，你转变为邪恶；如果你先死于处决，他转变为邪恶。",
    "edition": "华灯初上",
    "firstNight": 48.9,
    "firstNightReminder": "唤醒逆臣，让其选择一名玩家。在该玩家的角色标记旁放置“不共戴天”提示标记。",
    "id": "nichen",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_6302887694761_9ba8a0f3.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/nichen_r.png"
    ],
    "name": "逆臣",
    "otherNight": 20.4,
    "otherNightReminder": "如果逆臣或标记了“不共戴天”的玩家死于处决，唤醒两者之中的另一名玩家，告诉他变为邪恶阵营。",
    "reminders": [
      "不共戴天"
    ],
    "setup": false,
    "team": "outsider"
  },
  {
    "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
    "edition": "暗流涌动",
    "firstNight": 0,
    "id": "scarlet_woman",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/scarlet_woman.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/scarlet_woman_b.png"
    ],
    "name": "红唇女郎",
    "otherNight": 21.2,
    "otherNightReminder": "如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。",
    "reminders": [
      "是恶魔"
    ],
    "remindersGlobal": [
      "是恶魔"
    ],
    "setup": false,
    "team": "minion",
    "jinxes": [
      {
        "id": "vigormortis",
        "reason": "如果亡骨魔在夜晚自杀，不会因此移除他的提示标记，且与他邻近的两名镇民之一中毒"
      },
      {
        "id": "pukka",
        "reason": "如果红唇女郎变成了普卡，不会因此移除原本普卡的中毒标记与效果"
      },
      {
        "id": "guhuoniao",
        "reason": "如果姑获鸟本应获得红唇女郎的能力，改为另一名存活的爪牙获得该能力"
      }
    ]
  },
  {
    "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
    "edition": "暗月初升",
    "firstNight": 30.7,
    "firstNightReminder": "对他展示所有在场的外来者标记。",
    "id": "godfather",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/godfather.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/godfather_b.png"
    ],
    "name": "教父",
    "otherNight": 49.8,
    "otherNightReminder": "如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "setup": true,
    "team": "minion"
  },
  {
    "ability": "每个夜晚，你要选择左或右：你得知该方向上的下一名存活善良玩家的角色，他中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "edition": "山雨欲来",
    "firstNight": 27.9,
    "firstNightReminder": "唤醒蛊雕，让其选择一个方向。将他的“中毒”标记移动至那个方向上的下一个存活玩家的角色标记旁。随后对他指向那名玩家，并展示“他是”提示标记和该玩家的角色标记。",
    "id": "gudiao",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4078497694761_5c6ddcce.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/gudiao_b.png"
    ],
    "name": "蛊雕",
    "otherNight": 12.1,
    "otherNightReminder": "唤醒蛊雕，让其选择一个方向。将他的“中毒”标记移动至那个方向上的下一个存活玩家的角色标记旁。随后对他指向那名玩家，并展示“他是”提示标记和该玩家的角色标记。",
    "reminders": [
      "中毒"
    ],
    "setup": false,
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "怎么飞？"
      },
      {
        "name": "player",
        "type": "signal",
        "value": "左飞"
      },
      {
        "name": "player",
        "type": "signal",
        "value": "右飞"
      }
    ],
    "team": "minion",
    "jinxes": [
      {
        "id": "plague_doctor",
        "reason": "如果如果说书人本应获得蛊雕的能力，改为一名爪牙玩家获得此能力，且他会得知此事"
      }
    ]
  },
  {
    "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
    "edition": "暗月初升",
    "firstNight": 0,
    "id": "assassin",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/assassin.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/assassin_b.png"
    ],
    "name": "刺客",
    "otherNight": 49,
    "otherNightReminder": "刺客可以选择一名玩家。如果他这么做了，标记那名玩家死亡，且刺客失去能力，之后的夜晚无需再唤醒刺客。",
    "reminders": [
      "死亡",
      "失去能力"
    ],
    "setup": false,
    "team": "minion"
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
    "edition": "梦殒春宵",
    "firstNight": 0,
    "id": "vigormortis",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/vigormortis.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/vigormortis_b.png"
    ],
    "name": "亡骨魔",
    "otherNight": 35.1,
    "otherNightReminder": "让亡骨魔选择一名玩家。标记那名玩家死亡。如果该玩家是爪牙，标记该玩家保留能力，并标记与该玩家邻近的镇民玩家之一中毒。",
    "reminders": [
      "死亡",
      "保留能力",
      "中毒"
    ],
    "setup": true,
    "team": "demon"
  },
  {
    "ability": "每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
    "edition": "暗月初升",
    "firstNight": 38.4,
    "firstNightReminder": "让普卡选择一名玩家。标记那名玩家中毒。",
    "id": "pukka",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/pukka.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/pukka_b.png"
    ],
    "name": "普卡",
    "otherNight": 29.7,
    "otherNightReminder": "让普卡选择一名玩家。标记那名玩家中毒。【圆】上一个因普卡中毒的玩家死亡，随后恢复健康。",
    "reminders": [
      "中毒",
      "死亡"
    ],
    "setup": false,
    "team": "demon"
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
    "edition": "暗流涌动",
    "firstNight": 0,
    "id": "imp",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/imp.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/imp_b.png"
    ],
    "name": "小恶魔",
    "otherNight": 28.2,
    "otherNightReminder": "让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "demon"
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。你可能会拥有上一个死于处决的爪牙的能力。",
    "edition": "山雨欲来",
    "firstNight": 0,
    "id": "guhuoniao",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_3002932943171_72f4def0.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/guhuoniao_b.png"
    ],
    "name": "姑获鸟",
    "otherNight": 47.5,
    "otherNightReminder": "唤醒姑获鸟，让其选择一名玩家，在玩家角色标记旁放置“死亡”提示标记。",
    "reminders": [
      "死亡",
      "获得能力"
    ],
    "setup": false,
    "team": "demon"
  },
  {
    "ability": "你没有阵营且不入村。每个白天，你可以向说书人询问n个是非问题（n由说书人决定）。如果你还原初始或当前魔典，你获胜。如果你对你的信息疯狂，你落败。",
    "edition": "其他",
    "firstNight": 0,
    "id": "wangshnegjiguzhe",
    "image": "https://i.postimg.cc/KvYjy2BH/image.png",
    "name": "往生者",
    "otherNight": 0,
    "reminders": [
      "获胜",
      "落败"
    ],
    "setup": false,
    "team": "traveller"
  },
  {
    "ability": "如果瘟疫医生死亡且说书人会因此获得红唇女郎的能力，改为一名存活的爪牙玩家获得此能力，且他会得知此事",
    "id": "manual_jinx_fabled_瘟疫医生&红唇女郎",
    "name": "瘟疫医生和红唇女郎",
    "team": "fabled"
  },
  {
    "ability": "如果亡骨魔在夜晚自杀，不会因此移除他的提示标记，且与他邻近的两名镇民之一中毒",
    "id": "manual_jinx_fabled_红唇女郎&亡骨魔",
    "name": "红唇女郎和亡骨魔",
    "team": "fabled"
  },
  {
    "ability": "如果红唇女郎变成了普卡，不会因此移除原本普卡的中毒标记与效果",
    "id": "manual_jinx_fabled_红唇女郎&普卡",
    "name": "红唇女郎和普卡",
    "team": "fabled"
  },
  {
    "ability": "数学家可能会得知酒鬼产生了错误信息或能力未正常生效",
    "id": "manual_jinx_fabled_数学家&酒鬼",
    "name": "数学家和酒鬼",
    "team": "fabled"
  },
  {
    "ability": "如果姑获鸟本应获得红唇女郎的能力，改为另一名存活的爪牙获得该能力",
    "id": "manual_jinx_fabled_红唇女郎&姑获鸟",
    "name": "红唇女郎和姑获鸟",
    "team": "fabled"
  },
  {
    "ability": "如果如果说书人本应获得蛊雕的能力，改为一名爪牙玩家获得此能力，且他会得知此事",
    "id": "manual_jinx_fabled_蛊雕&瘟疫医生",
    "name": "蛊雕和瘟疫医生",
    "team": "fabled"
  }
]
