[
    {
        "id": "_meta",
        "name": "宾至如归",
        "logo": "https://www.helloimg.com/i/2024/12/12/6759ca1551525.png",
        "author":"老许",
        "description": "宾至如归",
        "townsfolkName": "镇民",
        "outsidersName": "外来者",
        "minionsName": "爪牙",
        "demonsName": "恶魔",
        "townsfolk": "镇民",
        "outsider": "外来者",
        "minion": "爪牙",
        "demon": "恶魔",
        "a jinxedName": "相克",
        "a jinxed": "相克"
    },
    {
        "id": "daerduotutu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/librarian.png",
        "edition": "custom",
        "name": "图书管理员",
        "ability": "在你的首个夜晚，你会得知两名玩家和一个外来者角色：这两名玩家之一是该角色（或者你会得知没有外来者在场）。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 36,
        "otherNight": 0,
        "firstNightReminder": "唤醒图书管理员，对他指向两名玩家，并展示一个外来者角色标记。这两名玩家其中之一是这个外来者。",
        "otherNightReminder": "",
        "reminders": [
            "外来者",
            "错误"
        ],
        "setup": false
    },
    {
        "id": "woshininainai111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/grandmother.png",
        "edition": "custom",
        "name": "祖母",
        "ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 43,
        "otherNight": 66,
        "firstNightReminder": "唤醒祖母，对她指向一名善良玩家，并展示该玩家的角色标记。",
        "otherNightReminder": "如果恶魔杀死了孙子，祖母死亡。",
        "reminders": [
            "孙子",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "jingcaisanxuanyi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/noble.png",
        "edition": "custom",
        "name": "贵族",
        "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 49,
        "otherNight": 0,
        "firstNightReminder": "唤醒贵族，对他指向三名玩家。这三名玩家中有且仅有一名是邪恶玩家。",
        "otherNightReminder": "",
        "reminders": [
            "被得知"
        ],
        "setup": false
    },
    {
        "id": "fengshuisfgsetgshfsdf",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fengshuishi.png",
        "edition": "custom",
        "name": "风水师",
        "ability": "在你的首个夜晚，你会得知一名玩家的角色类型。每个夜晚*，你会从他的顺时针方向得知下一名非旅行者玩家的角色类型。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 53.7,
        "otherNight": 91.5,
        "firstNightReminder": "唤醒风水师，告知他“得知”标记旁的玩家角色类型，并将标记顺时针移动一名玩家。",
        "otherNightReminder": "唤醒风水师，告知他“得知”标记旁的玩家角色类型，并将标记顺时针移动一名玩家。",
        "reminders": [
            "得知"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "mofasaozhou111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/chambermaid.png",
        "edition": "custom",
        "name": "侍女",
        "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 64,
        "otherNight": 100,
        "firstNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
        "otherNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "zhuijidelaoda111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/balloonist.png",
        "edition": "custom",
        "name": "气球驾驶员",
        "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 50,
        "otherNight": 90,
        "firstNightReminder": "唤醒气球驾驶员，对他指向一名玩家。",
        "otherNightReminder": "唤醒气球驾驶员，对他指向一名玩家，这名玩家与之前气球驾驶员上一个夜晚得知过的玩家属于不同的角色类型。",
        "reminders": [
            "得知"
        ],
        "setup": true
    },
    {
        "id": "xunchashaoihwronaklsndfkasnd",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/xuncha.png",
        "edition": "custom",
        "name": "巡察",
        "ability": "每个夜晚*，你要选择除你以外的两个善良角色：如果他们都存活，他们当晚不会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 30.2,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒巡查，让他选择两个善良角色（镇民或外来者），如果他们都在场并存活（华白注：应该是需要在场的），他们两个今晚不会死亡。",
        "reminders": [
            "不会死亡"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "shiguanuwhaouhsoifhais",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/shiguan.png",
        "edition": "custom",
        "name": "史官",
        "ability": "每个夜晚*，如果今天白天有玩家死于处决，你会得知存活镇民的数量。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 93.5,
        "firstNightReminder": "",
        "otherNightReminder": "如果今天白天有玩家死于处决，唤醒史官，告知其在场存活镇民数量。",
        "reminders": [
            "死于今日"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "chunzaoyaoa",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gossip.png",
        "edition": "custom",
        "name": "造谣者",
        "ability": "每个白天，你可以公开发表一个声明。在当晚，如果该声明是正确的，会有一名玩家死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 62,
        "firstNightReminder": "",
        "otherNightReminder": "如果造谣者今天白天的声明正确，一名玩家死亡。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "huojin111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/savant.png",
        "edition": "custom",
        "name": "博学者",
        "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "babatuosi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/minstrel.png",
        "edition": "custom",
        "name": "吟游诗人",
        "ability": "当一名爪牙死于处决时，除了你和旅行者以外的所有其他玩家醉酒直到明天黄昏。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "全员醉酒"
        ],
        "setup": false
    },
    {
        "id": "yiwu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/wudaozhe.png",
        "edition": "custom",
        "name": "悟道者",
        "ability": "你以为你是一个外来者，但你实际上不是。如果有邪恶玩家的能力选择或影响了你，在该效果生效前你会变成一个不在场的镇民角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "remindersGlobal": [
            "是悟道者"
        ],
        "setup": true
    },
    {
        "id": "chichichichichichichi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/cannibal.png",
        "edition": "custom",
        "name": "食人族",
        "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "午餐",
            "中毒"
        ],
        "setup": false
    },
    {
        "id": "bingbibibibibibibibiibibibibibibibibiiiiihbbibibib",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/bingbi.png",
        "edition": "custom",
        "name": "秉笔",
        "ability": "如果你在白天死亡，当晚你会得知一名善良玩家。如果你在夜晚死亡，当晚你会得知一名邪恶玩家。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 74.1,
        "firstNightReminder": "",
        "otherNightReminder": "在夜晚时，如果秉笔旁放置了“死于今日”提示标记，唤醒秉笔。对他指向一名善良玩家。让秉笔重新入睡。移除“死于今日”提示标记。如果秉笔在夜晚死亡，唤醒秉笔。对他指向一名邪恶玩家。让秉笔重新入睡。",
        "reminders": [
            "死于今日"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "abaaba111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/snitch.png",
        "edition": "custom",
        "name": "告密者",
        "ability": "爪牙会在其首个夜晚得知三个伪装。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 5,
        "otherNight": 0,
        "firstNightReminder": "如果告密者在场，对爪牙展示三个不在场的善良角色标记。",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "dabanshou111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/tinker.png",
        "edition": "custom",
        "name": "修补匠",
        "ability": "你随时可能死亡。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 63,
        "firstNightReminder": "",
        "otherNightReminder": "在夜晚的任意时机，你都可以决定杀死修补匠。这里只是一个提示以免遗忘修补匠。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "biezaizhelifadian111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/barber.png",
        "edition": "custom",
        "name": "理发师",
        "ability": "如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 67,
        "firstNightReminder": "",
        "otherNightReminder": "如果理发师死于白天，唤醒恶魔让他决定是否使用理发师的能力。如果理发师死于夜晚，（如果让除攻击理发师以外的恶魔进行选择则需要等当前恶魔入睡后）让一名恶魔决定是否使用理发师的能力。",
        "reminders": [
            "今晚理发"
        ],
        "setup": false
    },
    {
        "id": "haochiaichi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/ogre.png",
        "edition": "custom",
        "name": "食人魔",
        "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：你转变为他的阵营，即使你已醉酒或中毒，但你不知道你转变后的阵营。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 59,
        "otherNight": 0,
        "firstNightReminder": "唤醒食人魔，让他选择一名玩家。如果他选择了邪恶玩家，将他的角色标记在魔典中倒置以表示他转变为邪恶阵营。",
        "otherNightReminder": "",
        "reminders": [
            "挚友"
        ],
        "setup": false
    },
    {
        "id": "hongchunnvlangaaaaaaaa111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/scarlet_woman.png",
        "edition": "custom",
        "name": "红唇女郎",
        "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 26,
        "otherNightReminder": "如果红唇女郎的能力曾被触发，唤醒她并告知她变成了哪个恶魔角色。",
        "reminders": [
            "是恶魔"
        ]
    },
    {
        "id": "zhijiagedaziji111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/godfather.png",
        "edition": "custom",
        "name": "教父",
        "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 21,
        "otherNight": 53,
        "firstNightReminder": "唤醒教父，对他展示外来者角色标记，告诉他有哪些外来者在场。",
        "otherNightReminder": "如果今天白天有外来者死亡，唤醒教父，让他攻击一名玩家。",
        "reminders": [
            "死于今日",
            "死亡"
        ],
        "setup": true
    },
    {
        "id": "tousioahsdoasidhas",
        "image": "https://clocktower-wiki.gstonegames.com/images/b/b9/Xaan.png",
        "edition": "custom",
        "name": "限",
        "ability": "在等同初始外来者数量的夜晚，所有镇民玩家中毒直到下个黄昏。[任意数量外来者]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 17.9,
        "otherNight": 8.9,
        "firstNightReminder": "如果夜晚天数等于初始外来者数量，所有镇民玩家中毒到下个黄昏。",
        "otherNightReminder": "如果夜晚天数等于初始外来者数量，所有镇民玩家中毒到下个黄昏。",
        "reminders": [
            "第一晚",
            "第二晚",
            "第三晚",
            "第四晚",
            "大限将至"
        ],
        "setup": true
    },
    {
        "id": "huoshiduizuo111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/ganshiren.png",
        "edition": "custom",
        "name": "赶尸人",
        "ability": "与你邻近的两名镇民玩家会在其首次死亡时被当作仍然存活。[-1外来者]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 0,
        "reminders": [
            "活尸"
        ],
        "setup": true
    },
    {
        "id": "huasapidpaiwo12341231231231231i123p12ip3p1i23p1",
        "image": "https://www.helloimg.com/i/2024/11/11/67321c952a8a4.png",
        "edition": "custom",
        "name": "画皮",
        "ability": "在你的首个夜晚，你要选择一名存活玩家：他死亡但会被当作存活。当他下一次死亡时，他重生，随后你重获能力。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 17.8,
        "otherNight": 54.5,
        "firstNightReminder": "唤醒画皮，让画皮选择一名存活玩家，那名存活玩家变成活尸。",
        "otherNightReminder": "如果首夜被画皮变成活尸的玩家死亡，他重生，然后画皮重获能力。唤醒画皮，让画皮选择一名存活玩家，那名存活玩家变成活尸。",
        "reminders": [
            "活尸",
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "fangguuuuuuuuuuuuuu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fang_gu.png",
        "edition": "custom",
        "name": "方古",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。被该能力杀死的外来者变成邪恶的方古且你代替他死亡，但每局游戏仅能成功转化一次。[+1外来者]",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 36,
        "otherNightReminder": "唤醒方古，让他攻击一名玩家。如果该玩家是外来者并成功转化，则方古死亡，在他入睡后通知那名外来者角色变化。",
        "reminders": [
            "死亡",
            "限一次"
        ],
        "setup": true
    },
    {
        "id": "qiongb1111111111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/qiongqi.png",
        "edition": "custom",
        "name": "穷奇",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果今天白天有外来者死亡，当晚改为你要选择一名玩家：他死亡，但被当作仍然存活，随后会有一名其他玩家死亡。[+1外来者]",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 48,
        "firstNightReminder": "0",
        "otherNightReminder": "唤醒穷奇，让他攻击一名玩家。如果今天白天有外来者死亡，他攻击并杀死的玩家成为活尸，随后决定今晚谁会因为穷奇能力死亡。",
        "reminders": [
            "死于今日",
            "死亡",
            "活尸"
        ],
        "setup": true
    },
    {
        "id": "taowuuuuuuuuuuuu11111111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/taowu.png",
        "edition": "custom",
        "name": "梼杌",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。当你将要死亡时，改为一名存活且具有能力的爪牙失去能力。你不会得知恶魔信息。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 5.5,
        "otherNight": 50,
        "firstNightReminder": "如果梼杌在场，跳过他的恶魔信息环节。",
        "otherNightReminder": "唤醒梼杌，让他攻击一名玩家。",
        "reminders": [
            "死亡",
            "失去能力"
        ],
        "setup": false
    },
  {
    "id": "71_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Fanggu.png/300px-Fanggu.png",
    "name": "方古&红唇女郎",
    "team": "a jinxed",
    "setup": 0,
    "ability": "如果方古成功转化了外来者并因此死去，红唇女郎不会变成方古。"
  },
  {
    "id": "147_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/5/52/Taowu.png/300px-Taowu.png",
    "name": "梼杌&红唇女郎",
    "team": "a jinxed",
    "setup": 0,
    "ability": "红唇女郎在梼杌的能力判断中被当作“不具有能力”。"
  },
  {
    "id": "15226_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/5/52/Taowu.png/300px-Taowu.png",
    "name": "梼杌&理发师",
    "team": "a jinxed",
    "setup": 0,
    "ability": "如果梼杌的角色发生了交换，不会因此移除原本梼杌的“失去能力”提示标记。"
  }
]
