[
  {
    "author": "海鸥之灵",
    "description": "貔貅纳财而不纳福。若有人妄图将天下财福尽归一身，贪念便会化为邪祟；邪祟不除，貔貅终将吞尽全镇气运。\n聚宝镇供奉着一只千年貔貅。传说它只负责纳尽天下财气，而世人必须以善行积攒福报。因此，每年镇民都会举行“纳财宴”，向貔貅投入一枚写有心愿的铜钱。\n可今年宴会结束后，貔貅突然失踪，镇上的财运与福气也开始迅速消散。祖母从古籍中发现：四只由贪念化成的恶魔已经混入人群，而失去记忆的貔貅也化作了某位镇民。\n从此，白天众人必须找出可疑之人，只有在气运耗尽之前消灭恶魔，才能唤醒貔貅，让聚宝镇重新“纳财积福”。",
    "firstNight": [
      "dusk",
      "lord_of_typhon_edited",
      "minioninfo",
      "demoninfo",
      "marionette",
      "godfather_edited",
      "cerenovus_edited",
      "gudiao_edited",
      "b37bae50_edited",
      "pixie",
      "chef",
      "dianxiaoer",
      "langzhong_edited",
      "chambermaid_edited",
      "dawn"
    ],
    "id": "_meta",
    "logo": "https://i.postimg.cc/jx4qqdnR/logo.png",
    "name": "纳财积福",
    "otherNight": [
      "dusk",
      "gudiao_edited",
      "b37bae50_edited",
      "xuncha_edited",
      "cerenovus_edited",
      "fang_gu_edited",
      "lord_of_typhon_edited",
      "taotie_edited",
      "baojun",
      "godfather_edited",
      "gossip_edited",
      "ravenkeeper_edited",
      "plague_doctor_edited",
      "undertaker_edited",
      "flowergirl_edited",
      "oracle_edited",
      "langzhong_edited",
      "chambermaid_edited",
      "dawn"
    ],
    "bootlegger": [
      "爱护貔貅:建议善良玩家疯狂地通过扮演相同的角色证明自己是貔貅！保护貔貅，人人有责！",
      "貔貅和造谣者：若貔貅选择造谣者，若当夜造谣者造成死亡，貔貅会死于该能力，随后造谣者得知貔貅在场",
      "饕餮和教父：若饕餮和教父同时在场，则教父能力只会减一外来者"
    ]
  },
  {
    "ability": "每个夜晚，你要选择一名未被你选择过的善良角色，你获得其能力，并须疯狂地证明自己是该角色直到下个黄昏，否则你可能被处决。若其不在场，你醉酒至下次选择。",
    "edition": "custom",
    "firstNight": 28,
    "id": "b37bae50_edited",
    "image": "https://i.postimg.cc/wzGmNRkM/aa1.png,https://i.postimg.cc/dvZTjQWB/aa2.png",
    "name": "貔貅",
    "otherNight": 200,
    "otherNightReminder": "当貔貅即将影响某位镇民角色之前，将纳财标记放置在该角色标记旁，之后，在该镇民角色即将得知信息时改为让其得知貔貅在场。随后告知貔貅玩家该镇民角色本该得知的正误一致的信息。随后移除纳财标记。",
    "reminders": [
      "纳财"
    ],
    "remindersGlobal": [
      "醉酒"
    ],
    "setup": false,
    "team": "townsfolk",
    "jinxes": [
      {
        "id": "gossip_edited",
        "reason": "若貔貅选择造谣者，若当夜造谣者造成死亡，貔貅会死于该能力，随后造谣者得知貔貅在场"
      }
    ]
  },
  {
    "ability": "在你的首个夜晚，你会得知两名善良玩家。他们之中会有一人醉酒，即使你已死亡。",
    "edition": "华灯初上",
    "firstNight": 55.9,
    "firstNightReminder": "唤醒店小二，对他指向标记有店小二的“熟客”和“醉酒”提示标记的这两名玩家。",
    "id": "dianxiaoer",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_8586487694761_0ecde168.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/dianxiaoer_r.png"
    ],
    "name": "店小二",
    "otherNight": 0,
    "reminders": [
      "熟客",
      "醉酒"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "在你的首个夜晚，你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色，当他死亡时你获得该角色的能力。",
    "edition": "实验性角色",
    "firstNight": 41.2,
    "firstNightReminder": "对小精灵展示一个在场的镇民角色。",
    "id": "pixie",
    "image": [
      "https://webdav.princessgrimoire.online/botcimg/carousel/pixie_g.webp",
      "https://webdav.princessgrimoire.online/botcimg/carousel/pixie_e.webp"
    ],
    "name": "小精灵",
    "otherNight": 0,
    "reminders": [
      "疯狂",
      "获得能力"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "在你的首个夜晚，你会得知场上邻座的邪恶玩家有多少对。",
    "edition": "暗流涌动",
    "firstNight": 46.1,
    "firstNightReminder": "给他展示数字手势来告诉他场上邻座邪恶玩家有多少对。",
    "id": "chef",
    "image": [
      "https://webdav.princessgrimoire.online/botcimg/tb/chef_g.webp",
      "https://webdav.princessgrimoire.online/botcimg/tb/chef_e.webp"
    ],
    "name": "厨师",
    "otherNight": 0,
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个白天，你可以公开发表一个声明。如果该声明正确，在当晚会有一名玩家死亡。",
    "edition": "暗月初升",
    "firstNight": 0,
    "id": "gossip_edited",
    "image": [
      "https://webdav.princessgrimoire.online/botcimg/bmr/gossip_g.webp",
      "https://webdav.princessgrimoire.online/botcimg/bmr/gossip_e.webp"
    ],
    "name": "造谣者",
    "otherNight": 1000,
    "otherNightReminder": "如果白天的声明为真，会有一名玩家死亡，并由说书人来选择一名玩家，标记该玩家死亡。",
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "edition": "梦殒春宵",
    "firstNight": 0,
    "id": "savant",
    "image": [
      "https://webdav.princessgrimoire.online/botcimg/snv/savant_g.webp",
      "https://webdav.princessgrimoire.online/botcimg/snv/savant_e.webp"
    ],
    "name": "博学者",
    "otherNight": 0,
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚*，你会得知在今天白天时是否有恶魔投过票。",
    "edition": "梦殒春宵",
    "firstNight": 0,
    "id": "flowergirl_edited",
    "image": [
      "https://webdav.princessgrimoire.online/botcimg/snv/flowergirl_g.webp",
      "https://webdav.princessgrimoire.online/botcimg/snv/flowergirl_e.webp"
    ],
    "name": "卖花女孩",
    "otherNight": 1500,
    "otherNightReminder": "对她点头或摇头来示意今天白天是否有恶魔投过票。",
    "reminders": [
      "恶魔未投票",
      "恶魔已投票"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
    "edition": "暗流涌动",
    "firstNight": 0,
    "id": "undertaker_edited",
    "image": [
      "https://webdav.princessgrimoire.online/botcimg/tb/undertaker_g.webp",
      "https://webdav.princessgrimoire.online/botcimg/tb/undertaker_e.webp"
    ],
    "name": "送葬者",
    "otherNight": 1400,
    "otherNightReminder": "如果有玩家今天白天死于处决，唤醒送葬者并对他展示那名玩家的角色标记。",
    "reminders": [
      "死于今日"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
    "edition": "梦殒春宵",
    "firstNight": 0,
    "id": "oracle_edited",
    "image": [
      "https://webdav.princessgrimoire.online/botcimg/snv/oracle_g.webp",
      "https://webdav.princessgrimoire.online/botcimg/snv/oracle_e.webp"
    ],
    "name": "神谕者",
    "otherNight": 1600,
    "otherNightReminder": "给他展示数字手势来告诉他当前已死亡的玩家中有多少玩家是邪恶的。",
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚*，你要选择两个善良角色（与上晚不同）：如果他们都存活，他们当晚不会死亡。",
    "edition": "山雨欲来",
    "firstNight": 0,
    "id": "xuncha_edited",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_7108682943171_ed7a0042.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/xuncha_r.png"
    ],
    "name": "巡察",
    "otherNight": 300,
    "otherNightReminder": "唤醒巡查，让其选择两个善良角色，如果这两个角色都在场，在对应玩家角色标记旁放置“保护”标记。",
    "reminders": [
      "不会死亡"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚，你要选择除你以外的一名玩家：你会得知一个与他能力相关的词语。",
    "edition": "华灯初上",
    "firstNight": 1000,
    "firstNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
    "id": "langzhong_edited",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_9255777694761_7594675d.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/langzhong_r.png"
    ],
    "name": "郎中",
    "otherNight": 1700,
    "otherNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
    "edition": "暗月初升",
    "firstNight": 1200,
    "firstNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
    "id": "chambermaid_edited",
    "image": [
      "https://webdav.princessgrimoire.online/botcimg/bmr/chambermaid_g.webp",
      "https://webdav.princessgrimoire.online/botcimg/bmr/chambermaid_e.webp"
    ],
    "name": "侍女",
    "otherNight": 1800,
    "otherNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
    "setup": false,
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "非法目标，重新选择！"
      }
    ],
    "team": "townsfolk"
  },
  {
    "ability": "如果你在夜晚死亡，你会被唤醒，然后你要选择一名玩家：你会得知他的角色。",
    "edition": "暗流涌动",
    "firstNight": 0,
    "id": "ravenkeeper_edited",
    "image": [
      "https://webdav.princessgrimoire.online/botcimg/tb/ravenkeeper_g.webp",
      "https://webdav.princessgrimoire.online/botcimg/tb/ravenkeeper_e.webp"
    ],
    "name": "守鸦人",
    "otherNight": 1200,
    "otherNightReminder": "如果守鸦人今晚死亡，唤醒他并让他选择一名玩家。对他展示那名玩家的角色标记。",
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
    "edition": "暗流涌动",
    "firstNight": 0,
    "id": "recluse",
    "image": [
      "https://webdav.princessgrimoire.online/botcimg/tb/recluse_g.webp",
      "https://webdav.princessgrimoire.online/botcimg/tb/recluse_e.webp"
    ],
    "name": "陌客",
    "otherNight": 0,
    "setup": false,
    "team": "outsider"
  },
  {
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "edition": "暗流涌动",
    "firstNight": 0,
    "id": "drunk",
    "image": [
      "https://webdav.princessgrimoire.online/botcimg/tb/drunk_g.webp",
      "https://webdav.princessgrimoire.online/botcimg/tb/drunk_e.webp"
    ],
    "name": "酒鬼",
    "otherNight": 0,
    "remindersGlobal": [
      "是酒鬼"
    ],
    "setup": true,
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      },
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "team": "outsider"
  },
  {
    "ability": "当你死亡时，说书人会获得一个爪牙能力。",
    "edition": "实验性角色",
    "firstNight": 0,
    "id": "plague_doctor_edited",
    "image": [
      "https://webdav.princessgrimoire.online/botcimg/carousel/plaguedoctor_g.webp",
      "https://webdav.princessgrimoire.online/botcimg/carousel/plaguedoctor_e.webp"
    ],
    "name": "瘟疫医生",
    "otherNight": 1300,
    "otherNightReminder": "当瘟疫医生死亡时，将一个爪牙角色标记放置在魔典左侧的正中位置，并用瘟疫医生的“说书人能力”标记标记该爪牙角色。如可能，在夜晚顺序表旁添加相应的夜晚标记用以提示。",
    "reminders": [
      "说书人能力"
    ],
    "setup": false,
    "team": "outsider",
    "jinxes": [
      {
        "id": "marionette",
        "reason": "如果在瘟疫医生死亡时说书人获得了提线木偶的能力，且与恶魔邻座的存活玩家中有镇民或外来者，其中一名玩家会变成邪恶的提线木偶。如果此时场上的邪恶玩家数量比初始设置时的数量超出一名或更多，改为无事发生。"
      }
    ]
  },
  {
    "ability": "如果你死于处决，你的阵营落败。",
    "edition": "暗流涌动",
    "firstNight": 0,
    "id": "saint",
    "image": [
      "https://webdav.princessgrimoire.online/botcimg/tb/saint_g.webp",
      "https://webdav.princessgrimoire.online/botcimg/tb/saint_e.webp"
    ],
    "name": "圣徒",
    "otherNight": 0,
    "setup": false,
    "team": "outsider"
  },
  {
    "ability": "每个夜晚，你要选择一名玩家和一个善良角色。他明天白天和夜晚需要“疯狂”地证明自己是这个角色，不然他可能被处决。",
    "edition": "梦殒春宵",
    "firstNight": 27,
    "firstNightReminder": "让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记，洗脑师角色标记，该玩家需要疯狂证明的角色标记。",
    "id": "cerenovus_edited",
    "image": [
      "https://webdav.princessgrimoire.online/botcimg/snv/cerenovus_e.webp",
      "https://webdav.princessgrimoire.online/botcimg/snv/cerenovus_g.webp"
    ],
    "name": "洗脑师",
    "otherNight": 400,
    "otherNightReminder": "让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记，洗脑师角色标记，该玩家需要疯狂证明的角色标记。",
    "reminders": [
      "疯狂"
    ],
    "setup": false,
    "team": "minion"
  },
  {
    "ability": "每个夜晚，你要选择左或右：你得知该方向上的下一名存活善良玩家的角色，他中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "edition": "山雨欲来",
    "firstNight": 27.9,
    "firstNightReminder": "唤醒蛊雕，让其选择一个方向。将他的“中毒”标记移动至那个方向上的下一个存活玩家的角色标记旁。随后对他指向那名玩家，并展示“他是”提示标记和该玩家的角色标记。",
    "id": "gudiao_edited",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4078497694761_5c6ddcce.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/gudiao_b.png"
    ],
    "name": "蛊雕",
    "otherNight": 100,
    "otherNightReminder": "唤醒蛊雕，让其选择一个方向。将他的“中毒”标记移动至那个方向上的下一个存活玩家的角色标记旁。随后对他指向那名玩家，并展示“他是”提示标记和该玩家的角色标记。",
    "reminders": [
      "中毒"
    ],
    "setup": false,
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "怎么飞？"
      },
      {
        "name": "player",
        "type": "signal",
        "value": "左飞"
      },
      {
        "name": "player",
        "type": "signal",
        "value": "右飞"
      }
    ],
    "team": "minion"
  },
  {
    "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
    "edition": "暗月初升",
    "firstNight": 26,
    "firstNightReminder": "对他展示所有在场的外来者标记。",
    "id": "godfather_edited",
    "image": [
      "https://webdav.princessgrimoire.online/botcimg/bmr/godfather_e.webp",
      "https://webdav.princessgrimoire.online/botcimg/bmr/godfather_g.webp"
    ],
    "name": "教父",
    "otherNight": 900,
    "otherNightReminder": "如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "setup": true,
    "team": "minion"
  },
  {
    "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
    "edition": "实验性角色",
    "firstNight": 25,
    "firstNightReminder": "如果提线木偶在场，对恶魔展示提线木偶角色标记并指向提线木偶玩家。",
    "id": "marionette",
    "image": [
      "https://webdav.princessgrimoire.online/botcimg/carousel/marionette_e.webp",
      "https://webdav.princessgrimoire.online/botcimg/carousel/marionette_g.webp"
    ],
    "name": "提线木偶",
    "otherNight": 0,
    "remindersGlobal": [
      "是提线木偶"
    ],
    "setup": true,
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      },
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "team": "minion"
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被该能力杀死的外来者改为变成邪恶的方古且你代替他死亡，但每局游戏仅能成功转化一次。[+1外来者]",
    "edition": "梦殒春宵",
    "firstNight": 0,
    "id": "fang_gu_edited",
    "image": [
      "https://webdav.princessgrimoire.online/botcimg/snv/fanggu_e.webp",
      "https://webdav.princessgrimoire.online/botcimg/snv/fanggu_g.webp"
    ],
    "name": "方古",
    "otherNight": 500,
    "otherNightReminder": "让方古选择一名玩家。标记那名玩家死亡。如果他选择了外来者，且“限一次”标记未放置在魔典中：用备用的方古角色标记替换那名外来者的角色标记。让方古重新入睡。唤醒方古的目标玩家。对该玩家展示“你是”信息标记和方古角色标记，并用拇指向下代表他阵营变为邪恶。将“首次”标记放置在魔典中。标记原本的方古玩家死亡，且他选择的玩家不会被标记为死亡。",
    "reminders": [
      "死亡",
      "限一次"
    ],
    "remindersGlobal": [
      "限一次"
    ],
    "setup": true,
    "team": "demon"
  },
  {
    "ability": "每个夜晚*，你要选择任意数量的非旅行者玩家或一名旅行者玩家：如果他们的角色类型均不相同，他们死亡。[+1外来者]",
    "edition": "华灯初上",
    "firstNight": 0,
    "id": "taotie_edited",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_5897997694761_fbe1f00c.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/taotie_b.png"
    ],
    "name": "饕餮",
    "otherNight": 700,
    "otherNightReminder": "唤醒饕餮，让其选择任意数量的玩家。如果这些玩家的角色类型均不相同，标记这些玩家死亡。",
    "reminders": [
      "死亡"
    ],
    "setup": true,
    "team": "demon",
    "jinxes": [
      {
        "id": "godfather_edited",
        "reason": "若饕餮和教父同时在场，则教父能力只会减一外来者"
      }
    ]
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。[邪恶玩家全部邻座，你靠近正中，+1爪牙，-或+任意数量外来者]",
    "edition": "实验性角色",
    "firstNight": 2,
    "firstNightReminder": "将位于堤丰之首两侧的对应数量的玩家变成邪恶的爪牙，并分别唤醒他们通知他们的角色和阵营变化。",
    "id": "lord_of_typhon_edited",
    "image": "https://webdav.princessgrimoire.online/botcimg/carousel/lordoftyphon_e.webp",
    "name": "堤丰之首",
    "otherNight": 600,
    "otherNightReminder": "在除首个夜晚以外的每个夜晚，唤醒堤丰之首。让他指向任意一名玩家。那名玩家死亡——用“死亡”提示标记标记那名玩家。让堤丰之首重新入睡。",
    "reminders": [
      "死亡"
    ],
    "setup": true,
    "team": "demon"
  },
  {
    "ability": "每个夜晚*，你可以选择至多两名玩家：他们死亡。你选择的玩家数量不能与上个夜晚死亡的玩家数量相同（超过二人时算作二人）。",
    "edition": "山雨欲来",
    "firstNight": 0,
    "id": "baojun",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_6000301943171_d2f257a6.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/baojun_b.png"
    ],
    "name": "暴君",
    "otherNight": 800,
    "otherNightReminder": "唤醒典狱长，让其选择至多两名玩家。在这些玩家角色标记旁放置“死亡”提示标记。如果暴君选择的玩家数量与上个夜晚死亡的玩家数量相同，摇头示意其重新选择",
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "demon"
  },
  {
    "ability": "建议善良玩家疯狂地通过扮演相同的角色证明自己是貔貅！保护貔貅，人人有责！",
    "id": "custom_rule_fabled_爱护貔貅",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/6/62/Fabled_new.png/120px-Fabled_new.png",
    "name": "爱护貔貅",
    "team": "fabled"
  },
  {
    "ability": "若貔貅选择造谣者，若当夜造谣者造成死亡，貔貅会死于该能力，随后造谣者得知貔貅在场",
    "id": "manual_jinx_fabled_貔貅&造谣者",
    "name": "貔貅和造谣者",
    "team": "fabled"
  },
  {
    "ability": "若饕餮和教父同时在场，则教父能力只会减一外来者",
    "id": "manual_jinx_fabled_饕餮&教父",
    "name": "饕餮和教父",
    "team": "fabled"
  }
]
