[
  {
    "id": "_meta",
    "name": "7席谜案录-TrashWarlock 6.0",
    "author": "TrashWarlock",
    "logo": "https://www.bloodstar.xyz/p/oopp1800/the_balled_of_seat_7/_meta.png",
    "townsfolkName": "镇民",
    "almanac": "http://nbrscripts.cloud-ip.cc/script/bowuguan%3A03_bowuguan%2F2025%E5%89%A7%E6%9C%AC%E4%B8%96%E7%95%8C%E6%9D%AF%2F7%E5%B8%AD%E8%B0%9C%E6%A1%88%E5%BD%95-TrashWarlock%206.json"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知两名玩家和一个外来者角色：这两名玩家之一是该角色（或者你会得知没有外来者在场）。",
    "firstNight": 44.7,
    "otherNight": 0,
    "reminders": [
      "外来者",
      "错误"
    ],
    "setup": false,
    "firstNightReminder": "展示那个外来者角色标记。指向被你标记“外来者”和“错误”的两名玩家。",
    "team": "townsfolk",
    "name": "图书管理员",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/librarian.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/librarian_r.png"
    ],
    "id": "librarian"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
    "firstNight": 53.8,
    "otherNight": 0,
    "reminders": [
      "被得知",
      "被得知",
      "被得知"
    ],
    "setup": false,
    "firstNightReminder": "以任意顺序指向三名玩家，其中一名邪恶。",
    "team": "townsfolk",
    "name": "贵族",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/noble.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_noble_r.png"
    ],
    "id": "noble"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知距离最近的邪恶玩家位于你的顺时针还是逆时针方向。如果两侧的邪恶玩家与你距离相等，你得知的信息由说书人决定。",
    "firstNight": 63.6,
    "otherNight": 0,
    "setup": false,
    "firstNightReminder": "在首个夜晚，唤醒修行者。用手指水平指向修行者的某一侧，告诉他与他距离最近的邪恶玩家位于这一侧。如果修行者两侧最近的邪恶玩家与他的距离相等，由你来决定告诉他什么样的信息，并用手指指向对应的一侧。让修行者重新入睡。",
    "team": "townsfolk",
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "顺时针"
      },
      {
        "name": "card",
        "type": "signal",
        "value": "逆时针"
      }
    ],
    "name": "修行者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202411/c_9825126871371_4fbea129.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_shugenja_r.png"
    ],
    "id": "shugenja"
  },
  {
    "otherNightReminder": "让筑梦师指向一名玩家。对他展示善良和邪恶的角色标记各一个，其中一个是属于该玩家的角色。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择除你及旅行者以外的一名玩家：你会得知一个善良角色和一个邪恶角色，该玩家是其中一个角色。",
    "firstNight": 51,
    "otherNight": 72.2,
    "setup": false,
    "firstNightReminder": "让筑梦师指向一名玩家。对他展示善良和邪恶的角色标记各一个，其中一个是属于该玩家的角色。",
    "team": "townsfolk",
    "name": "筑梦师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/dreamer.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/dreamer_r.png"
    ],
    "id": "dreamer"
  },
  {
    "otherNightReminder": "唤醒气球驾驶员，指向一名与放置“得知”角色标记玩家角色类型不同的玩家，在其角色标记旁放置“得知”提示标记。移除上一晚放置的“得知”角色标记。",
    "edition": "custom",
    "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
    "firstNight": 65,
    "otherNight": 56,
    "reminders": [
      "得知",
      "得知",
      "得知",
      "得知",
      "得知"
    ],
    "setup": true,
    "firstNightReminder": "唤醒气球驾驶员，指向一名玩家，在其角色标记旁放置“得知”提示标记。",
    "team": "townsfolk",
    "name": "气球驾驶员",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202410/c_7787277188271_9eba6446.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_balloonist_r.png"
    ],
    "id": "balloonist"
  },
  {
    "otherNightReminder": "唤醒任意一名村夫。让村夫指向一名玩家，对他给出拇指向上或向下的手势代表那名玩家的阵营。重复这个操作，直到所有村夫玩家都进行了夜晚行动。",
    "edition": "custom",
    "jinxes": [
      {
        "id": "boffin",
        "reason": "如果村夫在场数量不足3人，科学怪人可以让恶魔拥有村夫的能力。"
      }
    ],
    "ability": "每个夜晚，你要选择一名玩家：你会得知他的阵营。[+0~2村夫，复数村夫中有一人醉酒]",
    "firstNight": 58,
    "otherNight": 79.9,
    "reminders": [
      "醉酒"
    ],
    "setup": true,
    "firstNightReminder": "唤醒任意一名村夫。让村夫指向一名玩家，对他给出拇指向上或向下的手势代表那名玩家的阵营。重复这个操作，直到所有村夫玩家都进行了夜晚行动。",
    "team": "townsfolk",
    "special": [
      {
        "name": "bag-duplicate",
        "type": "selection"
      }
    ],
    "name": "村夫",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202401/c_2996546816071_b144d82c.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_villageidiot_r.png"
    ],
    "id": "village_idiot"
  },
  {
    "otherNightReminder": "给他展示数字手势来告诉他当前已死亡的玩家中有多少玩家是邪恶的。",
    "edition": "custom",
    "ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
    "firstNight": 0,
    "otherNight": 74.5,
    "setup": false,
    "team": "townsfolk",
    "name": "神谕者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/oracle.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/oracle_r.png"
    ],
    "id": "oracle"
  },
  {
    "otherNightReminder": "唤醒旅店老板，让他选择两名玩家。这两名玩家今晚不死，同时需要决定他俩其中谁因为旅店老板能力醉酒。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择两名玩家：他们当晚不会死亡，但其中一人会醉酒到下个黄昏。",
    "firstNight": 0,
    "otherNight": 13.3,
    "reminders": [
      "不会死亡",
      "醉酒"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "旅店老板",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/innkeeper.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/innkeeper_r.png"
    ],
    "id": "innkeeper"
  },
  {
    "otherNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "edition": "custom",
    "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
    "firstNight": 51.7,
    "otherNight": 75.3,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "firstNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "team": "townsfolk",
    "name": "女裁缝",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/seamstress.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/seamstress_r.png"
    ],
    "id": "seamstress"
  },
  {
    "edition": "custom",
    "ability": "每局游戏限一次，在白天时，你可以让说书人给你一些能帮助你的阵营获胜的建议。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "渔夫",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fisherman.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_fisherman_r.png"
    ],
    "id": "fisherman"
  },
  {
    "edition": "custom",
    "ability": "当你首次被提名时，如果提名你的玩家是镇民，他立刻被处决。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "贞洁者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/virgin.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/virgin_r.png"
    ],
    "id": "virgin"
  },
  {
    "edition": "custom",
    "ability": "恶魔会以为你是爪牙。爪牙会以为你是恶魔。",
    "firstNight": 13.9,
    "otherNight": 0,
    "reminders": [
      "是魔术师"
    ],
    "setup": false,
    "firstNightReminder": "如果魔术师在场，则需要对爪牙信息环节和恶魔信息环节的相关内容进行调整。",
    "team": "townsfolk",
    "special": [
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "name": "魔术师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/magician.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_magician_r.png"
    ],
    "id": "magician"
  },
  {
    "otherNightReminder": "如果农民在夜晚死去，则选择另一位善良玩家成为农民。唤醒这名玩家，并告知他成为了农民。",
    "edition": "custom",
    "ability": "当你在夜晚死亡时，一名存活的善良玩家会变成农夫。",
    "firstNight": 0,
    "otherNight": 65.3,
    "setup": false,
    "team": "townsfolk",
    "name": "农夫",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/farmer.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_farmer_r.png"
    ],
    "id": "farmer"
  },
  {
    "edition": "custom",
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "outsider",
    "name": "陌客",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/recluse.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/recluse_r.png"
    ],
    "id": "recluse"
  },
  {
    "edition": "custom",
    "ability": "所有爪牙都知道落难少女在场。每局游戏限一次，任意爪牙可以公开猜测你是落难少女，如果猜对，你的阵营落败。",
    "firstNight": 15,
    "otherNight": 0,
    "reminders": [
      "已被猜测"
    ],
    "setup": false,
    "firstNightReminder": "如果落难少女在场，对爪牙展示落难少女角色标记。",
    "team": "outsider",
    "name": "落难少女",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/damsel.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_damsel_r.png"
    ],
    "id": "damsel"
  },
  {
    "edition": "custom",
    "jinxes": [
      {
        "id": "boffin",
        "reason": "如果恶魔拥有酒鬼的能力，改为由科学怪人选择一名玩家:如果他是镇民，他醉酒。"
      }
    ],
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "firstNight": 0,
    "otherNight": 0,
    "remindersGlobal": [
      "是酒鬼"
    ],
    "setup": true,
    "team": "outsider",
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      },
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "name": "酒鬼",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/drunk_r.png"
    ],
    "id": "drunk"
  },
  {
    "edition": "custom",
    "ability": "如果你死于处决，你的阵营落败。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "outsider",
    "name": "圣徒",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/saint.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/saint_r.png"
    ],
    "id": "saint"
  },
  {
    "otherNightReminder": "如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。",
    "edition": "custom",
    "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
    "firstNight": 0,
    "otherNight": 21.2,
    "remindersGlobal": [
      "是恶魔"
    ],
    "reminders": [
      "是恶魔"
    ],
    "setup": false,
    "team": "minion",
    "name": "红唇女郎",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/scarlet_woman.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/scarlet_woman_b.png"
    ],
    "id": "scarlet_woman"
  },
  {
    "otherNightReminder": "唤醒鹰身女妖并让他依次指向两名玩家。标记第一名玩家“疯狂”，标记第二名玩家“第二名”。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择两名玩家：明天第一名玩家需要“疯狂”地证明第二名玩家是邪恶的，否则他们之中可能会有人死亡。",
    "firstNight": 35.6,
    "otherNight": 18.1,
    "reminders": [
      "疯狂",
      "第二名"
    ],
    "setup": false,
    "firstNightReminder": "唤醒鹰身女妖并让他依次指向两名玩家。标记第一名玩家“疯狂”，标记第二名玩家“第二名”。",
    "team": "minion",
    "name": "鹰身女妖",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202307/c_4331482099861_0db1bfaf.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Harpy_b.png"
    ],
    "id": "harpy"
  },
  {
    "edition": "custom",
    "ability": "会有额外的外来者在场。[+2 外来者]",
    "firstNight": 0,
    "otherNight": 0,
    "setup": true,
    "team": "minion",
    "name": "男爵",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/baron.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/baron_b.png"
    ],
    "id": "baron"
  },
  {
    "edition": "custom",
    "jinxes": [
      {
        "id": "village_idiot",
        "reason": "如果村夫在场数量不足3人，科学怪人可以让恶魔拥有村夫的能力。"
      },
      {
        "id": "drunk",
        "reason": "如果恶魔拥有酒鬼的能力，改为由科学怪人选择一名玩家:如果他是镇民，他醉酒。"
      }
    ],
    "ability": "恶魔拥有一个不在场的善良角色的能力，即使他醉酒或中毒。你和他都知道他获得了什么能力。",
    "firstNight": 4,
    "otherNight": 0,
    "setup": false,
    "firstNightReminder": "（分别或同时）唤醒科学怪人和恶魔，通知他们恶魔因为科学怪人而获得的善良角色的能力。 ",
    "team": "minion",
    "name": "科学怪人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202410/c_2810398318271_0bc1440b.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/%E7%A7%91%E5%AD%A6%E6%80%AA%E4%BA%BA_b.png"
    ],
    "id": "boffin"
  },
  {
    "edition": "custom",
    "ability": "如果你被处决，除三名玩家以外的其他所有玩家均会死亡。倒数十声后，被最多玩家手指指着的玩家死亡。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "minion",
    "special": [
      {
        "type": "ability",
        "name": "pointing"
      }
    ],
    "name": "炸弹人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/boomdandy.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_boomdandy_b.png"
    ],
    "id": "boomdandy"
  },
  {
    "otherNightReminder": "让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
    "firstNight": 0,
    "otherNight": 28.2,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "demon",
    "name": "小恶魔",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/imp.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/imp_b.png"
    ],
    "id": "imp"
  },
  {
    "otherNightReminder": "让亡骨魔选择一名玩家。标记那名玩家死亡。如果该玩家是爪牙，标记该玩家保留能力，并标记与该玩家邻近的镇民玩家之一中毒。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
    "firstNight": 0,
    "otherNight": 35.1,
    "reminders": [
      "死亡",
      "保留能力",
      "中毒"
    ],
    "setup": true,
    "team": "demon",
    "name": "亡骨魔",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/vigormortis.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/vigormortis_b.png"
    ],
    "id": "vigormortis"
  },
  {
    "otherNightReminder": "让普卡选择一名玩家。标记那名玩家中毒。【圆】上一个因普卡中毒的玩家死亡，随后恢复健康。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
    "firstNight": 38.4,
    "otherNight": 29.7,
    "reminders": [
      "中毒",
      "死亡"
    ],
    "setup": false,
    "firstNightReminder": "让普卡选择一名玩家。标记那名玩家中毒。",
    "team": "demon",
    "name": "普卡",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/pukka.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/pukka_b.png"
    ],
    "id": "pukka"
  },
  {
    "edition": "custom",
    "ability": "当你加入游戏时，所有玩家会得知一名与你阵营相同的玩家。每当他被提名时，你可以杀死提名者。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "同伴"
    ],
    "setup": false,
    "team": "traveller",
    "name": "侏儒",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202411/c_2576281040371_3babe7fd.jpg",
    "id": "gnome"
  },
  {
    "otherNightReminder": "官员指向一名玩家。将3票标记放在那名玩家旁。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择除你以外的一名玩家：明天白天，他的投票算作三票。",
    "firstNight": 3,
    "otherNight": 1.6,
    "reminders": [
      "3票"
    ],
    "setup": false,
    "firstNightReminder": "官员指向一名玩家。将3票标记放在那名玩家旁。",
    "team": "traveller",
    "special": [
      {
        "name": "multiplier",
        "type": "vote",
        "value": 3
      }
    ],
    "name": "官员",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/bureaucrat.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_bureaucrat_r.png"
    ],
    "id": "bureaucrat"
  },
  {
    "otherNightReminder": "流莺选择一名玩家，将其唤醒，那名玩家选择同意或拒绝。如果同意，将他的角色标记展示给流莺看。然后说书人可以决定两名玩家是否会一起死去。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名存活的玩家：如果他同意，你会得知他的角色，但是你们两个可能同时死亡。",
    "firstNight": 0,
    "otherNight": 3.5,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "traveller",
    "name": "流莺",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/harlot.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_harlot_r.png"
    ],
    "id": "harlot"
  },
  {
    "edition": "custom",
    "ability": "如果你的阵营的一名玩家被处决，你可能会代替他被处决。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "traveller",
    "name": "替罪羊",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/scapegoat.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_scapegoat_r.png"
    ],
    "id": "scapegoat"
  },
  {
    "ability": "在游戏开始时，第七个座位是空的，但正常发角色。每局游戏限一次，说书人可以代表第七个座位发言，并可以参与提名。说书人决定在扮演第七个座位的角色时，该如何行动。",
    "setup": false,
    "team": "fabled",
    "name": "第七把交椅",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/bootlegger.png",
    "id": "mxw4fa4t"
  }
]