[
    {
        "id": "_meta",
        "name": "东方映象",
        "author": "请叫我东方爸比",
        "logo": "https://picui.ogmua.cn/s1/2026/04/02/69ce610d6d36c.webp",
        "townsfolkName": "镇民",
        "outsidersName": "外来者",
        "minionsName": "爪牙",
        "demonsName": "恶魔",
        "townsfolk": "镇民",
        "outsider": "外来者",
        "minion": "爪牙",
        "demon": "恶魔",
        "a jinxedName": "相克",
        "a jinxed": "相克",
        "state": [
            {
                "stateName": "折子戏",
                "stateDescription": "如果炼金术士获得了提线木偶的能力，他会以为自己是其他爪牙。每名玩家限一次，玩家可以私下向说书人猜测其他玩家是认知覆盖角色，首个被猜对的人当晚会得知自己真实角色并失去认知角色的能力，即使他已死亡。（认知覆盖角色：炼金术士（获得提线木偶能力）、悟道者、酒鬼、疯子、提线木偶、牵丝戏）"
            }
        ],
        "status": [
            {
                "name": "折子戏",
                "skill": "如果炼金术士获得了提线木偶的能力，他会以为自己是其他爪牙。每名玩家限一次，玩家可以私下向说书人猜测其他玩家是认知覆盖角色，首个被猜对的人当晚会得知自己真实角色并失去认知角色的能力，即使他已死亡。（认知覆盖角色：炼金术士（获得提线木偶能力）、悟道者、酒鬼、疯子、提线木偶、牵丝戏）"
            }
        ]
    },
    {
        "id": "xinde_xinjide111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/alchemist.png",
        "edition": "custom",
        "name": "炼金术士",
        "ability": "你拥有一个爪牙角色的能力。当你使用能力时，说书人可能会要求你更换选择。",
        "team": "townsfolk",
        "firstNight": 3.3,
        "otherNight": 0,
        "firstNightReminder": "唤醒炼金术士，对他展示他获得的能力所对应的爪牙角色标记。",
        "remindersGlobal": [
            "是炼金术士"
        ],
        "setup": true
    },
    {
        "id": "mangshengnifaxianlehuadian111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/investigator.png",
        "edition": "custom",
        "name": "调查员",
        "ability": "在你的首个夜晚，你会得知两名玩家和一个爪牙角色：这两名玩家之一是该角色（或者你会得知没有爪牙在场）。",
        "team": "townsfolk",
        "firstNight": 37,
        "otherNight": 0,
        "firstNightReminder": "唤醒调查员，对他指向两名玩家，并展示一个爪牙角色标记。这两名玩家其中之一是这个爪牙。",
        "otherNightReminder": "",
        "reminders": [
            "爪牙",
            "错误"
        ],
        "setup": false
    },
    {
        "id": "meishayongdeshabi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pixie.png",
        "edition": "custom",
        "name": "小精灵",
        "ability": "在你的首个夜晚，你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色，当他死亡时你获得该角色的能力。",
        "team": "townsfolk",
        "firstNight": 33,
        "otherNight": 0,
        "firstNightReminder": "唤醒小精灵，对他展示一个在场镇民角色标记。",
        "otherNightReminder": "",
        "reminders": [
            "疯狂",
            "获得能力"
        ],
        "setup": false
    },
    {
        "id": "yinyangshiqidong111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yinyangshi.png",
        "edition": "custom",
        "name": "阴阳师",
        "ability": "在你的首个夜晚，你会得知两个善良角色和两个邪恶角色。其中有且只有两个角色在场。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 51,
        "otherNight": 0,
        "firstNightReminder": "唤醒阴阳师，对他展示两个善良角色和两个邪恶角色。",
        "reminders": [
            "在场",
            "不在场"
        ],
        "setup": false
    },
    {
        "id": "mofashuijingqiu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png",
        "edition": "custom",
        "name": "占卜师",
        "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
        "team": "townsfolk",
        "firstNight": 40,
        "otherNight": 81,
        "firstNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
        "otherNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
        "reminders": [
            "干扰项"
        ],
        "setup": false
    },
    {
        "id": "mofasaozhou111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/chambermaid.png",
        "edition": "custom",
        "name": "侍女",
        "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
        "team": "townsfolk",
        "firstNight": 64,
        "otherNight": 100,
        "firstNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
        "otherNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "rangwokangkang111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/dreamer.png",
        "edition": "custom",
        "name": "筑梦师",
        "ability": "每个夜晚，你要选择除你及旅行者以外的一名玩家：你会得知一个善良角色和一个邪恶角色，该玩家是其中一个角色。",
        "team": "townsfolk",
        "firstNight": 45,
        "otherNight": 84,
        "firstNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
        "otherNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "wangwenwenqie111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/langzhong.png",
        "edition": "custom",
        "name": "郎中",
        "ability": "每个夜晚，你要选择除你以外的一名玩家：你会得知一个与他能力相关的词语。",
        "team": "townsfolk",
        "firstNight": 52,
        "otherNight": 91,
        "firstNightReminder": "唤醒郎中，让他指向除他以外的一名玩家。对郎中展示一个与该玩家能力相关的词语。",
        "otherNightReminder": "唤醒郎中，让他指向除他以外的一名玩家。对郎中展示一个与该玩家能力相关的词语。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "wanizufen111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/undertaker.png",
        "edition": "custom",
        "name": "送葬者",
        "ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
        "team": "townsfolk",
        "firstNight": 0,
        "otherNight": 83,
        "firstNightReminder": "",
        "otherNightReminder": "如果今天白天有玩家死于处决，唤醒送葬者，对他展示那名玩家的角色标记。",
        "reminders": [
            "死于今日"
        ],
        "setup": false
    },
    {
        "id": "caibuduide111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/juggler.png",
        "edition": "custom",
        "name": "杂耍艺人",
        "ability": "在你的首个白天，你可以公开猜测任意玩家的角色最多五次。在当晚，你会得知猜测正确的角色数量。",
        "team": "townsfolk",
        "firstNight": 0,
        "otherNight": 89,
        "firstNightReminder": "",
        "otherNightReminder": "如果杂耍艺人在今天白天使用了能力，唤醒杂耍艺人，对他用手势比划数字来告知他白天猜测正确的次数。",
        "reminders": [
            "猜测正确"
        ],
        "setup": false
    },
    {
        "id": "zhongdayande111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/poppy_grower.png",
        "edition": "custom",
        "name": "罂粟种植者",
        "ability": "爪牙和恶魔互相不认识。如果你死亡，当晚他们会互相认识。",
        "team": "townsfolk",
        "firstNight": 3.4,
        "otherNight": 4,
        "firstNightReminder": "如果罂粟种植者在场，跳过今晚的爪牙信息和恶魔信息环节。",
        "otherNightReminder": "如果罂粟种植者死于白天，插入执行爪牙信息和恶魔信息（不包含恶魔伪装）流程。如果罂粟种植者死于夜晚，则在当前玩家行动结束后立即执行相关流程。",
        "reminders": [
            "唤醒邪恶"
        ],
        "setup": false
    },
    {
        "id": "chaojibianbianbian111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/bianlianshi.png",
        "edition": "custom",
        "name": "变脸师",
        "ability": "每个白天，如果你“疯狂”地证明自己是一个善良角色（与之前不同），你可能会在当晚获得那个角色的能力，直到下个黄昏。",
        "team": "townsfolk",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "yiwu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/wudaozhe.png",
        "edition": "custom",
        "name": "悟道者",
        "ability": "你以为你是一个外来者，但你实际上不是。如果有邪恶玩家的能力选择或影响了你，在该效果生效前你会变成一个不在场的镇民角色。",
        "team": "townsfolk",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "remindersGlobal": [
            "是悟道者"
        ],
        "setup": true
    },
    {
        "id": "shanliangdeniaoer111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/ravenkeeper.png",
        "edition": "custom",
        "name": "守鸦人",
        "ability": "如果你在夜晚死亡，你会被唤醒，然后你要选择一名玩家：你会得知他的角色。",
        "team": "townsfolk",
        "firstNight": 0,
        "otherNight": 70,
        "firstNightReminder": "",
        "otherNightReminder": "如果守鸦人死于夜晚，唤醒守鸦人，让他选择一名玩家。对他展示这名玩家的角色标记。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "diyRole1",
        "name": "灯影大师",
        "ability": "每个夜晚，你要选择一名玩家，你会得知他是否使用自身能力选择非相同角色类型的玩家。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": "12500",
        "otherNight": "14900",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "remindersGlobal": [],
        "setup": 0,
        "image": "https://picui.ogmua.cn/s1/2026/04/02/69ce613f44efa.webp"
    },
    {
        "id": "wocaishiemo111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/lunatic.png",
        "edition": "custom",
        "name": "疯子",
        "ability": "你以为你是一个恶魔，但其实你不是。恶魔知道你是疯子以及你在每个夜晚选择了哪些玩家。",
        "team": "outsider",
        "firstNight": 5.3,
        "otherNight": 28,
        "firstNightReminder": "唤醒疯子并向他提供恶魔信息。如可能，则让疯子进行相应的恶魔行动。随后在恶魔信息环节对恶魔提供疯子的相关信息。",
        "otherNightReminder": "如果疯子以为的恶魔会在当晚行动，唤醒疯子，并让他以恶魔的方式行动。",
        "reminders": [
            "被选择"
        ],
        "remindersGlobal": [
            "是疯子"
        ],
        "setup": true
    },
    {
        "id": "zhadiaole111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mutant.png",
        "edition": "custom",
        "name": "畸形秀演员",
        "ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。",
        "team": "outsider",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "woheduolema111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/drunk.png",
        "edition": "custom",
        "name": "酒鬼",
        "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
        "team": "outsider",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "remindersGlobal": [
            "是酒鬼"
        ],
        "setup": true
    },
    {
        "id": "kangtuiyige111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/nichen.png",
        "edition": "custom",
        "name": "逆臣",
        "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：如果他先死于处决，你会在当晚转变为邪恶；如果你先死于处决，他会在当晚转变为邪恶。",
        "team": "outsider",
        "firstNight": 42,
        "otherNight": 25,
        "firstNightReminder": "唤醒逆臣，让他选择一名除自己以外的玩家，那名玩家现在与他不共戴天。",
        "otherNightReminder": "如果逆臣或他的目标玩家，这两人之一死于处决，唤醒另一名玩家并通知他阵营变化。",
        "reminders": [
            "不共戴天"
        ],
        "setup": false
    },
    {
        "id": "hongchunnvlangaaaaaaaa111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/scarlet_woman.png",
        "edition": "custom",
        "name": "红唇女郎",
        "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
        "team": "minion",
        "firstNight": 0,
        "otherNight": 26,
        "otherNightReminder": "如果红唇女郎的能力曾被触发，唤醒她并告知她变成了哪个恶魔角色。",
        "reminders": [
            "是恶魔"
        ]
    },
    {
        "id": "zhijiagedaziji111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/godfather.png",
        "edition": "custom",
        "name": "教父",
        "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
        "team": "minion",
        "firstNight": 21,
        "otherNight": 53,
        "firstNightReminder": "唤醒教父，对他展示外来者角色标记，告诉他有哪些外来者在场。",
        "otherNightReminder": "如果今天白天有外来者死亡，唤醒教父，让他攻击一名玩家。",
        "reminders": [
            "死于今日",
            "死亡"
        ],
        "setup": true
    },
    {
        "id": "baonijuhua111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/assassin.png",
        "edition": "custom",
        "name": "刺客",
        "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
        "team": "minion",
        "firstNight": 0,
        "otherNight": 52,
        "firstNightReminder": "",
        "otherNightReminder": "如果刺客未曾使用能力，唤醒刺客，他可以摇头不使用能力，或选择攻击一名玩家。",
        "reminders": [
            "死亡",
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "zheyeshigejiugui111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/marionette.png",
        "edition": "custom",
        "name": "提线木偶",
        "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
        "team": "minion",
        "firstNight": 10,
        "otherNight": 0,
        "firstNightReminder": "如果提线木偶在场，对恶魔展示提线木偶角色标记并指向提线木偶玩家。",
        "remindersGlobal": [
            "是提线木偶"
        ],
        "setup": true
    },
    {
        "id": "nuomianwuz2he111",
        "name": "傩面舞者",
        "ability": "每个夜晚，你要选择一名存活玩家：他会被当作邪恶的本局恶魔直到下个黄昏。若你以此法选择恶魔，你和他交换角色，但每局游戏仅能成功交换一次。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": "13",
        "otherNight": "7",
        "firstNightReminder": "每个夜晚，你要选择一名存活玩家：他会被当作邪恶的本局恶魔直到下个黄昏。若你以此法选择恶魔，你和他交换角色，但每局游戏仅能成功交换一次。",
        "otherNightReminder": "每个夜晚，你要选择一名存活玩家：他会被当作邪恶的本局恶魔直到下个黄昏。若你以此法选择恶魔，你和他交换角色，但每局游戏仅能成功交换一次。",
        "reminders": [
            "当作恶魔",
            "限一次"
        ],
        "remindersGlobal": [],
        "setup": 0,
        "image": "https://picui.ogmua.cn/s1/2026/04/02/69ce61ad95072.webp"
    },
    {
        "id": "meiyoudashi11111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/no_dashii.png",
        "edition": "custom",
        "name": "诺-达鲺",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
        "team": "demon",
        "firstNight": 0,
        "otherNight": 37,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒诺-达鲺，让他攻击一名玩家。",
        "reminders": [
            "死亡",
            "中毒",
            "中毒"
        ],
        "setup": false
    },
    {
        "id": "hundundundundun111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/hundun.png",
        "edition": "custom",
        "name": "混沌",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式杀死了一名与你邻近的镇民玩家，除旅行者外的所有善良玩家会中毒直到下个黄昏。",
        "team": "demon",
        "firstNight": 0,
        "otherNight": 47,
        "firstNightReminder": "0",
        "otherNightReminder": "唤醒混沌，让他攻击一名玩家。如果他杀死了自己邻近的镇民，所有善良玩家中毒。",
        "reminders": [
            "死亡",
            "善良中毒"
        ],
        "setup": false
    },
    {
        "id": "qiansixixixii1",
        "name": "牵丝戏",
        "ability": "你以为你是一个镇民角色，但其实你不是。你不会得知恶魔信息。每个夜晚*，可能会有一名玩家死亡。当提线木偶死亡时，你会在当晚得知你其实是牵丝戏并得知爪牙玩家是谁。之后的每个夜晚，你要选择一名玩家：他死亡。[+提线木偶]",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": "5.4",
        "otherNight": "48",
        "firstNightReminder": "你不会得知恶魔信息。",
        "otherNightReminder": "每个夜晚*，可能会有一名玩家死亡。当提线木偶死亡时，你会在当晚得知你其实是牵丝戏并得知爪牙玩家是谁。之后的每个夜晚，你要选择一名玩家：他死亡。",
        "reminders": [
            "死亡",
            "互认"
        ],
        "remindersGlobal": [
            "是牵丝戏"
        ],
        "setup": 0,
        "image": "https://picui.ogmua.cn/s1/2026/04/02/69ce61e68fb92.webp"
    },
    {
        "ability": "使用灯神的相克规则，所有玩家都会知道其内容。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/djinn.png",
        "edition": "custom",
        "flavor": "",
        "id": "20003_107",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "灯神",
        "otherNight": 0,
        "setup": false,
        "reminders": [],
        "remindersGlobal": [],
        "team": "fabled",
        "firstNight": 0
    },
    {
        "id": "30_meta",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/3/3d/Marionette.png/300px-Marionette.png",
        "name": "提线木偶&罂粟种植者",
        "team": "a jinxed",
        "setup": false,
        "ability": "当罂粟种植者死亡后，恶魔会知道谁是提线木偶，但提线木偶什么都不会知道。"
    },
    {
        "id": "31112_meta",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Bootlegger.png/200px-Bootlegger.png",
        "name": "折子戏&悟道者",
        "team": "a jinxed",
        "setup": false,
        "ability": "当悟道者被猜对且得知自己是悟道者后，仍然保留悟道者的被邪恶玩家的能力选择或影响而变成不在场镇民角色的能力。"
    },
    {
        "id": "312112_meta",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Bootlegger.png/200px-Bootlegger.png",
        "name": "折子戏&炼金术士",
        "team": "a jinxed",
        "setup": false,
        "ability": "当你拥有提线木偶能力时，你会以为自己是一个非提线木偶的爪牙，但其实你不是。"
    },
    {
        "id": "313112_meta",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Bootlegger.png/200px-Bootlegger.png",
        "name": "红唇女郎&牵丝戏",
        "team": "a jinxed",
        "setup": false,
        "ability": "若若牵丝戏死亡时还未得知自己是牵丝戏，红唇女郎会得知自己变成了牵丝戏。"
    },
    {
        "id": "311142_meta",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Bootlegger.png/200px-Bootlegger.png",
        "name": "傩面舞者&牵丝戏",
        "team": "a jinxed",
        "setup": false,
        "ability": "若傩面舞者交换到还未得知自己角色的牵丝戏，傩面舞者会得知自己是牵丝戏。"
    },
    {
        "id": "srnh6x05",
        "name": "折子戏",
        "ability": "如果炼金术士获得了提线木偶的能力，他会以为自己是其他爪牙。每名玩家限一次，玩家可以私下向说书人猜测其他玩家是认知覆盖角色，首个被猜对的人当晚会得知自己真实角色并失去认知角色的能力，即使他已死亡。（认知覆盖角色：炼金术士（获得提线木偶能力）、悟道者、酒鬼、疯子、提线木偶、牵丝戏）",
        "team": "fabled",
        "sch_team": "传奇角色",
        "firstNight": "",
        "otherNight": "",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "已猜测"
        ],
        "remindersGlobal": [],
        "setup": 0,
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Bootlegger.png/200px-Bootlegger.png"
    }
]