[
  {
    "id": "_meta",
    "name": "杌影生殇 V1.0",
    "author": "清清Jungle",
    "logo": "https://www.bloodstar.xyz/p/Jungle/TaoWu_Protect/_meta.png",
    "almanac": "https://www.bloodstar.xyz/p/Jungle/TaoWu_Protect/almanac.html"
  },
  {
    "otherNightReminder": "让水手选择一名存活玩家。标记那名玩家或水手醉酒。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择一名存活的玩家：你或他之一会醉酒直到下个黄昏。你不会死亡。",
    "firstNight": 21.6,
    "otherNight": 7.8,
    "reminders": [
      "醉酒"
    ],
    "setup": false,
    "firstNightReminder": "让水手选择一名存活玩家。标记那名玩家或水手醉酒。",
    "team": "townsfolk",
    "name": "水手",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/sailor.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/sailor_r.png"
    ],
    "id": "sailor"
  },
  {
    "otherNightReminder": "让旅店老板选择两名玩家。标记这两名玩家不会死亡，并标记其中一人醉酒。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择两名玩家：他们当晚不会死亡，但其中一人会醉酒到下个黄昏。",
    "firstNight": 0,
    "otherNight": 13.3,
    "reminders": [
      "不会死亡",
      "醉酒"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "旅店老板",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/innkeeper.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/innkeeper_r.png"
    ],
    "id": "innkeeper"
  },
  {
    "otherNightReminder": "移除上个夜晚放置的“保护”标记。唤醒锦衣卫，让其选择一名玩家。在该玩家角色标记旁放置“保护”提示标记。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：如果他在下个黄昏前死亡，你代替他死亡。",
    "firstNight": 0,
    "otherNight": 16,
    "reminders": [
      "保护"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "锦衣卫",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_5878087694761_691045fa.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/jinyiwei_r.png"
    ],
    "id": "jinyiwei"
  },
  {
    "edition": "custom",
    "ability": "如果与你邻近的两名存活的玩家是善良的，他们不会死亡。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "不会死亡"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "茶艺师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/tea_lady.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/tea_lady_r.png"
    ],
    "id": "tea_lady"
  },
  {
    "edition": "custom",
    "ability": "被处决的善良玩家可能不会死亡。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "townsfolk",
    "name": "和平主义者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/pacifist.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/pacifist_r.png"
    ],
    "id": "pacifist"
  },
  {
    "edition": "custom",
    "ability": "当你首次将要死亡时，你不会死亡。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "弄臣",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fool.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/fool_r.png"
    ],
    "id": "fool"
  },
  {
    "edition": "custom",
    "ability": "你拥有一个爪牙角色的能力。当你使用能力时，说书人可能会要求你更换选择。",
    "firstNight": 10.9,
    "otherNight": 0,
    "remindersGlobal": [
      "是炼金术士"
    ],
    "setup": false,
    "firstNightReminder": "展示给炼金术士一个不在场的爪牙标记",
    "team": "townsfolk",
    "special": [
      {
        "name": "replace-character",
        "type": "reveal"
      },
      {
        "name": "card",
        "type": "signal",
        "value": "说书人要求你重新更换目标！"
      }
    ],
    "name": "炼金术士",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/alchemist.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_alchemist_r.png"
    ],
    "id": "alchemist"
  },
  {
    "edition": "custom",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "firstNight": 0,
    "otherNight": 0,
    "remindersGlobal": [
      "是酒鬼"
    ],
    "setup": true,
    "team": "outsider",
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      },
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "name": "酒鬼",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/drunk_r.png"
    ],
    "id": "drunk"
  },
  {
    "otherNightReminder": "做任何需要做的事情来模拟一位恶魔的行动。让疯子重新入睡。唤醒恶魔。对恶魔展示疯子角色标记，并指向疯子玩家，随后是疯子的攻击目标。",
    "edition": "custom",
    "ability": "你以为你是一个恶魔，但其实你不是。恶魔知道你是疯子以及你在每个夜晚选择了哪些玩家。",
    "firstNight": 16.9,
    "otherNight": 23.5,
    "remindersGlobal": [
      "是疯子"
    ],
    "reminders": [
      "被选择"
    ],
    "setup": false,
    "firstNightReminder": "如果有七名或更多玩家，唤醒疯子：展示“他们是你的爪牙”信息标记。指向任意对应数量的玩家。展示“这些角色不在场”信息标记。展示三个善良角色。让疯子重新入睡。唤醒恶魔。展示“你是”信息标记和恶魔角色标记。展示“这名玩家是”信息标记和疯子角色标记，然后指向疯子玩家。",
    "team": "outsider",
    "name": "疯子",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/lunatic.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/lunatic_r.png"
    ],
    "id": "lunatic"
  },
  {
    "otherNightReminder": "如果月之子在白天触发了死亡能力并选择了一名善良玩家，该玩家死亡。标记那名玩家死亡。",
    "edition": "custom",
    "ability": "当你得知你死亡时，你要公开选择一名存活的玩家。如果他是善良的，在当晚他会死亡。",
    "firstNight": 0,
    "otherNight": 58.3,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "outsider",
    "name": "月之子",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/moonchild.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/moonchild_r.png"
    ],
    "id": "moonchild"
  },
  {
    "otherNightReminder": "让魔鬼代言人选择一名存活玩家，不能是上一夜他选择过的玩家。标记那名玩家处决不死。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择一名存活的玩家（与上个夜晚不同）：如果明天白天他被处决，他不会死亡。",
    "firstNight": 31.4,
    "otherNight": 16.9,
    "reminders": [
      "处决不死"
    ],
    "setup": false,
    "firstNightReminder": "让魔鬼代言人选择一名存活玩家。标记那名玩家处决不死。",
    "team": "minion",
    "name": "魔鬼代言人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/devils_advocate.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/devils_advocate_b.png"
    ],
    "id": "devils_advocate"
  },
  {
    "edition": "custom",
    "ability": "每个白天，在提名开始前，你可以公开选择一名玩家：他死亡。如果你被处决，提名你的玩家需要和你猜拳，只有你输了你才会死亡。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "minion",
    "name": "精神病患者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/psychopath.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_psychopath_b.png"
    ],
    "id": "psychopath"
  },
  {
    "edition": "custom",
    "ability": "与你邻近的两名镇民玩家会在其首次死亡时被当作仍然存活。[-1外来者]",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "以为存活"
    ],
    "setup": true,
    "team": "minion",
    "name": "赶尸人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4215797694761_97f10b13.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/ganshiren_b.png"
    ],
    "id": "ganshiren"
  },
  {
    "otherNightReminder": "（清清自编）让梼杌选择一名玩家。标记那名玩家死亡。如果梼杌选择了自己，在一名存活且具有能力的爪牙身边放置“失去能力”标记。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。当你将要死亡时，改为一名存活且具有能力的爪牙失去能力。你不会得知恶魔信息。",
    "firstNight": 17.9,
    "otherNight": 43.6,
    "remindersGlobal": [
      "饕餮降临",
      "发动能力"
    ],
    "reminders": [
      "死亡",
      "失去能力"
    ],
    "setup": false,
    "firstNightReminder": "（清清自编）不要唤醒拿到梼杌的玩家，他不会得知自己的爪牙是谁，也不会得知三个不在场的角色。",
    "team": "demon",
    "name": "梼杌",
    "image": "https://www.bloodstar.xyz/p/Jungle/TaoWu_Protect/13_taowu_protect.png",
    "id": "taowu"
  },
  {
    "otherNightReminder": "当你首次在夜晚即将死亡时，你不会死亡，直到下个黄昏。在下个提名阶段开始时，说书人会发起一次由你提名导致你即将死亡的玩家的提名，然后你死亡。",
    "edition": "custom",
    "ability": "在初始设置时，可能会额外增加或减少一个外来者。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "不会死亡",
      "是他！"
    ],
    "setup": false,
    "team": "fabled",
    "name": "哨兵",
    "image": "https://www.bloodstar.xyz/p/Jungle/TaoWu_Protect/14_taowu_protect.png",
    "id": "mofangzheyouxi_14"
  }
]