[
  {
    "id": "_meta",
    "name": "吞云吐雾 Ver.3.0",
    "author": "【作者】Thomassaurus",
    "logo": "https://i.postimg.cc/1Xk7cpML/image.png",
    "almanac": "http://nbrscripts.cloud-ip.cc/script/bowuguan%3A03_bowuguan%2F%E5%BF%AB%E9%80%9F%E4%B8%8A%E6%89%8B%E4%B8%8E%E8%A7%92%E8%89%B2%E4%B8%BB%E9%A2%98%E7%AB%9E%E8%B5%9B%E5%89%A7%E6%9C%AC%2F%E8%A7%92%E8%89%B2%E7%AB%9E%E8%B5%9B%E4%BC%98%E8%83%9C%E5%89%A7%E6%9C%AC%2F%E5%90%9E%E4%BA%91%E5%90%90%E9%9B%BEVer.3.0-Thomassaurus.json"
  },
  {
    "otherNightReminder": "如果孙子被恶魔杀死，祖母也会一同死亡。标记祖母死亡。",
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
    "firstNight": 49.6,
    "otherNight": 59.8,
    "reminders": [
      "孙子",
      "死亡"
    ],
    "setup": false,
    "firstNightReminder": "指向她的孙子玩家，并展示该玩家的角色标记。",
    "team": "townsfolk",
    "name": "祖母",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/grandmother.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/grandmother_r.png"
    ],
    "id": "grandmother"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
    "firstNight": 53.8,
    "otherNight": 0,
    "reminders": [
      "被得知"
    ],
    "setup": false,
    "firstNightReminder": "以任意顺序指向三名玩家。这三名玩家中有且仅有一名是邪恶玩家。",
    "team": "townsfolk",
    "name": "贵族",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/noble.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_noble_r.png"
    ],
    "id": "noble"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知距离最近的邪恶玩家位于你的顺时针还是逆时针方向。如果两侧的邪恶玩家与你距离相等，你得知的信息由说书人决定。",
    "firstNight": 63.6,
    "otherNight": 0,
    "setup": false,
    "firstNightReminder": "在首个夜晚，唤醒修行者。用手指水平指向修行者的某一侧，告诉他与他距离最近的邪恶玩家位于这一侧。如果修行者两侧最近的邪恶玩家与他的距离相等，由你来决定告诉他什么样的信息，并用手指指向对应的一侧。让修行者重新入睡。",
    "team": "townsfolk",
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "顺时针"
      },
      {
        "name": "card",
        "type": "signal",
        "value": "逆时针"
      }
    ],
    "name": "修行者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202411/c_9825126871371_4fbea129.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_shugenja_r.png"
    ],
    "id": "shugenja"
  },
  {
    "otherNightReminder": "让村夫指向一名玩家，对他给出拇指向上或向下的手势。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择一名玩家：你会得知他的阵营。[+0~2村夫，复数村夫中有一人醉酒]",
    "firstNight": 58,
    "otherNight": 79.9,
    "reminders": [
      "醉酒"
    ],
    "setup": true,
    "firstNightReminder": "让村夫指向一名玩家，对他给出拇指向上或向下的手势。",
    "team": "townsfolk",
    "special": [
      {
        "name": "bag-duplicate",
        "type": "selection"
      }
    ],
    "name": "村夫",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202401/c_2996546816071_b144d82c.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_villageidiot_r.png"
    ],
    "id": "village_idiot"
  },
  {
    "otherNightReminder": "唤醒女祭司，指向一名玩家。让女祭司重新入睡。",
    "edition": "custom",
    "ability": "每个夜晚，你会得知一名说书人认为你最应该与其交流的玩家。",
    "firstNight": 62.9,
    "otherNight": 86.1,
    "setup": false,
    "firstNightReminder": "唤醒女祭司，指向一名玩家。让女祭司重新入睡。",
    "team": "townsfolk",
    "name": "女祭司",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_7239274181171_90052fc9.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_highpriestess_r.png"
    ],
    "id": "high_priestess"
  },
  {
    "otherNightReminder": "唤醒气球驾驶员，指向一名与放置“得知”角色标记玩家角色类型不同的玩家，在其角色标记旁放置“得知”提示标记。移除上一晚放置的“得知”角色标记。",
    "edition": "custom",
    "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
    "firstNight": 65,
    "otherNight": 56,
    "reminders": [
      "得知"
    ],
    "setup": true,
    "firstNightReminder": "唤醒气球驾驶员，指向一名玩家，在其角色标记旁放置“得知”提示标记。",
    "team": "townsfolk",
    "name": "气球驾驶员",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202410/c_7787277188271_9eba6446.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_balloonist_r.png"
    ],
    "id": "balloonist"
  },
  {
    "otherNightReminder": "让赌徒选择一名玩家和一个角色。如果赌徒猜错了，标记赌徒死亡。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家并猜测他的角色：如果你猜错了，你会死亡。",
    "firstNight": 0,
    "otherNight": 14.1,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "赌徒",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/gambler.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/gambler_r.png"
    ],
    "id": "gambler"
  },
  {
    "otherNightReminder": "让僧侣选择除自己外的一名玩家。标记那名玩家被保护。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
    "firstNight": 0,
    "otherNight": 15.4,
    "reminders": [
      "保护"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "僧侣",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/monk.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/monk_r.png"
    ],
    "id": "monk"
  },
  {
    "otherNightReminder": "如果白天的声明为真，会有一名玩家死亡，并由说书人来选择一名玩家，标记该玩家死亡。",
    "edition": "custom",
    "ability": "每个白天，你可以公开发表一个声明。如果该声明正确，在当晚会有一名玩家死亡。",
    "firstNight": 0,
    "otherNight": 55.2,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "造谣者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/gossip.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/gossip_r.png"
    ],
    "id": "gossip"
  },
  {
    "otherNightReminder": "哲学家可以选择一个角色。如果选择的角色不在场，将哲学家的角色标题替换成对应角色，并标记“是哲学家”，否则标记该角色对应的玩家醉酒。从现在开始，你需要以哲学家获得能力的那种角色的行动方式来唤醒哲学家。",
    "edition": "custom",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一个善良角色：你获得该角色的能力。如果这个角色在场，他醉酒。",
    "firstNight": 9.9,
    "otherNight": 5.9,
    "remindersGlobal": [
      "是哲学家"
    ],
    "reminders": [
      "醉酒"
    ],
    "setup": false,
    "firstNightReminder": "哲学家可以选择一个角色。如果选择的角色不在场，将哲学家的角色标题替换成对应角色，并标记“是哲学家”，否则标记该角色对应的玩家醉酒。从现在开始，你需要以哲学家获得能力的那种角色的行动方式来唤醒哲学家。",
    "team": "townsfolk",
    "special": [
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "name": "哲学家",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/philosopher.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/philosopher_r.png"
    ],
    "id": "philosopher"
  },
  {
    "edition": "custom",
    "ability": "每个白天，你可以公开进行一次谁是爪牙，谁是恶魔的猜测。如果你猜对，善良阵营获胜。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "townsfolk",
    "name": "戏法师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202406/c_0969358269171_d18a1072.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_alsaahir_r.png"
    ],
    "id": "alsaahir"
  },
  {
    "edition": "custom",
    "ability": "恶魔会以为你是爪牙。爪牙会以为你是恶魔。",
    "firstNight": 13.9,
    "otherNight": 0,
    "setup": false,
    "firstNightReminder": "如果魔术师在场，则需要对爪牙信息环节和恶魔信息环节的相关内容进行调整。",
    "team": "townsfolk",
    "special": [
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "name": "魔术师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/magician.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_magician_r.png"
    ],
    "id": "magician"
  },
  {
    "otherNightReminder": "如果恶魔杀死了报丧女妖，标记“具有能力”，立即宣布谁是报丧女妖。",
    "edition": "custom",
    "ability": "如果恶魔杀死了你，所有玩家都会得知此事。从现在开始，你每天可以发起两次提名，每次投票时可以投两票。",
    "firstNight": 0,
    "otherNight": 4180,
    "reminders": [
      "具有能力"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "报丧女妖",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_1527923824171_6eff7fda.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_banshee_r.png"
    ],
    "id": "banshee"
  },
  {
    "edition": "custom",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "firstNight": 0,
    "otherNight": 0,
    "remindersGlobal": [
      "是酒鬼"
    ],
    "setup": true,
    "team": "outsider",
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      },
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "name": "酒鬼",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/drunk_r.png"
    ],
    "id": "drunk"
  },
  {
    "otherNightReminder": "做任何需要做的事情来模拟一位恶魔的行动。让疯子重新入睡。唤醒恶魔。对恶魔展示疯子角色标记，并指向疯子玩家，随后是疯子的攻击目标。",
    "edition": "custom",
    "ability": "你以为你是一个恶魔，但其实你不是。恶魔知道你是疯子以及你在每个夜晚选择了哪些玩家。",
    "firstNight": 16.9,
    "otherNight": 23.5,
    "remindersGlobal": [
      "是疯子",
      "被选择"
    ],
    "setup": false,
    "firstNightReminder": "如果有七名或更多玩家，唤醒疯子：展示“他们是你的爪牙”信息标记。指向任意对应数量的玩家。展示“这些角色不在场”信息标记。展示三个善良角色。让疯子重新入睡。唤醒恶魔。展示“你是”信息标记和恶魔角色标记。展示“这名玩家是”信息标记和疯子角色标记，然后指向疯子玩家。",
    "team": "outsider",
    "name": "疯子",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/lunatic.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/lunatic_r.png"
    ],
    "id": "lunatic"
  },
  {
    "edition": "custom",
    "ability": "所有爪牙都知道落难少女在场。每局游戏限一次，任意爪牙可以公开猜测你是落难少女，如果猜对，你的阵营落败。",
    "firstNight": 15,
    "otherNight": 0,
    "reminders": [
      "已被猜测"
    ],
    "setup": false,
    "firstNightReminder": "唤醒所有爪牙，并告知他们场中有落难少女。",
    "team": "outsider",
    "name": "落难少女",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/damsel.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_damsel_r.png"
    ],
    "id": "damsel"
  },
  {
    "edition": "custom",
    "ability": "如果你死于处决，你的阵营落败。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "outsider",
    "name": "圣徒",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/saint.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/saint_r.png"
    ],
    "id": "saint"
  },
  {
    "otherNightReminder": "如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
    "firstNight": 30.7,
    "otherNight": 49.8,
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "setup": true,
    "firstNightReminder": "对他展示所有在场的外来者标记。",
    "team": "minion",
    "name": "教父",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/godfather.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/godfather_b.png"
    ],
    "id": "godfather"
  },
  {
    "otherNightReminder": "让召唤师选择一名玩家，并选择角色列表上一个恶魔角色。让召唤师重新入睡。唤醒被选择的玩家，展示“你是”信息标记和恶魔角色标记，并用拇指向下代表他的阵营变为邪恶。",
    "edition": "custom",
    "ability": "在首个夜晚，你会得知三个伪装。在第三个夜晚，你要选择一名玩家：他变成由你选择的邪恶恶魔。[无恶魔在场]\n\n",
    "firstNight": 16,
    "otherNight": 22,
    "reminders": [
      "第一晚",
      "第二晚",
      "第三晚"
    ],
    "setup": true,
    "firstNightReminder": "向召唤师展示三个不在场的善良角色",
    "team": "minion",
    "name": "召唤师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_2685000701171_6b776d07.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_summoner_b.png"
    ],
    "id": "summoner"
  },
  {
    "otherNightReminder": "唤醒第一个说出灵言师词语的玩家并告知他已经变成邪恶阵营。",
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知一个关键词。首个说出该关键词的善良玩家会在当晚转变为邪恶阵营。",
    "firstNight": 36.3,
    "otherNight": 18.9,
    "reminders": [
      "邪恶",
      "失去能力"
    ],
    "setup": false,
    "firstNightReminder": "告诉灵言师他的秘密词语。",
    "team": "minion",
    "name": "灵言师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/mezepheles.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_mezepheles_b.png"
    ],
    "id": "mezepheles"
  },
  {
    "otherNightReminder": "刺客可以选择一名玩家。如果他这么做了，标记那名玩家死亡，且刺客失去能力，之后的夜晚无需再唤醒刺客。",
    "edition": "custom",
    "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
    "firstNight": 0,
    "otherNight": 49,
    "reminders": [
      "死亡",
      "失去能力"
    ],
    "setup": false,
    "team": "minion",
    "name": "刺客",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/assassin.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/assassin_b.png"
    ],
    "id": "assassin"
  },
  {
    "edition": "custom",
    "ability": "如果你在被提名后公开声明自己是哥布林且在那个白天被处决，你的阵营获胜。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "已公开声明"
    ],
    "setup": false,
    "team": "minion",
    "name": "哥布林",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/goblin.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_goblin_b.png"
    ],
    "id": "goblin"
  },
  {
    "otherNightReminder": "让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
    "firstNight": 0,
    "otherNight": 28.2,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "demon",
    "name": "小恶魔",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/imp.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/imp_b.png"
    ],
    "id": "imp"
  }
]