[
  {
    "id": "_meta",
    "name": "“净化”",
    "author": "斯派德米",
    "logo": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/b/b6/9lfh9gu4i6tx5q8wtz1m0ovis3m3hvl.png",
    "almanac": "有问题联系SE谢谢喵~"
  },
  {
    "id": "_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/3/36/4yqdhq0kap6l5a4q8og8kxmg8y2cjcg.png",
    "firstNightReminder": "唤醒洗衣妇，对她指向两名玩家，并展示一个镇民角色标记。这两名玩家其中之一是这个镇民。",
    "reminders": [
      "镇民",
      "错误"
    ],
    "name": "洗衣妇",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知两名玩家和一个镇民角色：这两名玩家之一是该角色。",
    "firstNight": 19000
  },
  {
    "id": "1_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/1/18/s6zgwg9oxao74onxk6f21fz8ain7b87.png",
    "firstNightReminder": "唤醒图书管理员，对他指向两名玩家，并展示一个外来者角色标记。这两名玩家其中之一是这个外来者。",
    "reminders": [
      "外来者",
      "错误"
    ],
    "name": "图书管理员",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知两名玩家和一个外来者角色：这两名玩家之一是该角色（或者你会得知没有外来者在场）。",
    "firstNight": 20000
  },
  {
    "id": "2_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/0/05/a5613uupc0bffr0sg9egfotdaofup1e.png",
    "firstNightReminder": "唤醒调查员，对他指向两名玩家，并展示一个爪牙角色标记。这两名玩家其中之一是这个爪牙。",
    "reminders": [
      "爪牙",
      "错误"
    ],
    "name": "调查员",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知两名玩家和一个爪牙角色：这两名玩家之一是该角色（或者你会得知没有爪牙在场）。",
    "firstNight": 21000
  },
  {
    "id": "3_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/9/91/04je4dg5ituw4nymx4f0x0b80p6gntg.png",
    "firstNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
    "otherNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
    "reminders": [
      "干扰项"
    ],
    "name": "占卜师",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "firstNight": 22000,
    "otherNight": 12
  },
  {
    "id": "4_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/6/6b/oxwrfoe7ilg4aljmz431kq1ig7exwm1.png",
    "otherNightReminder": "如果今天白天有玩家死于处决，唤醒送葬者，对他展示那名玩家的角色标记。",
    "reminders": [
      "死于今日"
    ],
    "name": "送葬者",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
    "otherNight": 13
  },
  {
    "id": "5_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/0/0a/55q4nfyb9gftn9jiujtt49ti2qa33h6.png",
    "otherNightReminder": "唤醒赌徒，让他进行猜测。如果猜测错误，他死亡。",
    "reminders": [
      "死亡"
    ],
    "name": "赌徒",
    "team": "townsfolk",
    "ability": "每个夜晚*，你要选择一名玩家并猜测该玩家的角色：如果你猜错了，你会死亡。",
    "otherNight": 5
  },
  {
    "id": "6_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/f/fe/o9gzozrpeyh7exogeuro90qh0904qu1.png",
    "firstNightReminder": "唤醒舞蛇人，让他选择一名存活玩家。如果选中恶魔则执行角色和阵营的交换，并在舞蛇人入睡后通知旧恶魔角色变化。",
    "otherNightReminder": "唤醒舞蛇人，让他选择一名存活玩家。如果选中恶魔则执行角色和阵营的交换，并在舞蛇人入睡后通知旧恶魔角色变化。",
    "reminders": [
      "中毒"
    ],
    "name": "舞蛇人",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择一名存活的玩家：如果你选中了恶魔，你和他交换角色和阵营，然后他中毒。",
    "firstNight": 16000,
    "otherNight": 6
  },
  {
    "id": "7_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/ed/8gb1ezkhqkc865jead15pevypmc72g9.png",
    "otherNightReminder": "唤醒城镇公告员，以点头或摇头告知他今天白天是否有爪牙发起提名。",
    "reminders": [
      "爪牙未提名",
      "爪牙已提名"
    ],
    "name": "城镇公告员",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
    "otherNight": 14
  },
  {
    "id": "8_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/ed/5u0zlyh58gvbif2oan8qv9yhsta5lnh.png",
    "firstNightReminder": "唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
    "otherNightReminder": "如果哲学家未曾使用能力，唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
    "reminders": [
      "醉酒"
    ],
    "remindersGlobal": [
      "是哲学家"
    ],
    "name": "哲学家",
    "team": "townsfolk",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一个善良角色：你获得该角色的能力。如果这个角色在场，他醉酒。",
    "firstNight": 11,
    "otherNight": 2
  },
  {
    "id": "9_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/9/90/ijn6f8qa0qv7sb3g6cd28u5h38mlm3l.png",
    "otherNightReminder": "如果贤者被恶魔杀死，唤醒贤者，对他指向两名玩家。其中之一是杀死贤者的恶魔。",
    "name": "贤者",
    "team": "townsfolk",
    "ability": "如果恶魔杀死了你，在当晚你会被唤醒并得知两名玩家，其中一名是杀死你的那个恶魔。",
    "otherNight": 11
  },
  {
    "id": "10_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/a/a5/q0n6shhup6csob706816ux2tvvedvyf.png",
    "firstNightReminder": "如果魔术师在场，则需要对爪牙信息环节和恶魔信息环节的相关内容进行调整。",
    "name": "魔术师",
    "team": "townsfolk",
    "ability": "恶魔会以为你是爪牙。爪牙会以为你是恶魔。",
    "firstNight": 12
  },
  {
    "id": "11_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/7/72/gyk4euf2w6acfyevvmeke03zvv8r1ln.png",
    "firstNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
    "otherNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
    "reminders": [
      "醉酒"
    ],
    "setup": true,
    "name": "村夫",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择一名玩家：你会得知他的阵营。[+0~2村夫，复数村夫中有一人醉酒]",
    "firstNight": 23000,
    "otherNight": 15
  },
  {
    "id": "12_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/3/3a/6veln4oley01anbbgxc2d6l59botkn1.png",
    "remindersGlobal": [
      "是悟道者"
    ],
    "setup": true,
    "name": "悟道者",
    "team": "townsfolk",
    "ability": "你以为你是一个外来者，但你实际上不是。如果有邪恶玩家的能力选择或影响了你，在该效果生效前你会变成一个不在场的镇民角色。"
  },
  {
    "id": "13_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/f/f2/1cqow962ds6jp9x5rz84qwgpstkyurs.png",
    "remindersGlobal": [
      "是酒鬼"
    ],
    "setup": true,
    "name": "酒鬼",
    "team": "outsider",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。"
  },
  {
    "id": "14_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/5/5e/dw5z7fnz58ia54bw160d1numjsjay8f.png",
    "name": "陌客",
    "team": "outsider",
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。"
  },
  {
    "id": "15_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/b/b2/dlocdcihmucmb9pxl3evrumx37q38ly.png",
    "otherNightReminder": "在夜晚的任意时机，你都可以决定杀死修补匠。这里只是一个提示以免遗忘修补匠。",
    "reminders": [
      "死亡"
    ],
    "name": "修补匠",
    "team": "outsider",
    "ability": "你随时可能死亡。",
    "otherNight": 10
  },
  {
    "id": "16_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/0/02/o4e97rz6r25ufvvzh8x27pqd81qq4q7.png",
    "firstNightReminder": "唤醒疯子并向他提供恶魔信息。如可能，则让疯子进行相应的恶魔行动。随后在恶魔信息环节对恶魔提供疯子的相关信息。",
    "otherNightReminder": "如果疯子以为的恶魔会在当晚行动，唤醒疯子，并让他以恶魔的方式行动。",
    "reminders": [
      "被选择"
    ],
    "remindersGlobal": [
      "是疯子"
    ],
    "setup": true,
    "name": "疯子",
    "team": "outsider",
    "ability": "你以为你是一个恶魔，但其实你不是。恶魔知道你是疯子以及你在每个夜晚选择了哪些玩家。",
    "firstNight": 2300,
    "otherNight": 7
  },
  {
    "id": "17_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/c/c8/5x5dl09pjvag87d6gspfnq79hdiz72h.png",
    "otherNightReminder": "如果帽匠死于白天，（建议分别）唤醒恶魔和爪牙并让他们选择是否改变角色。如果帽匠死于夜晚，则在当前玩家行动结束后立即开始茶会。",
    "reminders": [
      "今晚茶会"
    ],
    "name": "帽匠",
    "team": "outsider",
    "ability": "如果你死亡，当晚爪牙和恶魔玩家可以选择变成新的爪牙和恶魔角色。",
    "otherNight": 3
  },
  {
    "id": "18_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/3/31/rkm8eze1twocl47kxggrnladba8v02i.png",
    "remindersGlobal": [
      "是隐士"
    ],
    "setup": true,
    "name": "隐士",
    "team": "outsider",
    "ability": "你拥有所有外来者能力。[-0~1外来者]"
  },
  {
    "id": "19_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/6/6c/2fr1wckccn3g9uajbnvbuc1vrv4tnt0.png",
    "remindersGlobal": [
      "是史莱姆",
      "醉酒"
    ],
    "setup": true,
    "name": "史莱姆",
    "team": "outsider",
    "ability": "你以为你是史莱姆以外的一个外来者，其实你不是。 当你死亡时，与你邻近的两名善良镇民之一醉酒。"
  },
  {
    "id": "20_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/a/a8/cp4tivyy734ut9fus8od0zub508qx8y.png",
    "firstNightReminder": "唤醒教父，对他展示外来者角色标记，告诉他有哪些外来者在场。",
    "otherNightReminder": "如果今天白天有外来者死亡，唤醒教父，让他攻击一名玩家。",
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "setup": true,
    "name": "教父",
    "team": "minion",
    "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
    "firstNight": 17000,
    "otherNight": 9
  },
  {
    "id": "21_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/ed/8qaa5aewt5cibvvxqyzr8ny7ohqyktz.png",
    "firstNightReminder": "分别独自唤醒镜像双子和对立双子，告知他们由于镜像双子能力而得知的信息。",
    "reminders": [
      "对立双子"
    ],
    "name": "镜像双子",
    "team": "minion",
    "ability": "你与一名对立阵营的玩家互相知道对方是什么角色。如果其中善良玩家被处决，邪恶阵营获胜。如果你们都存活，善良阵营无法获胜。",
    "firstNight": 18000
  },
  {
    "id": "22_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/e5/el29kr1dznrpaa089tayj3chd444s6k.png",
    "firstNightReminder": "如果提线木偶在场，对恶魔展示提线木偶角色标记并指向提线木偶玩家。",
    "remindersGlobal": [
      "是提线木偶"
    ],
    "setup": true,
    "name": "提线木偶",
    "team": "minion",
    "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
    "firstNight": 14000
  },
  {
    "id": "23_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/f/f9/01g1rijfutdxho6iq96cee539f6iiy9.png",
    "firstNightReminder": "唤醒蛊雕，让他选择左或者右，他得知该方向上的下一名存活善良玩家的角色，这个善良玩家中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "otherNightReminder": "唤醒蛊雕，让他选择左或者右，他得知该方向上的下一名存活善良玩家的角色，这个善良玩家中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "reminders": [
      "中毒"
    ],
    "name": "蛊雕",
    "team": "minion",
    "ability": "每个夜晚，你要选择左或右：你得知该方向上的下一名存活善良玩家的角色，他中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "firstNight": 15000,
    "otherNight": 4
  },
  {
    "id": "24_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/5/56/5jaw5tcw1cctwr699faa2irvpeh0tqi.png",
    "otherNightReminder": "唤醒方古，让他攻击一名玩家。如果该玩家是外来者并成功转化，则方古死亡，在他入睡后通知那名外来者角色变化。",
    "reminders": [
      "死亡",
      "限一次"
    ],
    "setup": true,
    "name": "方古",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被该能力杀死的外来者变成邪恶的方古且你代替他死亡，但每局游戏仅能成功转化一次。[+1外来者]",
    "otherNight": 8
  },
  {
    "id": "25_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/8a/hq2rcedz5264dytdxka9aebs10g8067.png",
    "name": "斯派德米",
    "team": "fabled",
    "ability": "当有玩家“疯狂”证明错误的角色运作或游戏规则时，说书人可能会公开解释正确的。"
  },
  {
    "id": "26_jinghua",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/2/23/9fmohn9ldebl3ntosy95ho1wt1vmrng.png",
    "name": "第四界的侵袭",
    "team": "fabled",
    "ability": "本剧本的可选规则存在一定变动。（请根据剧本图勾选）"
  },
  {
    "id": "27_jinghua",
    "name": "贤者&陌客",
    "team": "a jinxed",
    "ability": "陌客可能会被贤者当作杀死他的恶魔。"
  },
  {
    "id": "28_jinghua",
    "name": "悟道者&村夫",
    "team": "a jinxed",
    "ability": "如果村夫在场数量不足3人，悟道者可以变成新的村夫，如果因此使得村夫的在场数量超过1人，会有一名村夫醉酒。"
  },
  {
    "id": "29_jinghua",
    "name": "提线木偶&魔术师",
    "team": "a jinxed",
    "ability": "如果魔术师存活，恶魔不会得知谁是提线木偶。"
  },
  {
    "id": "30_jinghua",
    "name": "蛊雕&魔术师",
    "team": "a jinxed",
    "ability": "蛊雕飞行时会越过魔术师。"
  }
]