[
  {
    "id": "_meta",
    "name": "同室操戈",
    "author": "能天使",
    "logo": "https://s2.loli.net/2025/07/22/36fZPx4l9mbderS.png",
    "townsfolkName": "镇民",
    "outsidersName": "外来者",
    "minionsName": "爪牙",
    "demonsName": "恶魔",
    "townsfolk": "镇民",
    "outsider": "外来者",
    "minion": "爪牙",
    "demon": "恶魔",
    "a jinxedName": "相克",
    "a jinxed": "相克",
    "status": [
      {
        "name": "兄弟阋墙",
        "skill": "公爵夫人可能在第三个白天入场，且在第6个白天离场。召唤师与戏子不再为克星，如果召唤师创造了军团，戏子会优先变成军团。如果召唤师在戏子局将一名善良玩家变成小怪宝，则该玩家会直接携带小怪宝。"
      }
    ]
  },
  {
    "id": "woshininainai111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/grandmother.png",
    "edition": "custom",
    "name": "祖母",
    "ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
    "team": "townsfolk",
    "firstNight": 43,
    "otherNight": 66,
    "firstNightReminder": "唤醒祖母，对她指向一名善良玩家，并展示该玩家的角色标记。",
    "otherNightReminder": "如果恶魔杀死了孙子，祖母死亡。",
    "reminders": [
      "孙子",
      "死亡"
    ],
    "setup": false
  },
  {
    "id": "yinyangshiqidong111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yinyangshi.png",
    "edition": "custom",
    "name": "阴阳师",
    "ability": "在你的首个夜晚，你会得知两个善良角色和两个邪恶角色。其中有且只有两个角色在场。",
    "team": "townsfolk",
    "firstNight": 51,
    "otherNight": 0,
    "firstNightReminder": "唤醒阴阳师，对他展示两个善良角色和两个邪恶角色。",
    "reminders": [
      "在场",
      "不在场"
    ],
    "setup": false
  },
  {
    "id": "ainiii11111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/empath.png",
    "edition": "custom",
    "name": "共情者",
    "ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
    "team": "townsfolk",
    "firstNight": 39,
    "otherNight": 80,
    "firstNightReminder": "唤醒共情者，对他用手势比划数字来告知他与他邻近的存活玩家中有几人是邪恶玩家。",
    "otherNightReminder": "唤醒共情者，对他用手势比划数字来告知他与他邻近的存活玩家中有几人是邪恶玩家。",
    "reminders": [],
    "setup": false
  },
  {
    "id": "rangwokangkang111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/dreamer.png",
    "edition": "custom",
    "name": "筑梦师",
    "ability": "每个夜晚，你要选择除你及旅行者以外的一名玩家：你会得知一个善良角色和一个邪恶角色，该玩家是其中一个角色。",
    "team": "townsfolk",
    "firstNight": 45,
    "otherNight": 84,
    "firstNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
    "otherNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
    "reminders": [],
    "setup": false
  },
  {
    "id": "woshidingzhenbuhuishuxue111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mathematician.png",
    "edition": "custom",
    "name": "数学家",
    "ability": "每个夜晚，你会得知有多少名玩家的能力因为其他角色的能力而未正常生效。（从上个黎明到你被唤醒时）",
    "team": "townsfolk",
    "firstNight": 65,
    "otherNight": 101,
    "firstNightReminder": "唤醒数学家，用手势比划数字来告诉他今天有多少玩家的能力未正常生效。",
    "otherNightReminder": "唤醒数学家，用手势比划数字来告诉他今天有多少玩家的能力未正常生效。",
    "reminders": [
      "未正常生效"
    ],
    "setup": false
  },
  {
    "id": "lushichuanshuodelaoban111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/innkeeper.png",
    "edition": "custom",
    "name": "旅店老板",
    "ability": "每个夜晚*，你要选择两名玩家：他们当晚不会死亡，但其中一人会醉酒到下个黄昏。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 10,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒旅店老板，让他选择两名玩家。这两名玩家今晚不死，同时需要决定他俩其中谁因为旅店老板能力醉酒。",
    "reminders": [
      "不会死亡",
      "醉酒"
    ],
    "setup": false
  },
  {
    "id": "furryhaoye111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/lycanthrope.png",
    "edition": "custom",
    "name": "半兽人",
    "ability": "每个夜晚*，你要选择一名存活玩家：如果他是善良的，他死亡，并且当晚恶魔不会造成死亡。会有一名善良玩家始终被当作邪恶阵营。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 30,
    "otherNightReminder": "唤醒半兽人，让他选择一名玩家。如果该玩家是善良玩家，该玩家死亡，且当晚恶魔不会造成死亡。",
    "reminders": [
      "失足",
      "死亡"
    ],
    "setup": false
  },
  {
    "id": "zhengdanideyanjing111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/oracle.png",
    "edition": "custom",
    "name": "神谕者",
    "ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 87,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒神谕者，对他用手势比划数字来告知他当前死亡玩家中邪恶玩家的数量。",
    "reminders": [],
    "setup": false
  },
  {
    "id": "lingluowawa111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/seamstress.png",
    "edition": "custom",
    "name": "女裁缝",
    "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
    "team": "townsfolk",
    "firstNight": 46,
    "otherNight": 88,
    "firstNightReminder": "唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
    "otherNightReminder": "如果女裁缝未曾使用能力，唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
    "reminders": [
      "失去能力"
    ],
    "setup": false
  },
  {
    "id": "huojin111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/savant.png",
    "edition": "custom",
    "name": "博学者",
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "chaojibianbianbian111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/bianlianshi.png",
    "edition": "custom",
    "name": "变脸师",
    "ability": "每个白天，如果你“疯狂”地证明自己是一个善良角色（与之前不同），你可能会在当晚获得那个角色的能力，直到下个黄昏。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "remindersGlobal": [],
    "setup": false
  },
  {
    "id": "diaoshangyizhengtiandeyu111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fisherman.png",
    "edition": "custom",
    "name": "渔夫",
    "ability": "每局游戏限一次，在白天时，你可以让说书人给你一些能帮助你的阵营获胜的建议。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "失去能力"
    ],
    "setup": false
  },
  {
    "id": "chichichichichichichi111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/cannibal.png",
    "edition": "custom",
    "name": "食人族",
    "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "饱餐",
      "中毒"
    ],
    "setup": false
  },
  {
    "id": "yiqunshabi1232134124124142111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/xizi.png",
    "edition": "custom",
    "name": "戏子（改）",
    "ability": "其他善良玩家醉酒（旅行者除外），你们互相认识且无法转变阵营，对调胜负结果，即使你失去能力。",
    "team": "townsfolk",
    "firstNight": 12.01,
    "otherNight": 0,
    "firstNightReminder": "唤醒所有善良角色并让他们互认。",
    "otherNightReminder": "",
    "reminders": [
      "善良醉酒"
    ],
    "setup": false
  },
  {
    "id": "zhegeshimonk111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/recluse.png",
    "edition": "custom",
    "name": "陌客",
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
    "team": "outsider",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "wudidejiemidashi111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/puzzlemaster.png",
    "edition": "custom",
    "name": "解谜大师",
    "ability": "一名玩家醉酒，即使你已死亡。每局游戏限一次，你可以猜测谁是那个醉酒的玩家，如果猜对了，你会得知谁是恶魔，但如果猜错了，你会得知错误的“谁是恶魔”信息。",
    "team": "outsider",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "醉酒",
      "已猜测"
    ],
    "setup": false
  },
  {
    "id": "ningcaichen111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/shusheng.png",
    "edition": "custom",
    "name": "书生",
    "ability": "恶魔知道书生在场。每局游戏限一次，恶魔可以拜访说书人并猜测你是书生。如果恶魔猜测正确，即使你已死亡，当晚该恶魔可以选择一名玩家：他死亡。",
    "team": "outsider",
    "firstNight": 11,
    "otherNight": 51,
    "firstNightReminder": "如果书生在场，对恶魔展示书生角色标记。",
    "otherNightReminder": "如果恶魔猜中了书生，让恶魔选择一名玩家，该玩家死亡。",
    "reminders": [
      "已猜测",
      "死亡"
    ],
    "setup": false
  },
  {
    "id": "wuwusidehaocan111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/sweetheart.png",
    "edition": "custom",
    "name": "心上人",
    "ability": "当你死亡时，会有一名玩家开始醉酒。",
    "team": "outsider",
    "firstNight": 0,
    "otherNight": 68,
    "firstNightReminder": "",
    "otherNightReminder": "如果心上人死亡，一名玩家醉酒。",
    "reminders": [
      "醉酒"
    ],
    "setup": false
  },
  {
    "id": "zhijiagedaziji111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/godfather.png",
    "edition": "custom",
    "name": "教父",
    "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
    "team": "minion",
    "firstNight": 21,
    "otherNight": 53,
    "firstNightReminder": "唤醒教父，对他展示外来者角色标记，告诉他有哪些外来者在场。",
    "otherNightReminder": "如果今天白天有外来者死亡，唤醒教父，让他攻击一名玩家。",
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "setup": true
  },
  {
    "id": "zheshigeyizi111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mastermind.png",
    "edition": "custom",
    "name": "主谋",
    "ability": "如果恶魔因为死于处决而因此导致游戏结束时，再额外进行一个夜晚和一个白天。在那个白天如果有玩家被处决，他的阵营落败。",
    "team": "minion",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "huuuuuuuuuuuuu111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/humeiniang.png",
    "edition": "custom",
    "name": "狐媚娘",
    "ability": "在你的首个夜晚，你要选择一名玩家：他会知道狐媚娘在场。如果你死于处决，当晚他转变为邪恶阵营。",
    "team": "minion",
    "firstNight": 29,
    "otherNight": 24,
    "firstNightReminder": "唤醒狐媚娘，让她选择一名玩家。在狐媚娘入睡后通知那名玩家狐媚娘在场。",
    "otherNightReminder": "如果狐媚娘死于处决，唤醒她选择的玩家并通知他阵营变化。",
    "reminders": [
      "被魅惑"
    ]
  },
  {
    "id": "weishenmebushilianjinshushi111",
    "image": "https://clocktower-wiki.gstonegames.com/images/f/f1/Boffin.png",
    "edition": "custom",
    "name": "科学怪人",
    "ability": "恶魔拥有一个不在场的善良角色的能力，即使他醉酒或中毒。你和他都知道他获得了什么能力。",
    "team": "minion",
    "firstNight": 1.45,
    "otherNight": 0,
    "firstNightReminder": "（分别或同时）唤醒科学怪人和恶魔，通知他们恶魔因为科学怪人而获得的善良角色的能力。",
    "otherNightReminder": "",
    "reminders": [],
    "setup": true
  },
  {
    "id": "zhaohuandaxiangjiao111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/summoner.png",
    "edition": "custom",
    "name": "召唤师",
    "ability": "在首个夜晚，你会得知三个伪装。在第三个夜晚，你要选择一名玩家：他变成由你选择的邪恶恶魔。[无恶魔在场]",
    "team": "minion",
    "firstNight": 5.2,
    "otherNight": 27,
    "firstNightReminder": "唤醒召唤师，对他展示三个不在场的善良角色标记。",
    "otherNightReminder": "如果这是游戏中的第三个夜晚，唤醒召唤师，让他选择一名玩家和一个恶魔角色，那名玩家变成由他选择的邪恶恶魔。",
    "reminders": [
      "第一晚",
      "第二晚",
      "第三晚"
    ],
    "setup": true
  },
  {
    "id": "legion22",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/legion.png",
    "edition": "custom",
    "name": "军团",
    "ability": "每个夜晚*，可能有一名玩家死亡。如果一项提名只有邪恶玩家投票，投票无效。你也会被当作是爪牙。[多数玩家为军团]",
    "special": [
      {
        "name": "bag-duplicate",
        "type": "selection"
      }
    ],
    "team": "demon",
    "firstNight": 0,
    "otherNight": 39,
    "firstNightReminder": "",
    "otherNightReminder": "决定今晚谁会因为军团能力死亡。",
    "reminders": [
      "即将被处决",
      "死亡"
    ],
    "setup": true
  },
  {
    "id": "xiaoshabi111111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/lil_monsta.png",
    "edition": "custom",
    "name": "小怪宝",
    "ability": "每个夜晚，所有爪牙要秘密决定由哪名玩家来照看小怪宝并且“是恶魔”。每个夜晚*，可能会有一名玩家死亡。[+1爪牙]",
    "team": "demon",
    "firstNight": 16,
    "otherNight": 44,
    "firstNightReminder": "唤醒所有爪牙选择由谁照看小怪宝。",
    "otherNightReminder": "唤醒所有爪牙选择由谁照看小怪宝。随后，决定今晚谁会因为小怪宝能力死亡。",
    "reminders": [],
    "remindersGlobal": [
      "是恶魔",
      "死亡"
    ],
    "setup": true
  },
  {
    "id": "vlf6s6h7",
    "name": "兄弟阋墙",
    "team": "fabled",
    "ability": "公爵夫人可能在第三个白天入场，且在第6个白天离场。召唤师与戏子不再为克星，如果召唤师创造了军团，戏子会优先变成军团。如果召唤师在戏子局将一名善良玩家变成小怪宝，则该玩家会直接携带小怪宝。",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Bootlegger.png/200px-Bootlegger.png",
    "setup": false,
    "reminders": []
  },
  {
    "id": "sgjfseraedr",
    "image": "https://clocktower-wiki.gstonegames.com/images/1/12/Duchess.png",
    "edition": "custom",
    "name": "公爵夫人",
    "ability": "每个白天，三名玩家可以一起拜访你。当晚*，他们会得知他们之中有几个是邪恶的，但其中一人的信息是错的。",
    "team": "fabled",
    "firstNight": 0,
    "otherNight": 1,
    "otherNightReminder": "如果这个白天刚好三名玩家拜访你，分别唤醒他们，告诉他们之中有几个是邪恶的，但其中一人的信息是错误的。"
  },
  {
    "ability": "使用灯神的相克规则，所有玩家都会知道其内容。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/djinn.png",
    "edition": "custom",
    "flavor": "",
    "id": "20003_107",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "灯神",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "fabled",
    "firstNight": 0
  },
  {
    "id": "13339999999933_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/1/13/Xizi.png/300px-Xizi.png",
    "name": "戏子（改）&书生",
    "team": "a jinxed",
    "setup": false,
    "ability": "书生不会因为戏子（改）的能力醉酒。"
  },
  {
    "id": "132_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/1/13/Xizi.png/300px-Xizi.png",
    "name": "戏子（改）&科学怪人",
    "team": "a jinxed",
    "setup": false,
    "ability": "科学怪人无法使恶魔获得戏子（改）的能力。"
  },
  {
    "id": "125_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/1/13/Xizi.png/300px-Xizi.png",
    "name": "戏子（改）&军团",
    "team": "a jinxed",
    "setup": false,
    "ability": "在戏子（改）存在于剧本中时，军团可以在游戏中任意时候向说书人示意自己“想要死亡”。说书人会在夜晚一同唤醒所有军团，并询问他们是否要一同死亡。"
  },
  {
    "id": "127_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/1/13/Xizi.png/300px-Xizi.png",
    "name": "戏子（改）&小怪宝",
    "team": "a jinxed",
    "setup": false,
    "ability": "在戏子（改）存在于剧本中时，照看小怪宝的玩家可以在游戏中任意时候向说书人示意自己“想要死亡”。说书人会在当晚将小怪宝从游戏中移除。"
  },
  {
    "id": "70_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/2/25/Legion.png/300px-Legion.png",
    "name": "军团&召唤师",
    "team": "a jinxed",
    "setup": false,
    "ability": "如果召唤师创造了军团，包括所有邪恶玩家在内的绝大多数玩家都会变成邪恶的军团。"
  }
]