[
  {
    "id": "_meta",
    "name": "白日宣淫",
        "description": "白日宣淫",
    "author": "咕咕菇",
    "logo": "https://s2.loli.net/2025/06/12/Lvs8w6RO7yjSCFc.png",
    "townsfolkName": "镇民",
    "outsidersName": "外来者",
    "minionsName": "爪牙",
    "demonsName": "恶魔",
    "townsfolk": "镇民",
    "outsider": "外来者",
    "minion": "爪牙",
    "demon": "恶魔",
    "a jinxedName": "相克",
    "a jinxed": "相克",
        "state": [{
                "stateName": "第一届“火乐杯”剧本创作大赛",
                "stateDescription": "评委（星火乐）推荐剧本"
            }],
        "status": [{
                "name": "第一届“火乐杯”剧本创作大赛",
                "skill": "评委（星火乐）推荐剧本"
            }]
    },
  {
    "id": "woshininainai111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/grandmother.png",
    "edition": "custom",
    "name": "祖母",
    "ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
    "team": "townsfolk",
    "firstNight": 43,
    "otherNight": 66,
    "firstNightReminder": "唤醒祖母，对她指向一名善良玩家，并展示该玩家的角色标记。",
    "otherNightReminder": "如果恶魔杀死了孙子，祖母死亡。",
    "reminders": [
      "孙子",
      "死亡"
    ],
    "setup": false
  },
  {
    "id": "rangwokangkang111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/dreamer.png",
    "edition": "custom",
    "name": "筑梦师",
    "ability": "每个夜晚，你要选择除你及旅行者以外的一名玩家：你会得知一个善良角色和一个邪恶角色，该玩家是其中一个角色。",
    "team": "townsfolk",
    "firstNight": 45,
    "otherNight": 84,
    "firstNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
    "otherNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
    "reminders": [],
    "setup": false
  },
  {
    "id": "village_idiot22",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/village_idiot.png",
    "edition": "custom",
    "name": "村夫",
    "ability": "每个夜晚，你要选择一名玩家：你会得知他的阵营。[+0~2村夫，复数村夫中有一人醉酒]",
    "special": [
      {
        "name": "bag-duplicate",
        "type": "selection"
      }
    ],
    "team": "townsfolk",
    "firstNight": 54,
    "otherNight": 92,
    "firstNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
    "otherNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
    "reminders": [
      "醉酒"
    ],
    "setup": true
  },
  {
    "id": "wobuzhidaoxieshale111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/cult_leader.png",
    "edition": "custom",
    "name": "异教领袖",
    "ability": "每个夜晚，你会转变为与你邻近的一名存活的玩家的阵营。每个白天，你可以提议所有玩家加入你的教派，如果所有善良玩家同意加入，你的阵营获胜。",
    "team": "townsfolk",
    "firstNight": 57,
    "otherNight": 96,
    "firstNightReminder": "如果异教领袖的阵营发生了变化，将他唤醒并通知他最新阵营。",
    "otherNightReminder": "如果异教领袖的阵营发生了变化，将他唤醒并通知他最新阵营。",
    "reminders": [],
    "setup": false
  },
  {
    "id": "yeshimeishengmeyongdejuese111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/high_priestess.png",
    "edition": "custom",
    "name": "女祭司",
    "ability": "每个夜晚，你会得知一名说书人认为你最应该与其交流的玩家。",
    "team": "townsfolk",
    "firstNight": 60,
    "otherNight": 98,
    "firstNightReminder": "唤醒女祭司，对她指向一名玩家。",
    "otherNightReminder": "唤醒女祭司，对她指向一名玩家。",
    "reminders": [],
    "setup": false
  },
  {
    "id": "makesi111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/philosopher.png",
    "edition": "custom",
    "name": "哲学家",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一个善良角色：你获得该角色的能力。如果这个角色在场，他醉酒。",
    "team": "townsfolk",
    "firstNight": 3,
    "otherNight": 2,
    "firstNightReminder": "唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
    "otherNightReminder": "如果哲学家未曾使用能力，唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
    "remindersGlobal": [
      "是哲学家",
      "醉酒"
    ],
    "setup": false
  },
  {
    "id": "banimamabianmeile111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/engineer.png",
    "edition": "custom",
    "name": "工程师",
    "ability": "每局游戏限一次，在夜晚时，你可以选择让恶魔变成你选择的恶魔角色，或让所有爪牙变成你选择的爪牙角色。",
    "team": "townsfolk",
    "firstNight": 14,
    "otherNight": 6,
    "firstNightReminder": "唤醒工程师，他可以摇头不使用能力，或选择角色列表上的恶魔或爪牙角色，来执行同角色类型的这些玩家的角色变化。",
    "otherNightReminder": "如果工程师未曾使用能力，唤醒工程师，他可以摇头不使用能力，或选择角色列表上的恶魔或爪牙角色，来执行同角色类型的这些玩家的角色变化。",
    "reminders": [
      "失去能力"
    ],
    "setup": false
  },
  {
    "id": "huojin111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/savant.png",
    "edition": "custom",
    "name": "博学者",
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "xixifafashishishishishishishi",
    "image": "https://clocktower-wiki.gstonegames.com/images/d/d6/Alsaahir.png",
    "edition": "custom",
    "name": "戏法师",
    "ability": "每个白天，你可以公开进行一次谁是爪牙，谁是恶魔的猜测。如果你猜对，善良阵营获胜。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "biubiubiu111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/slayer.png",
    "edition": "custom",
    "name": "猎手",
    "ability": "每局游戏限一次，你可以在白天时公开选择一名玩家：如果他是恶魔，他死亡。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "失去能力"
    ],
    "setup": false
  },
  {
    "id": "xinde_xinjide111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/alchemist.png",
    "edition": "custom",
    "name": "炼金术士",
    "ability": "你拥有一个爪牙角色的能力。当你使用能力时，说书人可能会要求你更换选择。",
    "team": "townsfolk",
    "firstNight": 3.3,
    "otherNight": 0,
    "firstNightReminder": "唤醒炼金术士，对他展示他获得的能力所对应的爪牙角色标记。",
    "remindersGlobal": [
      "是炼金术士"
    ],
    "setup": true
  },
  {
    "id": "tiepigu111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/virgin.png",
    "edition": "custom",
    "name": "贞洁者",
    "ability": "当你首次被提名时，如果提名你的玩家是镇民，他立刻被处决。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "失去能力"
    ],
    "setup": false
  },
  {
    "id": "wofuhuolawoshijiangbu111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/banshee.png",
    "edition": "custom",
    "name": "报丧女妖",
    "ability": "如果恶魔杀死了你，所有玩家都会得知此事。从现在开始，你每天可以发起两次提名，每次投票时可以投两票。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 75,
    "firstNightReminder": "如果恶魔杀死了报丧女妖，宣布“报丧女妖觉醒了”，并使用“具有能力”标记报丧女妖。",
    "reminders": [
      "具有能力"
    ],
    "setup": false
  },
  {
    "id": "zabusini111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/golem.png",
    "edition": "custom",
    "name": "魔像",
    "ability": "每局游戏你只能发起提名一次。当你发起提名时，如果被你提名的玩家不是恶魔，他死亡。",
    "team": "outsider",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "无法提名"
    ],
    "setup": false
  },
  {
    "id": "biezaizhelifadian111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/barber.png",
    "edition": "custom",
    "name": "理发师",
    "ability": "如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
    "team": "outsider",
    "firstNight": 0,
    "otherNight": 67,
    "firstNightReminder": "",
    "otherNightReminder": "如果理发师死于白天，唤醒恶魔让他决定是否使用理发师的能力。如果理发师死于夜晚，（如果让除攻击理发师以外的恶魔进行选择则需要等当前恶魔入睡后）让一名恶魔决定是否使用理发师的能力。",
    "reminders": [
      "今晚理发"
    ],
    "setup": false
  },
  {
    "id": "bushiwo111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/damsel.png",
    "edition": "custom",
    "name": "落难少女",
    "ability": "所有爪牙都知道落难少女在场。每局游戏限一次，任意爪牙可以公开猜测你是落难少女，如果猜对，你的阵营落败。",
    "team": "outsider",
    "firstNight": 5.1,
    "otherNight": 0,
    "firstNightReminder": "如果落难少女在场，对爪牙展示落难少女角色标记。",
    "otherNightReminder": "0",
    "reminders": [
      "已被猜测"
    ],
    "setup": false
  },
  {
    "id": "wudidejiemidashi111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/puzzlemaster.png",
    "edition": "custom",
    "name": "解谜大师",
    "ability": "一名玩家醉酒，即使你已死亡。每局游戏限一次，你可以猜测谁是那个醉酒的玩家，如果猜对了，你会得知谁是恶魔，但如果猜错了，你会得知错误的“谁是恶魔”信息。",
    "team": "outsider",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "醉酒",
      "已猜测"
    ],
    "setup": false
  },
  {
    "id": "gebulinaaaaaaa111111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/goblin.png",
    "edition": "custom",
    "name": "哥布林",
    "ability": "如果你在被提名后公开声明自己是哥布林且在那个白天被处决，你的阵营获胜。",
    "team": "minion",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "已宣称"
    ],
    "setup": false
  },
  {
    "ability": "在你的首个夜晚，你要选择存活或死亡。“疯狂”地想要这样做的玩家可能会立即被处决。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_7937248760171_37b438da.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "jinweijun2_button",
    "firstNightReminder": "唤醒禁卫军，给他展示“求生”和“求死”标记，让其选择一枚，并让他重新入睡。",
    "otherNightReminder": "",
    "name": "禁卫军",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "求生",
      "求死"
    ],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 56
  },
  {
    "id": "weishenmebushilianjinshushi111",
    "image": "https://clocktower-wiki.gstonegames.com/images/f/f1/Boffin.png",
    "edition": "custom",
    "name": "科学怪人",
    "ability": "恶魔拥有一个不在场的善良角色的能力，即使他醉酒或中毒。你和他都知道他获得了什么能力。",
    "team": "minion",
    "firstNight": 1.45,
    "otherNight": 0,
    "firstNightReminder": "（分别或同时）唤醒科学怪人和恶魔，通知他们恶魔因为科学怪人而获得的善良角色的能力。",
    "otherNightReminder": "",
    "reminders": [],
    "setup": true
  },
  {
    "id": "dafutoufeiguolaila111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/psychopath.png",
    "edition": "custom",
    "name": "精神病患者",
    "ability": "每个白天，在提名开始前，你可以公开选择一名玩家：他死亡。如果你被处决，提名你的玩家需要和你猜拳，只有你输了你才会死亡。",
    "team": "minion",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "waibibaboabbbb1111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yaggababble.png",
    "edition": "custom",
    "name": "牙噶巴卜",
    "ability": "在你的首个夜晚，你会得知一段秘密短语。每次你在白天公开说出这段短语，当天便可能会有一名玩家在这之后死亡。",
    "team": "demon",
    "firstNight": 31,
    "otherNight": 45,
    "firstNightReminder": "唤醒牙噶巴卜，对他展示他的秘密短语。",
    "otherNightReminder": "根据已放置的提示标记数量，选择最多等同于该数量的玩家死亡。该夜晚行动只是一个提示，死亡的造成时机可以是白天，也可以是夜晚的任何时候。",
    "reminders": [
      "死亡"
    ],
    "setup": false
  },
  {
    "id": "kakakakkakakakakakakakaakakak111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/kazali.png",
    "edition": "custom",
    "name": "卡扎力",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。[由你决定谁是什么爪牙，-或+任意数量外来者]",
    "team": "demon",
    "firstNight": 3.5,
    "otherNight": 46,
    "firstNightReminder": "唤醒卡扎力，让他选择玩家变成邪恶爪牙。",
    "otherNightReminder": "唤醒卡扎力，让他攻击一名玩家。",
    "reminders": [
      "死亡"
    ],
    "setup": true
  },
  {
    "id": "legion22",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/legion.png",
    "edition": "custom",
    "name": "军团",
    "ability": "每个夜晚*，可能有一名玩家死亡。如果一项提名只有邪恶玩家投票，投票无效。你也会被当作是爪牙。[多数玩家为军团]",
    "special": [
      {
        "name": "bag-duplicate",
        "type": "selection"
      }
    ],
    "team": "demon",
    "firstNight": 0,
    "otherNight": 39,
    "firstNightReminder": "",
    "otherNightReminder": "决定今晚谁会因为军团能力死亡。",
    "reminders": [
      "即将被处决",
      "死亡"
    ],
    "setup": true
  },
  {
    "id": "tifeng11zhishou11111111",
    "image": "https://clocktower-wiki.gstonegames.com/images/1/18/Lordoftyphon.png",
    "edition": "custom",
    "name": "堤丰之首",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。[邪恶玩家全部邻座，你位于正中，+1爪牙，-或+任意数量外来者]",
    "team": "demon",
    "firstNight": 1.4,
    "otherNight": 38.5,
    "firstNightReminder": "将位于堤丰之首两侧的对应数量的玩家变成邪恶的爪牙，并分别唤醒他们通知他们的角色和阵营变化。",
    "otherNightReminder": "唤醒堤丰之首，让他攻击一名玩家。",
    "reminders": [
      "死亡"
    ],
    "setup": true
  },
  {
    "id": "wangshnegjiguzhe",
    "image": "https://i.postimg.cc/KvYjy2BH/image.png",
    "edition": "custom",
    "name": "往生者",
    "ability": "你没有阵营且不入村。每个白天，你可以向说书人询问n个是非问题（n由说书人决定）。如果你还原初始或当前魔典，你获胜。如果你对你的信息疯狂，你落败。",
    "team": "traveller",
    "firstNight": 0,
    "otherNight": 1,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "获胜",
      "落败"
    ],
    "setup": false
  },
  {
    "ability": "使用灯神的相克规则，所有玩家都会知道其内容。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/djinn.png",
    "edition": "custom",
    "flavor": "",
    "id": "20003_107",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "灯神",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "fabled",
    "firstNight": 0
  },
  {
    "id": "112222222226662222222222222222222333_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/f/f1/Boffin.png",
    "name": "科学怪人&村夫",
    "team": "a jinxed",
    "setup": false,
    "ability": "如果村夫在场数量不足3人，科学怪人可以让恶魔拥有村夫的能力。"
  },
  {
    "id": "11222222222222244422222222222333_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/f/f1/Boffin.png",
    "name": "科学怪人&异教领袖",
    "team": "a jinxed",
    "setup": false,
    "ability": "如果恶魔拥有异教领袖的能力，他无法因为该能力转变为善良阵营。"
  },
  {
    "id": "67_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/2/25/Legion.png/300px-Legion.png",
    "name": "军团&工程师",
    "team": "a jinxed",
    "setup": false,
    "ability": "军团和工程师不能在初始时同时在场。如果工程师创造了军团，那么包括所有邪恶玩家在内的绝大多数玩家都会变成邪恶的军团。"
  },
  {
    "id": "112222222222435325645742222222222222333_meta",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/alchemist.png",
    "name": "炼金术士&科学怪人",
    "team": "a jinxed",
    "setup": false,
    "ability": "如果炼金术士拥有科学怪人的能力，炼金术士不会得知恶魔因此获得了哪个角色的能力。"
  }
]