[
  {
    "id": "_meta",
    "name": "我要玩外来",
    "author": "dark star",
    "logo": "https://free.picui.cn/free/2025/12/01/692d954fbee8f.png",
    "almanac": "https://www.bloodstar.xyz/p/SerraEvelyn/woyaowanwailai/almanac.html"
  },
  {
    "id": "_woyaowanwailai",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/woyaowanwailai/_woyaowanwailai.png",
    "name": "哨兵",
    "team": "fabled",
    "ability": "在初始设置时，可能会额外增加或减少一个外来者。"
  },
  {
    "id": "_sihuoshangren",
    "image": "https://free.picui.cn/free/2025/12/01/692d980b16fc7.png",
    "setup": true,
    "name": "外来狂欢",
    "team": "fabled",
    "ability": "该剧本中外来者的能力有所改变"
  },
  {
    "id": "1_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/washerwoman.png",
    "firstNightReminder": "唤醒洗衣妇，对她指向两名玩家，并展示一个镇民角色标记。这两名玩家其中之一是这个镇民。",
    "reminders": [
      "镇民",
      "错误"
    ],
    "name": "洗衣妇",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知两名玩家和一个镇民角色：这两名玩家之一是该角色。",
    "firstNight": 3600
  },
  {
    "id": "2_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/librarian.png",
    "firstNightReminder": "唤醒图书管理员，对他指向两名玩家，并展示一个外来者角色标记。这两名玩家其中之一是这个外来者。",
    "reminders": [
      "外来者",
      "错误"
    ],
    "name": "图书管理员",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知两名玩家和一个外来者角色：这两名玩家之一是该角色（或者你会得知没有外来者在场）。",
    "firstNight": 3700
  },
  {
    "id": "3_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/undertaker.png",
    "otherNightReminder": "如果今天白天有玩家死于处决，唤醒送葬者，对他展示那名玩家的角色标记。",
    "reminders": [
      "死于今日"
    ],
    "name": "送葬者",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
    "otherNight": 16
  },
  {
    "id": "4_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/innkeeper.png",
    "otherNightReminder": "唤醒旅店老板，让他选择两名玩家。这两名玩家今晚不死，同时需要决定他俩其中谁因为旅店老板能力醉酒。",
    "reminders": [
      "不会死亡",
      "醉酒"
    ],
    "name": "旅店老板",
    "team": "townsfolk",
    "ability": "每个夜晚*，你要选择两名玩家：他们当晚不会死亡，但其中一人会醉酒到下个黄昏。",
    "otherNight": 5
  },
  {
    "id": "5_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gambler.png",
    "otherNightReminder": "唤醒赌徒，让他进行猜测。如果猜测错误，他死亡。",
    "reminders": [
      "死亡"
    ],
    "name": "赌徒",
    "team": "townsfolk",
    "ability": "每个夜晚*，你要选择一名玩家并猜测该玩家的角色：如果你猜错了，你会死亡。",
    "otherNight": 6
  },
  {
    "id": "6_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/tea_lady.png",
    "reminders": [
      "不会死亡"
    ],
    "name": "茶艺师",
    "team": "townsfolk",
    "ability": "如果与你邻近的两名存活的玩家是善良的，他们不会死亡。"
  },
  {
    "id": "7_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/flowergirl.png",
    "otherNightReminder": "唤醒卖花女孩，以点头或摇头告知她今天白天是否有恶魔参与投票。",
    "reminders": [
      "恶魔未投票",
      "恶魔已投票"
    ],
    "name": "卖花女孩",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知在今天白天时是否有恶魔投过票。",
    "otherNight": 17
  },
  {
    "id": "8_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/amnesiac.png",
    "firstNightReminder": "决定失忆者的能力，并根据具体能力决定是否需要唤醒失忆者、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
    "otherNightReminder": "根据失忆者的具体能力决定是否需要唤醒失忆者、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
    "reminders": [
      "？"
    ],
    "name": "失忆者",
    "team": "townsfolk",
    "ability": "你不知道你的能力是什么。每个白天你可以找说书人猜测一次，你会得知你的猜测有多准确。",
    "firstNight": 11,
    "otherNight": 2
  },
  {
    "id": "9_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/balloonist.png",
    "firstNightReminder": "唤醒气球驾驶员，对他指向一名玩家。",
    "otherNightReminder": "唤醒气球驾驶员，对他指向一名玩家，这名玩家与之前气球驾驶员上一个夜晚得知过的玩家属于不同的角色类型。",
    "reminders": [
      "得知"
    ],
    "setup": true,
    "name": "气球驾驶员",
    "team": "townsfolk",
    "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
    "firstNight": 3900,
    "otherNight": 18
  },
  {
    "id": "10_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/poppy_grower.png",
    "firstNightReminder": "如果罂粟种植者在场，跳过今晚的爪牙信息和恶魔信息环节。",
    "otherNightReminder": "如果罂粟种植者死于白天，插入执行爪牙信息和恶魔信息（不包含恶魔伪装）流程。如果罂粟种植者死于夜晚，则在当前玩家行动结束后立即执行相关流程。",
    "reminders": [
      "唤醒邪恶"
    ],
    "name": "罂粟种植者",
    "team": "townsfolk",
    "ability": "爪牙和恶魔互相不认识。如果你死亡，当晚他们会互相认识。",
    "firstNight": 12,
    "otherNight": 3
  },
  {
    "id": "11_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/village_idiot.png",
    "firstNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
    "otherNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
    "reminders": [
      "醉酒"
    ],
    "setup": true,
    "name": "村夫",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择一名玩家：你会得知他的阵营。[+0~2村夫，复数村夫中有一人醉酒]",
    "firstNight": 4000,
    "otherNight": 19
  },
  {
    "id": "12_woyaowanwailai",
    "image": "https://clocktower-wiki.gstonegames.com/images/f/f2/Princess.png",
    "reminders": [
      "不会死亡"
    ],
    "name": "公主",
    "team": "townsfolk",
    "ability": "在你的首个白天，如果你提名并处决了一名玩家，当晚恶魔不会造成死亡。"
  },
  {
    "id": "13_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/qintianjian.png",
    "firstNightReminder": "唤醒钦天监，对他指向对应方向来告知他最近的邪恶玩家的方向。",
    "name": "钦天监",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知离你最近的邪恶玩家位于你的哪一侧（左/右/相同）。如果与你邻近的玩家中有邪恶阵营，你会得知错误信息。",
    "firstNight": 4100
  },
  {
    "id": "14_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/butler.png",
    "firstNightReminder": "唤醒管家，让他选择一名除自己以外的玩家，那名玩家成为他的主人。",
    "otherNightReminder": "唤醒管家，让他选择一名除自己以外的玩家，那名玩家成为他的主人。",
    "reminders": [
      "主人",
      "公开选择"
    ],
    "name": "管家",
    "team": "outsider",
    "ability": "每个夜晚，你要选择除你以外的一名玩家：明天白天，只有他投票时你才能投票。每局游戏限一次，你可以在白天公开要求一名玩家必须跟你投票且当天管家不用跟随前一晚选择的玩家。",
    "firstNight": 3800,
    "otherNight": 15
  },
  {
    "id": "15_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/drunk.png",
    "remindersGlobal": [
      "是酒鬼",
      "得知信息"
    ],
    "setup": true,
    "name": "酒鬼",
    "team": "outsider",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。酒鬼认知的角色可以是在场角色，且酒鬼获得的信息必错，如果酒鬼认知的那名角色不在场，那名在场会有一名邪恶的爪牙得知酒鬼得知的信息。"
  },
  {
    "id": "16_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/recluse.png",
    "remindersGlobal": [
      "是陌客",
      "已疯狂"
    ],
    "name": "陌客",
    "team": "outsider",
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。陌客可能会获得当天他“疯狂”证明自己是的爪牙（与上一天不同）的能力。"
  },
  {
    "id": "17_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/lunatic.png",
    "firstNightReminder": "唤醒疯子并向他提供恶魔信息。如可能，则让疯子进行相应的恶魔行动。随后在恶魔信息环节对恶魔提供疯子的相关信息。",
    "otherNightReminder": "如果疯子以为的恶魔会在当晚行动，唤醒疯子，并让他以恶魔的方式行动。",
    "reminders": [
      "被选择"
    ],
    "remindersGlobal": [
      "是疯子"
    ],
    "setup": true,
    "name": "疯子",
    "team": "outsider",
    "ability": "你以为你是一个恶魔，但其实你不是。恶魔知道你是疯子以及你在每个夜晚选择了哪些玩家。恶魔每晚必须选择疯子选择的玩家。（珀可以选择放弃）",
    "firstNight": 2300,
    "otherNight": 9
  },
  {
    "id": "18_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/poisoner.png",
    "firstNightReminder": "唤醒投毒者，让他选择一名玩家，那名玩家中毒。",
    "otherNightReminder": "唤醒投毒者，让他选择一名玩家，那名玩家中毒。",
    "reminders": [
      "中毒"
    ],
    "name": "投毒者",
    "team": "minion",
    "ability": "每个夜晚，你要选择一名玩家：他在当晚和明天白天中毒。",
    "firstNight": 3400,
    "otherNight": 4
  },
  {
    "id": "19_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/devils_advocate.png",
    "firstNightReminder": "唤醒魔鬼代言人，让他选择一名玩家，那名玩家处决不死。",
    "otherNightReminder": "唤醒魔鬼代言人，让他选择一名与上一晚不同的玩家，那名玩家处决不死。",
    "reminders": [
      "处决不死"
    ],
    "name": "魔鬼代言人",
    "team": "minion",
    "ability": "每个夜晚，你要选择一名存活的玩家（与上个夜晚不同）：如果明天白天他被处决，他不会死亡。",
    "firstNight": 3500,
    "otherNight": 7
  },
  {
    "id": "20_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/assassin.png",
    "otherNightReminder": "如果刺客未曾使用能力，唤醒刺客，他可以摇头不使用能力，或选择攻击一名玩家。",
    "reminders": [
      "死亡",
      "失去能力"
    ],
    "name": "刺客",
    "team": "minion",
    "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
    "otherNight": 14
  },
  {
    "id": "21_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pit-hag.png",
    "otherNightReminder": "唤醒麻脸巫婆，让她选择一名玩家和角色列表上的一个角色。如果该角色不在场，则在麻脸巫婆入睡后通知该玩家角色变化。根据实际情况，可以将相关通知合并，例如玩家变成了恶魔，则在恶魔行动时一并唤醒，通知角色变化并让他执行相应行动。",
    "name": "麻脸巫婆",
    "team": "minion",
    "ability": "每个夜晚*，你要选择一名玩家和一个角色，如果该角色不在场，他变成该角色。如果因此创造了一个恶魔，当晚的死亡由说书人决定。",
    "otherNight": 8
  },
  {
    "id": "22_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/zombuul.png",
    "otherNightReminder": "如果白天无人死亡，唤醒僵怖，让他攻击一名玩家。",
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "name": "僵怖",
    "team": "demon",
    "ability": "每个夜晚*，如果今天白天没有人死亡，你会被唤醒并要选择一名玩家：他死亡。当你首次死亡后，你仍存活，但会被当作死亡。",
    "otherNight": 10
  },
  {
    "id": "23_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/shabaloth.png",
    "otherNightReminder": "决定上一夜被沙巴洛斯选择的玩家是否被反刍。然后唤醒沙巴洛斯，让他攻击两名玩家。",
    "reminders": [
      "死亡",
      "复活"
    ],
    "name": "沙巴洛斯",
    "team": "demon",
    "ability": "每个夜晚*，你要选择两名玩家：他们死亡。你上个夜晚选择过且当前死亡的玩家之一可能会被你反刍。",
    "otherNight": 11
  },
  {
    "id": "24_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/po.png",
    "otherNightReminder": "唤醒珀，他可以攻击一名玩家或不进行攻击，如果他上一次选择了不进行攻击，则此次必须攻击三名玩家。",
    "reminders": [
      "攻击三次",
      "死亡"
    ],
    "name": "珀",
    "team": "demon",
    "ability": "每个夜晚*，你可以选择一名玩家：他死亡。如果你上次选择时没有选择任何玩家，当晚你要选择三名玩家：他们死亡。",
    "otherNight": 12
  },
  {
    "id": "25_woyaowanwailai",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/no_dashii.png",
    "otherNightReminder": "唤醒诺-达鲺，让他攻击一名玩家。",
    "reminders": [
      "死亡",
      "中毒"
    ],
    "name": "诺-达鲺",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
    "otherNight": 13
  },
    {
    "id": "jinxesserra01",
    "name": "麻脸巫婆&僵怖",
    "team": "jinxes",
    "ability": "麻脸巫婆无法选择“已经死过一次”的僵怖"
  }
]