[{"id":"_meta",
"name":"鸦木万圣小镇Halloween in Ravenswood Bluff",
"author":"SeaBound",
 "logo":"https://i.postimg.cc/25DgnzPh/Title.png",
"almanac":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/almanac.html"},
{"id":"scared_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/scared_halloween.png",
"otherNightReminder":"A scared player dies, then if no one was executed yesterday, another player might die.",
"reminders":["恐慌","死亡","处决"],
"name":"恐慌",
"team":"fabled",
"ability":"每个夜晚*，会有一名恐慌的玩家死亡，随后，如果上个白天没有玩家被处决，可能会有另一名玩家死亡。恐慌的玩家在被提名时可能死亡。当存活玩家小于等于3名时，恐慌的玩家不会因被提名而死亡。",
"attribution":"Icon by Good Ware","flavor":"It\u2019s Halloween. I guess everyone\u2019s entitled to one good scare.","otherNight":17},
{"id":"giftedchild_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/giftedchild_halloween.png",
"firstNightReminder":"天才儿童会得知哪些玩家是恐慌的(或者得知没有玩家是恐慌的)",
"name":"天才儿童",
"team":"townsfolk",
"ability":"在你的首个夜晚，你会得知哪些玩家是恐慌的(或者你得知没有玩家是恐慌的)。",
"attribution":"Icon by Freepik","flavor":"I see dead people.","firstNight":3900},
{"id":"psychnurse_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/psychnurse_halloween.png",
"firstNightReminder":"心理护士选择两名玩家得知他们之中有多少名玩家是现在是恐慌的",
"otherNightReminder":"心理护士选择两名玩家得知他们之中有多少名玩家是现在是恐慌的.",
"name":"心理护士",
"team":"townsfolk",
"ability":"每个夜晚，你要选择除你以外的两名存活玩家，你会得知他们之中有多少名玩家是恐慌的。",
"attribution":"Icon by Witdhawaty",
"flavor":"Shock therapy should help.","firstNight":4000,"otherNight":18},
{"id":"trickrtreater_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/trickrtreater_halloween.png",
"firstNightReminder":"恶作剧者选择一名玩家，如果他是邪恶的，恶作剧者会醉酒。",
"otherNightReminder":"恶作剧者选择一名玩家，如果他是邪恶的，恶作剧者会醉酒。",
"reminders":["醉酒"],
"name":"恶作剧者",
"team":"townsfolk",
"ability":"每个夜晚，你要选择一名玩家：如果他是邪恶的，你醉酒直到下个黄昏。如果你未恐慌，你不会死亡。你可能不会死于处决。",
"attribution":"Icon by Freepik","flavor":"Trick or Treat.","firstNight":3200,"otherNight":4},
{"id":"therapist1_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/therapist1_halloween.png",
"otherNightReminder":"康复师选择一名玩家：他解除恐慌状态。",
"name":"康复师",
"team":"townsfolk",
"ability":"每个夜晚*，你要选择一名与上个夜晚不同的玩家：他解除恐慌状态。",
"attribution":"Icon by Freepik","flavor":"When did this all start?","otherNight":15},
{"id":"caretaker_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/caretaker_halloween.png",
"otherNightReminder":"看护者得知有多少名存活善良玩家是恐慌的。",
"name":"看护者",
"team":"townsfolk",
"ability":"每个夜晚*，你会得知有多少名存活善良玩家是恐慌的。",
"attribution":"Icon by Tempo_doloe","flavor":"He knows us better than we do ourselves.","otherNight":19},
{"id":"scarecrow_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/scarecrow_halloween.png",
"otherNightReminder":"如果稻草人不是恐慌的，一名存活的恐慌玩家解除恐慌状态。",
"name":"稻草人",
"team":"townsfolk",
"ability":"每个夜晚*，如果你不是恐慌的，一名存活的恐慌玩家解除恐慌状态。",
"attribution":"Icon by Icongeek26","flavor":"I haven't got a brain and soon neither will you.","otherNight":16},
{"id":"camper_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/camper_halloween.png",
"otherNightReminder":"如果露营者是恐慌的，露营者会得知一个在场角色。否则，露营者会得知一个不在场角色。",
"name":"露营者",
"team":"townsfolk",
"ability":"每个夜晚*，如果你是恐慌的，你会得知一个在场角色。否则，你会得知一个不在场角色。",
"attribution":"Icon by Good Ware","flavor":"We should go skinny dipping in the lake!","otherNight":22},
{"id":"jock_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/jock_halloween.png",
"otherNightReminder":"如果体育生在白天提名过一名玩家, 他会得知那名玩家是否是邪恶的。",
"reminders":["提名"],
"name":"体育生",
"team":"townsfolk",
"ability":"每个夜晚*，你会得知你最近提名过的玩家是否是邪恶的。如果你是恐慌的，他可能会被你当作是邪恶的。",
"attribution":"Icon by Victoruler","flavor":"They can't differentiate fantasy from reality!","otherNight":20},
{"id":"sacrifice_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/sacrifice_halloween.png",
"otherNightReminder":"如果祭品选择使用他的能力, 他死亡且所有玩家解除恐慌状态。",
"reminders":["死亡"],
"name":"祭品",
"team":"townsfolk",
"ability":"每局游戏限一次，在夜晚时*，你可以选择杀死自己，随后所有玩家解除恐慌状态。",
"attribution":"Icon by Iconic Panda","flavor":"Run! I'll hold them off!","otherNight":14},
{"id":"overseer_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/overseer_halloween.png",
"otherNightReminder":"如果监视者在白天选择使用他的能力, 他会得知你选择的玩家中有多少名玩家是邪恶的。",
"reminders":["选择","失去能力"],
"name":"监视者",
"team":"townsfolk",
"ability":"每局游戏限一次，你可以公开选择至多3名玩家，如果其中超过1名玩家是邪恶的，你转变为恐慌状态。当晚，你会得知你选择的玩家中有多少名玩家是邪恶的。",
"attribution":"Icon by Icongeek26","flavor":"No jumping from the ledge!","otherNight":21},
{"id":"officer_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/officer_halloween.png",
"reminders":["不会恐慌"],
"name":"警官",
"team":"townsfolk",
"ability":"与你邻座的两名存活善良玩家不会恐慌。",
"attribution":"Icon by Freepik","flavor":"Follow me, I'll keep you safe."},
{"id":"finalgirl_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/finalgirl_halloween.png",
"reminders":["失去能力"],
"name":"幸存少女",
"team":"townsfolk",
"ability":"如果你是唯一且存活的善良玩家，你的阵营获胜。你不会恐慌。如果只有一名邪恶玩家存活，你失去你的能力。",
"attribution":"Icon by Freepik","flavor":"This is for my friends!"},
{"id":"boomstick_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/boomstick_halloween.png",
"reminders":["提名"],
"name":"霰弹枪手",
"team":"townsfolk",
"ability":"如果你提名了一名存活爪牙玩家，与被提名的存活爪牙玩家邻近的善良玩家解除恐慌状态，但如果你提名了一名善良玩家，他转变为恐慌状态。如果你首次提名的存活玩家不是恶魔，他死亡。丧尸会被你当作是爪牙。",
"attribution":"Icon by Futuer","flavor":"Good, bad, I'm the guy with a gun."},
{"id":"naysayer1_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/naysayer1_halloween.png",
"firstNightReminder":"反对者得知一个恶魔角色。",
"name":"反对者",
"team":"outsider",
"ability":"在你的首个夜晚，你会得知一个恶魔角色。如果你“疯狂”地证明你是反对者或除你得知的恶魔角色以外恶魔在场，你可能会被处决。",
"attribution":"Icon by Freepik","flavor":"What?! That doesn't make any sense! You're crazy.","firstNight":4100},
{"id":"abomination_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/abomination_halloween.png",
"firstNightReminder":"如果至少有一名与憎恶邻近的存活玩家是善良的，其中一名玩家会转变为恐慌状态。",
"otherNightReminder":"如果至少有一名与憎恶邻近的存活玩家是善良的，其中一名玩家会转变为恐慌状态。",
"reminders":["获得能力"],
"name":"憎恶",
"team":"outsider",
"ability":"每个夜晚，如果至少有一名与你邻近的存活玩家是善良的，其中一名玩家会转变为恐慌状态。如果你在白天死亡，你不会失去你的能力。",
"attribution":"Icon by Freepik","flavor":"It's alive! It's alive!","firstNight":3600,"otherNight":11},
{"id":"coward_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/coward_halloween.png",
"firstNightReminder":"如果胆小鬼转变为恐慌状态，他转变为邪恶。如果胆小鬼解除恐慌状态，他再次转变为善良。",
"otherNightReminder":"如果胆小鬼转变为恐慌状态，他转变为邪恶。如果胆小鬼解除恐慌状态，他再次转变为善良。",
"name":"胆小鬼",
"team":"outsider",
"ability":"当你转变为恐慌状态的时候，你转变为邪恶。",
"attribution":"Icon by Freepik","flavor":"I'm scared to close my eyes, I'm scared to open them!","firstNight":3800,"otherNight":13},
{"id":"boyfriend_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/boyfriend_halloween.png",
"firstNightReminder":"如果男友首次转变为恐慌状态的时候，一名与男友邻近的存活镇民醉酒。",
"otherNightReminder":"如果男友首次转变为恐慌状态的时候，一名与男友邻近的存活镇民醉酒。",
"reminders":["醉酒"],
"name":"男友",
"team":"outsider",
"ability":"当你首次转变为恐慌状态的时候，一名与你邻近的存活镇民醉酒。如果你在白天死亡且幸存少女在场，她死亡。",
"attribution":"Icon by Freepik","flavor":"Don't leave me, I'm scared alone!","firstNight":3700,"otherNight":12},
{"id":"fanatic_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/fanatic_halloween.png",
"otherNightReminder":"狂热分子可以选择使用他的能力，且狂热分子要选择一名玩家，他转变为恐慌状态。",
"reminders":["使用能力"],
"name":"狂热分子",
"team":"minion",
"ability":"每个夜晚*，你要选择一名玩家：他转变为恐慌状态。每局游戏限一次，你可以选择一名玩家：他转变为恐慌状态，即使因为任何原因让他不能转变为恐慌状态。",
"attribution":"Icon by Freepik",
"flavor":"The greater good!","otherNight":5},
{"id":"exboyfriend_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/exboyfriend_halloween.png",
"otherNightReminder":"如果幸存少女死亡，前男友要选择一名玩家：他转变为恐慌状态。",
"reminders":["已猜测"],
"setup":true,
"name":"前男友",
"team":"minion",
"ability":"每个夜晚*，如果幸存少女死亡，你要选择一名玩家：他转变为恐慌状态。每局游戏限一次，你可以公开选择一名存活玩家：如果你选中了幸存少女，你的阵营获胜。[+1幸存少女]",
"attribution":"Icon by Freepik","flavor":"You're going to regret leaving me!","otherNight":6},
{"id":"fratboy_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/fratboy_halloween.png",
"otherNightReminder":"如果兄弟会成员选择使用他的能力，所有未恐慌的镇民中毒直到下个黄昏。",
"reminders":["中毒","使用能力"],
"name":"兄弟会成员",
"team":"minion",
"ability":"每局游戏限一次，在夜晚时*，你可以选择让所有未恐慌的镇民中毒直到下个黄昏。",
"attribution":"Icon by Freepik","flavor":"Chug, Chug, Chug!","otherNight":3},
{"id":"babysitter_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/babysitter_halloween.png",
"firstNightReminder":"辣手保姆选择一名玩家。那名玩家中毒但不会死亡。",
"otherNightReminder":"辣手保姆可以选择一名玩家。那名玩家中毒但不会死亡。之前选择的玩家恢复健康但会死亡。",
"reminders":["保护","使用能力"],
"name":"辣手保姆",
"team":"minion",
"ability":"在你的首个夜晚，你要选择一名善良玩家：他中毒但不会死亡。每局游戏限一次，在夜晚时，你可以选择一名与之前不同的善良玩家：他中毒但不会死亡，但你之前选择的玩家恢复健康但会死亡。如果小于等于五名玩家存活，你失去此能力。",
"attribution":"Icon by Freepik","flavor":"No TV after eight!","firstNight":3100,"otherNight":2},
{"id":"dreamstalker_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/dreamstalker_halloween.png",
"firstNightReminder":"告诉噩梦凶灵哪些存活玩家是恐慌的, 随后让他选择两名玩家, 他们转变为恐慌状态。",
"otherNightReminder":"告诉噩梦凶灵哪些存活玩家是恐慌的, 随后让他选择两名玩家, 他们转变为恐慌状态。",
"name":"噩梦凶灵",
"team":"demon",
"ability":"每个夜晚，你会得知哪些存活玩家是恐慌的，随后你要选择两名玩家：他们转变为恐慌状态。恐慌的善良玩家在被善良玩家提名时会死亡。",
"attribution":"Icon by Eucalyp","flavor":"Don't fall asleep!","firstNight":3300,"otherNight":7},
{"id":"bloodymary_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/bloodymary_halloween.png",
"firstNightReminder":"Bloody Mary chooses a player, they become scared.",
"otherNightReminder":"血腥玛丽 要选择一名玩家：他转变为恐慌状态。随后，如果你上个白天没有被提名或一名善良玩家说过“血腥玛丽”，她要额外选择一名玩家：他死亡。",
"reminders":["被提名","Call","死亡"],
"setup":true,
"name":"血腥玛丽",
"team":"demon",
"ability":"每个夜晚，你要选择一名玩家：他转变为恐慌状态。随后，如果你上个白天没有被提名或一名善良玩家说过“血腥玛丽”，你要额外选择一名玩家：他死亡，但其他玩家当晚不会因处于恐慌状态而死亡。[+1外来者]",
"attribution":"Icon by surang","flavor":"Bloody Mary, Bloody Mary, Bloody Mary.","firstNight":3400,"otherNight":8},
{"id":"mask_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/mask_halloween.png",
"firstNightReminder":"The Mask chooses 2 players, both become scared. Then, a scared player might become calm.",
"otherNightReminder":"变相怪杰要选择两名玩家：他们转变为恐慌状态，随后一名恐慌的玩家可能解除恐慌状态。当变相怪杰首次被处决时，一名爪牙会在当晚死亡，但其他玩家当晚不会因处于恐慌状态而死亡。",
"reminders":["限一次","死亡"],
"setup":true,
"name":"变相怪杰",
"team":"demon",
"ability":"每个夜晚，你要选择两名玩家：他们转变为恐慌状态，随后一名恐慌的玩家可能解除恐慌状态。只有所有爪牙都死亡时，你才会死亡。当你首次被处决时，一名爪牙会在当晚死亡，但其他玩家当晚不会因处于恐慌状态而死亡。[-1外来者]",
"attribution":"Icon by Freepik","flavor":"Kill for Mother.","firstNight":3500,"otherNight":9},
{"id":"zombie_halloween",
"image":"https:\/\/www.bloodstar.xyz\/p\/SeaBound\/Halloween\/zombie_halloween.png",
"otherNightReminder":"丧尸单独被唤醒选择一名玩家, 如果超过半数的丧尸选择了相同的一名玩家且多数玩家是善良玩家，他会变成邪恶的丧尸。否则，所有被选择的玩家转变为恐慌状态。",
"reminders":["咬"],
"setup":true,
"name":"丧尸",
"team":"demon",
"ability":"你不知道你的队友是谁，每个丧尸会得到两个伪装。每个夜晚*，所有丧尸会被单独唤醒并且要选择一名玩家：如果超过半数的丧尸选择了相同的一名玩家且多数玩家是善良玩家，他会变成邪恶的丧尸，否则，所有被选择的玩家转变为恐慌状态。[所有爪牙都是丧尸]",
"attribution":"Icon by DinosoftLabs","flavor":"When there's no more room in hell, the dead will walk the earth.","otherNight":10}]