[{
	"id": "_meta",
	"name": "血色风华",
	"author": "苏通染",
	"logo": "https://img.picui.cn/free/2025/04/14/67fc862f0c5f0.png",
	"description": "凛冬将至，小镇钟楼上降临了一位神秘的往生者。传说中，往生者拥有参破阴阳的能力，了解世间一切秘传。为了与其相见，镇民们于黎明之际齐聚钟楼。黄昏之际，血色迷雾笼罩长街，判决者高举利斧，织女的罗裙染上一抹赤红……鸦声呜咽，亡语低吟，而钟楼看守者封印恶魔的钥匙，不翼而飞。",
	"townsfolkName": "镇民",
	"outsidersName": "外来者",
	"minionsName": "爪牙",
	"demonsName": "恶魔",
	"townsfolk": "镇民",
	"outsider": "外来者",
	"minion": "爪牙",
	"demon": "恶魔",
	"state": [{
		"stateName": "染血",
		"stateDescription": "邪恶阵营无法获得染血标记；造成他人死亡的玩家会获得染血标记；造成自己死亡的玩家邻近的两名存活玩家会获得染血标记。"
	}, {
		"stateName": "往生之路",
		"stateDescription": "往生者不被计入存活人数，无法提名，无法投票，不会计入其他角色能力结算。"
	}, {
		"stateName": "看守者的钥匙",
		"stateDescription": "如果看守者在夜晚死亡，恢复健康状态的恶魔在当夜无法造成其他玩家死亡。"
	}],
	"status": [{
		"name": "染血",
		"skill": "邪恶阵营无法获得染血标记；造成他人死亡的玩家会获得染血标记；造成自己死亡的玩家邻近的两名存活玩家会获得染血标记。"
	}, {
		"name": "往生之路",
		"skill": "往生者不被计入存活人数，无法提名，无法投票，不会计入其他角色能力结算。"
	}, {
		"name": "看守者的钥匙",
		"skill": "如果看守者在夜晚死亡，恢复健康状态的恶魔在当夜无法造成其他玩家死亡。"
	}]
}, {
	"id": "43122052-dd82-4f89-8733-48092487315a",
	"image": "https://img.picui.cn/free/2025/04/14/67fc8415c65be.png",
	"edition": "custom",
	"name": "八角笼",
	"ability": "每局游戏限一次，白天，公开选择一名玩家发起投票，只有存活玩家可以投票，如果他的票数在存活玩家数一半以上，他在当夜死亡，否则你在当夜死亡。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 38,
	"reminders": ["死亡 ", "决斗目标"]
}, {
	"id": "47981ef0-ffcb-47bb-8442-583ddbf36af8",
	"image": "https://img.picui.cn/free/2025/04/14/67fc8415c63e0.png",
	"edition": "custom",
	"name": "推理爱好者",
	"ability": "每个白天，你可以给说书人提供一条信息。如果信息正确，说书人会给你一条正确信息；如果信息错误，说书人会给你一条错误信息。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 0,
	"reminders": ["正确", "错误"]
}, {
	"id": "052625a4-86b4-4cbe-8dae-9819609ba217",
	"image": "https://img.picui.cn/free/2025/04/14/67fc85a6d38be.png",
	"edition": "custom",
	"name": "变身茄子",
	"ability": "在你的首个夜晚，选择除你以外的三名玩家：说书人将其中两个角色和一个不在场角色的能力重新排列组合后，成为你的能力。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 5,
	"otherNight": 0,
	"reminders": ["变变变"]
}, {
	"id": "f12d8a97-e554-4e79-802f-8065cba11fa1",
	"image": "https://img.picui.cn/free/2025/04/14/67fc85a762f90.png",
	"edition": "custom",
	"name": "亡语师",
	"ability": "当你死亡时，你获得一个除恶魔外的死亡角色能力且在本局游戏中不会失效。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 0,
	"remindersGlobal": ["是亡语师"]
}, {
	"id": "30d53741-94d7-4c7d-b9b3-56a24aa70e86",
	"image": "https://img.picui.cn/free/2025/04/14/67fc85a7665ea.png",
	"edition": "custom",
	"name": "暮光精灵",
	"ability": "在你的首个夜晚，你得知最多的相邻镇民数量。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 10,
	"otherNight": 0
}, {
	"id": "514269ac-e087-48c8-aebd-eb292cf6e077",
	"image": "https://img.picui.cn/free/2025/04/14/67fc854d38f61.png",
	"edition": "custom",
	"name": "知识分子",
	"ability": "每个夜晚*，说书人给你一个数字，你要选择除你以外的至少三名玩家：他们的座位号通过加减乘除运算法则得出这个数字，你将得知他们中是否有邪恶阵营。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 50
}, {
	"id": "42e5f612-4f2e-4208-88fc-c940bd3e1a3b",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/flowergirl.png",
	"edition": "custom",
	"name": "卖花女孩",
	"ability": "每个夜晚*，你得知恶魔在白天是否进行了投票。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 58,
	"firstNightReminder": "",
	"otherNightReminder": "对她点头或摇头来示意今天白天是否有恶魔投过票。",
	"reminders": ["恶魔未投票", "恶魔已投票"],
	"setup": false
}, {
	"id": "060c4487-a8c3-48cb-8e3e-636d4ca71bf9",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/empath.png",
	"edition": "custom",
	"name": "共情者",
	"ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 36,
	"otherNight": 53,
	"firstNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
	"otherNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
	"reminders": [],
	"setup": false
}, {
	"id": "3074eaab-15b3-4328-8ccd-b4d336ef42f3",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/monk.png",
	"edition": "custom",
	"name": "僧侣",
	"ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 2,
	"firstNightReminder": "",
	"otherNightReminder": "让僧侣选择除自己外的一名玩家。标记那名玩家被保护。",
	"reminders": ["保护"],
	"setup": false
}, {
	"id": "51d7a26b-4f42-48ae-bf2d-7c8c012fc35c",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/artist.png",
	"edition": "custom",
	"name": "艺术家",
	"ability": "每局游戏限一次，在白天时，你可以私下询问说书人一个是非问题，你会得知该问题的答案。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": ["失去能力"],
	"setup": false
}, {
	"id": "3a4c5540-3476-4837-9610-c4b916deb7bb",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/soldier.png",
	"edition": "custom",
	"name": "士兵",
	"ability": "恶魔的负面能力对你无效。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": [],
	"setup": false
}, {
	"id": "ddaa8abb-93ed-428a-8a08-988fb63be060",
	"image": "https://img.picui.cn/free/2025/04/14/67fc854889743.png",
	"edition": "custom",
	"name": "档案管理员",
	"ability": "每个夜晚，你要选择除你以外的一名玩家：你会得知另一名与他角色类型相同的玩家（或者你会得知无）。会有一名善良玩家被你的能力当做恶魔。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 35,
	"otherNight": 52,
	"reminders": ["干扰项"]
}, {
	"id": "4fd5eca9-b393-4ebd-83ec-dbc54976c2f5",
	"image": "https://img.picui.cn/free/2025/04/14/67fc854d24744.png",
	"edition": "custom",
	"name": "阴阳先生",
	"ability": "你以为你是一个外来者，但其实你不是。如果有邪恶阵营玩家被处决，你变为一个不在场的镇民。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 0,
	"remindersGlobal": ["是阴阳先生"],
	"setup": true
}, {
	"id": "90007db7-a6e9-4f77-88d3-8c57d557da5e",
	"image": "https://img.picui.cn/free/2025/04/14/67fc84159109e.png",
	"edition": "custom",
	"name": "护戒人",
	"ability": "你拥有一枚魔戒。导致魔戒拥有者死亡的玩家将获得魔戒，持有魔戒的玩家可以消耗魔戒额外发动一次能力。如果魔戒拥有者是善良阵营，游戏结束时必定获胜。即使你已死亡。",
	"team": "outsider",
	"sch_team": "外来者",
	"firstNight": 0,
	"otherNight": 0,
	"reminders": ["魔戒"]
}, {
	"id": "6902108a-b5b3-4825-981a-b771fc51712b",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/drunk.png",
	"edition": "custom",
	"name": "酒鬼",
	"ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
	"team": "outsider",
	"sch_team": "外来者",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": [],
	"remindersGlobal": ["是酒鬼"],
	"setup": true
}, {
	"id": "5ad60f09-d31b-46b7-90dc-24d3f81928a5",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/lunatic.png",
	"edition": "custom",
	"name": "疯子",
	"ability": "你以为你是一个恶魔，但其实你不是。恶魔知道你的角色以及你在每个夜晚选择了哪名玩家。",
	"team": "outsider",
	"sch_team": "外来者",
	"firstNight": 7,
	"otherNight": 21,
	"firstNightReminder": "如果有七名或更多玩家，唤醒疯子：展示“他们是你的爪牙”信息标记。指向任意对应数量的玩家。展示“这些角色不在场”信息标记。展示三个善良角色。让疯子重新入睡。唤醒恶魔。展示“你是”信息标记和恶魔角色标记。展示“这名玩家是”信息标记和疯子角色标记，然后指向疯子玩家。",
	"otherNightReminder": "做任何需要做的事情来模拟一位恶魔的行动。让疯子重新入睡。唤醒恶魔。对恶魔展示疯子角色标记，并指向疯子玩家，随后是疯子的攻击目标。",
	"reminders": ["被选择1", "被选择2", "被选择3"],
	"remindersGlobal": ["是疯子"],
	"setup": true
}, {
	"id": "c7ae2fd3-9dcd-4744-a786-037d0a530d87",
	"image": "https://img.picui.cn/free/2025/04/14/67fc85a76f848.png",
	"edition": "custom",
	"name": "看守者",
	"ability": "你不会醉酒或中毒。有一名恶魔中毒且与爪牙互相不认识。[+1恶魔，-1爪牙]",
	"team": "outsider",
	"sch_team": "外来者",
	"firstNight": 0,
	"otherNight": 0,
	"reminders": ["中毒"],
	"setup": true
}, {
	"id": "e1716425-2781-43d6-aa3f-929ada79a389",
	"image": "https://img.picui.cn/free/2025/04/14/67fc84152ea1b.png",
	"edition": "custom",
	"name": "欺诈师",
	"ability": "每个夜晚*，你要选择一名玩家：他得知自己被选择并且无法在当夜和下个白天以自身能力获取信息，如果他对此疯狂，他可能被处决。",
	"team": "minion",
	"sch_team": "爪牙",
	"firstNight": 0,
	"otherNight": 8,
	"reminders": ["恐吓"]
}, {
	"id": "4c528c26-515a-4f30-9b8d-43cb8d8ea511",
	"image": "https://img.picui.cn/free/2025/04/14/67fc85a76bfc5.png",
	"edition": "custom",
	"name": "判决者",
	"ability": "每局游戏限一次，在夜晚时*，选择两名玩家，所有玩家知道你的选择，下个白天必须处决其中一名玩家或恶魔，否则邪恶阵营获胜。如果有外来者因此被处决，你可以再次使用能力。",
	"team": "minion",
	"sch_team": "爪牙",
	"firstNight": 0,
	"otherNight": 5,
	"reminders": ["判决", "死亡"]
}, {
	"id": "2babed85-42ae-4984-86e3-e5166e7ee8f5",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/assassin.png",
	"edition": "custom",
	"name": "刺客",
	"ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
	"team": "minion",
	"sch_team": "爪牙",
	"firstNight": 0,
	"otherNight": 37,
	"firstNightReminder": "",
	"otherNightReminder": "刺客可以选择一名玩家。如果他这么做了，标记那名玩家死亡，且刺客失去能力，之后的夜晚无需再唤醒刺客。",
	"reminders": ["死亡", "失去能力"],
	"setup": false
}, {
	"id": "93e2b380-5566-4767-9101-2d9c409b5f71",
	"image": "https://img.picui.cn/free/2025/04/14/67fc862dd097a.png",
	"edition": "custom",
	"name": "窥伺者",
	"ability": "在你的首个夜晚，你会得知两名善良玩家和他们的角色。如果他们全部死于处决，当夜，你可以选择两名玩家交换角色。",
	"team": "minion",
	"sch_team": "爪牙",
	"firstNight": 4,
	"otherNight": 36,
	"reminders": ["得知", "今晚交换"]
}, {
	"id": "d560afdf-dc2c-4ffb-90fa-93fdf9b9bb34",
	"image": "https://img.picui.cn/free/2025/04/14/67fc854d65d64.png",
	"edition": "custom",
	"name": "血织女",
	"ability": "每个夜晚*，你可以选择一名玩家：他死亡。如果你不选择，与你最近的两名存活染血玩家死亡，他们的死因来自自己。",
	"team": "demon",
	"sch_team": "恶魔",
	"firstNight": 0,
	"otherNight": 30,
	"reminders": ["死亡"],
	"remindersGlobal": ["染血"]
}, {
	"id": "4df39795-4eb2-455c-9adc-c555d8c83cdf",
	"image": "https://img.picui.cn/free/2025/04/14/67fc854d56ad0.png",
	"edition": "custom",
	"name": "血渡鸦",
	"ability": "每个夜晚*，你要选择一名玩家：他死亡。未染血的镇民玩家的能力都会产生错误信息。如果白天没人被处决，邪恶阵营获胜。",
	"team": "demon",
	"sch_team": "恶魔",
	"firstNight": 0,
	"otherNight": 31,
	"otherNightReminder": "让涡流选择一名玩家。标记那名玩家死亡。",
	"reminders": ["死亡"],
	"remindersGlobal": ["染血"]
}, {
	"id": "79080623-3830-4b14-8758-a0d7259f68ac",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/imp.png",
	"edition": "custom",
	"name": "小恶魔",
	"ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
	"team": "demon",
	"sch_team": "恶魔",
	"firstNight": 0,
	"otherNight": 24,
	"firstNightReminder": "",
	"otherNightReminder": "让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
	"reminders": ["死亡"],
	"setup": false
}, {
	"id": "cc5324bb-e358-4af7-b7bb-883c6326be2b",
	"image": "https://img.picui.cn/free/2025/04/14/67fc87b645dcd.png",
	"edition": "custom",
	"name": "往生者",
	"ability": "独立阵营。每个白天限一次，你可以拜访说书人以获得一条信息。如果在游戏结束前你成功复原了魔典，你加入获胜的阵营；如果你对说书人给予的信息疯狂，你无法获胜。",
	"team": "traveler",
	"firstNight": 0,
	"otherNight": 0,
	"reminders": ["小机灵鬼", "就你多嘴"]
}, {
	"id": "9f0ff5c6-ce6c-46fd-82cf-89ac7ee4a001",
	"image": "https://img.picui.cn/free/2025/04/14/67fc8817a1f59.png",
	"edition": "custom",
	"name": "梦蝶",
	"ability": "每个夜晚，你会得知一名与你同阵营的玩家（会有一次错误）。你不知道你的阵营。",
	"team": "traveler",
	"firstNight": 3,
	"otherNight": 1,
	"reminders": ["得知"]
}]