[
  {
    "id": "_meta",
    "name": "双重存在",
    "author": "Zeta",
    "logo": "https://free.picui.cn/free/2026/04/24/69eb08463ac17.png",
    "background": "https://cdn.shopify.com/s/files/1/0574/6701/1226/files/wow-image_Picture_splashpage_djinn_1_png.png?v=1757932963&width=1070",
    "firstNight": [
      "dusk",
      "mishaxianjing",
      "minioninfo",
      "demoninfo",
      "godfather",
      "harpy",
      "shutong",
      "zhiwuxuejia",
      "yinyangshi",
      "dreamer",
      "langzhong",
      "tiaoxiangshi",
      "ogre",
      "qintianjian",
      "chambermaid",
      "dawn"
    ],
    "otherNight": [
      "dusk",
      "mishaxianjing",
      "harpy",
      "daoshi",
      "imp",
      "no_dashii",
      "vigormortis",
      "ojo",
      "godfather",
      "mengpo",
      "shutong",
      "moonchild",
      "zhen",
      "geling",
      "zhiwuxuejia",
      "dreamer",
      "langzhong",
      "tiaoxiangshi",
      "zhifu",
      "chambermaid",
      "dawn"
    ]
  },
  {
    "id": "yinyangshi",
    "name": "阴阳师",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知两个善良角色和两个邪恶角色。其中有且只有两个角色在场。",
    "firstNight": 8257,
    "otherNight": 0,
    "reminders": [],
    "remindersGlobal": [],
    "setup": false,
    "edition": "hdcs",
    "flavor": "“玄武大帝在眼前，神归庙，鬼归坟，妖魔鬼怪归山林，玄武真君急急如律令！”",
    "firstNightReminder": "唤醒阴阳师，并对其展示两个善良角色，两个邪恶角色，共四个角色标记。其中正好只有两个角色在场。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4630967694761_bd56d041.jpg"
  },
  {
    "id": "qintianjian",
    "name": "钦天监",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知离你最近的邪恶玩家位于你的哪一侧（左/右/相同）。如果与你邻近的玩家中有邪恶阵营，你会得知错误信息。",
    "firstNight": 12100,
    "otherNight": 0,
    "reminders": [],
    "remindersGlobal": [],
    "setup": false,
    "edition": "hdcs",
    "flavor": "“天降异象，荧惑守心。”",
    "firstNightReminder": "唤醒钦天监，对其用拇指指向其左侧或右侧示意。如果两侧邪恶玩家与他距离相同，拇指朝下示意。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4484677694761_241d43f7.jpg"
  },
  {
    "id": "dreamer",
    "name": "筑梦师",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择除你及旅行者以外的一名玩家：你会得知一个善良角色和一个邪恶角色，该玩家是其中一个角色。",
    "firstNight": 8500,
    "otherNight": 11500,
    "reminders": [],
    "remindersGlobal": [],
    "setup": false,
    "edition": "snv",
    "flavor": "“我记得有钟表匠……天空是红色的，有不规则的三角形不断从天上坠落下来。有紫罗兰的气味……还有气泡咕嘟咕嘟的声音。一个眼睛发光、还有着乱糟糟的胡须的女人对着天空发出嘶嘶声。然后，我醒了……”",
    "firstNightReminder": "让筑梦师指向一名玩家。对他展示善良和邪恶的角色标记各一个，其中一个是属于该玩家的角色。",
    "otherNightReminder": "让筑梦师指向一名玩家。对他展示善良和邪恶的角色标记各一个，其中一个是属于该玩家的角色。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/dreamer.png"
  },
  {
    "id": "langzhong",
    "name": "郎中",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择一名除你以外玩家：你会得知一个与他能力相关的词语。",
    "firstNight": 9300,
    "otherNight": 12200,
    "reminders": [],
    "remindersGlobal": [],
    "setup": false,
    "edition": "hdcs",
    "flavor": "“脉浮而阳气不足，气不收敛，发散在外。”",
    "firstNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
    "otherNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_9255777694761_7594675d.jpg"
  },
  {
    "id": "chambermaid",
    "name": "侍女",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
    "firstNight": 12400,
    "otherNight": 14800,
    "reminders": [],
    "remindersGlobal": [],
    "setup": false,
    "edition": "bmr",
    "flavor": "“我没有看到任何不寻常的事，夫人。请原谅我，但要是我真的看到了什么，那一定不是屋子主人在大约十一点的时候溜进了教授的实验室还把那些花花绿绿的药剂混合在了一起，就如你所说的那样，女士。”",
    "firstNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
    "otherNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/chambermaid.png"
  },
  {
    "id": "daoshi",
    "name": "道士",
    "team": "townsfolk",
    "ability": "每个夜晚*，你要选择一名玩家：如果你选中了恶魔，你死亡，然后他醉酒直到下个黎明。",
    "firstNight": 0,
    "otherNight": 4350,
    "reminders": [
      "死亡",
      "醉酒"
    ],
    "remindersGlobal": [],
    "setup": false,
    "edition": "syyl",
    "flavor": "待更新",
    "otherNightReminder": "唤醒道士，让其选择一名玩家。如果他选中了恶魔，在他的角色标记旁放置“死亡”提示标记。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_0866187694761_98fba0d5.jpg"
  },
  {
    "id": "zhifu",
    "name": "知府",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知今天是否有非镇民且非旅行者玩家死亡。",
    "firstNight": 0,
    "otherNight": 12220,
    "reminders": [
      "客死他乡"
    ],
    "remindersGlobal": [],
    "setup": false,
    "edition": "syyl",
    "flavor": "待更新",
    "otherNightReminder": "如果在白天以及夜晚，只有镇民玩家死亡，对司民摇头表示“否”，否则点头表示“是”。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_2565080943171_2bd68241.jpg"
  },
  {
    "id": "zhen",
    "name": "鸩",
    "team": "townsfolk",
    "ability": "每局游戏限一次，在夜晚时*，你可以选择一个镇民角色：如果他在场，他醉酒并死亡。",
    "firstNight": 0,
    "otherNight": 8899,
    "reminders": [
      "死亡",
      "失去能力",
      "醉酒"
    ],
    "remindersGlobal": [],
    "setup": false,
    "edition": "syyl",
    "flavor": "待更新",
    "otherNightReminder": "唤醒鸩，让其选择一个镇民角色，如果该角色在场，在其角色标记旁放置“死亡”和“醉酒”提示标记",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_1134823943171_5fc42e52.jpg"
  },
  {
    "id": "geling",
    "name": "歌伶",
    "team": "townsfolk",
    "ability": "每局游戏限一次，在白天时，你可以提议所有玩家观看你的演出，并从同意参加的玩家中选择你的观众。如果恶魔成为了观众，你会在当晚死亡。",
    "firstNight": 0,
    "otherNight": 9000,
    "reminders": [
      "失去能力",
      "死亡",
      "观众"
    ],
    "remindersGlobal": [],
    "setup": false,
    "edition": "hdcs",
    "flavor": "“商女不知亡国恨，隔江犹唱后庭花。”",
    "otherNightReminder": "如果歌伶在白天使用了能力，且恶魔成为了观众，标记歌伶死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202310/c_3570909608961_efc2d989.jpg"
  },
  {
    "id": "tiaoxiangshi",
    "name": "调香师",
    "team": "townsfolk",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一名玩家或一个邪恶角色：他会得知调香师在场。",
    "firstNight": 10925,
    "otherNight": 12210,
    "reminders": [
      "失去能力",
      "得知"
    ],
    "remindersGlobal": [],
    "setup": false,
    "firstNightReminder": "调香师可以摇头或指向一名玩家或指向一个邪恶角色。如果他这么做，则唤醒那名玩家，告知其xx在场。",
    "otherNightReminder": "调香师可以摇头或指向一名玩家或指向一个邪恶角色。如果他这么做，则唤醒那名玩家，告知其xx在场。",
    "image": "https://www.bloodstar.xyz/p/humlet/baobao/26_baobao.png"
  },
  {
    "id": "zhiwuxuejia",
    "name": "植物学家",
    "team": "townsfolk",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一名玩家：你会得知与他邻近的两名存活的玩家中邪恶玩家的数量。",
    "firstNight": 8015,
    "otherNight": 10450,
    "reminders": [
      "失去能力"
    ],
    "remindersGlobal": [],
    "setup": false,
    "firstNightReminder": "植物学家可以选择发动能力，如果他这么做了，让他选择一名玩家，告诉与他选择的玩家邻近的存活玩家有几人是邪恶的，标记植物学家士失去能力，之后的夜晚无需再唤醒植物学家。",
    "otherNightReminder": "植物学家可以选择发动能力，如果他这么做了，让他选择一名玩家，告诉与他选择的玩家邻近的存活玩家有几人是邪恶的，标记植物学家士失去能力，之后的夜晚无需再唤醒植物学家。",
    "image": "https://www.bloodstar.xyz/p/jc3635/EquinoxFlower/9_equinoxflower.png"
  },
  {
    "id": "chefu",
    "name": "车夫",
    "team": "townsfolk",
    "ability": "每个白天，你可以拜访说书人并选择一个话题，说书人会告诉你一个与他有关的事实。如果你的相邻存活玩家阵营不同，你得知错误信息。 ",
    "reminders": [
      "错误"
    ],
    "remindersGlobal": [],
    "setup": false,
    "image": "https://www.bloodstar.xyz/p/jc3635/dnd/8_dnd.png"
  },
  {
    "id": "cannibal",
    "name": "食人族",
    "team": "townsfolk",
    "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "中毒",
      "饱餐"
    ],
    "remindersGlobal": [],
    "setup": false,
    "edition": "exp",
    "flavor": "“我讨厌小丑的味道。吃起来会让我想笑。”",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/cannibal.png"
  },
  {
    "id": "mishaxianjing",
    "name": "迷沙陷阱",
    "team": "outsider",
    "ability": "一名镇民踏入迷沙陷阱。每个夜晚*，他顺时针的下一名存活玩家代替他踏入迷沙陷阱。在迷沙陷阱中的镇民醉酒，会产生错误信息并且被其他角色能力当作外来者。[+1镇民]",
    "firstNight": 1000,
    "otherNight": 1,
    "reminders": [],
    "remindersGlobal": [
      "迷沙陷阱"
    ],
    "setup": true,
    "flavor": "“我不能动了！我在下沉！哦不！它过来了”",
    "otherNightReminder": "将迷沙陷阱的标记移动至顺时针的下一名存活玩家。",
    "image": "https://www.bloodstar.xyz/p/jc3635/EquinoxFlower/13_equinoxflower.png"
  },
  {
    "id": "moonchild",
    "name": "月之子",
    "team": "outsider",
    "ability": "当你得知你死亡时，你要公开选择一名存活的玩家。如果他是善良的，在当晚他会死亡。",
    "firstNight": 0,
    "otherNight": 8879,
    "reminders": [
      "死亡"
    ],
    "remindersGlobal": [],
    "setup": false,
    "edition": "bmr",
    "flavor": "“天蝎座侧身遥望恋人，此刻即为抉择进行之时。\r\n以白银拂过我的掌心，你的宿命将在此地揭示。\r\n以钢铁穿过我的咽喉，群星在上你将追悔莫及。”",
    "otherNightReminder": "如果月之子在白天触发了死亡能力并选择了一名善良玩家，该玩家死亡。标记那名玩家死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/moonchild.png"
  },
  {
    "id": "shutong",
    "name": "书童",
    "team": "outsider",
    "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：除首个夜晚以外，当他被邪恶玩家的能力选择或影响时，你会在当晚死亡。",
    "firstNight": 7430,
    "otherNight": 8859,
    "reminders": [
      "选择",
      "死亡"
    ],
    "remindersGlobal": [],
    "setup": false,
    "edition": "syyl",
    "firstNightReminder": "唤醒书童，让其选择一名玩家，在其选择的玩家标记旁放置“选择”。",
    "otherNightReminder": "如果标记有“选择”的玩家被邪恶玩家的能力选择或影响时，在书童旁放置“死亡”标记。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_2027903943171_36d374a5.jpg"
  },
  {
    "id": "ogre",
    "name": "食人魔",
    "team": "outsider",
    "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：你转变为他的阵营，即使你已醉酒或中毒，但你不知道你转变后的阵营。",
    "firstNight": 11750,
    "otherNight": 0,
    "reminders": [
      "挚友"
    ],
    "remindersGlobal": [],
    "setup": false,
    "edition": "exp",
    "flavor": "<咽口水>\r\n<咧嘴笑>\r\n</咽口水>",
    "firstNightReminder": "让食人魔选择一名玩家。如果他选择了邪恶玩家，标记食人魔玩家为邪恶阵营。 ",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202405/c_0102424156171_21d2f372.jpg"
  },
  {
    "id": "wanou",
    "name": "玩偶",
    "team": "minion",
    "ability": "你以为你是一个善良角色，但其实你不是。如果你被恶魔杀死，恶魔要选择一名玩家：他变成玩偶。[玩偶会与恶魔邻座]",
    "reminders": [],
    "remindersGlobal": [
      "初始玩偶",
      "新玩偶"
    ],
    "setup": true,
    "image": "https://www.bloodstar.xyz/p/humlet/baobao/29_baobao.png"
  },
  {
    "id": "godfather",
    "name": "教父",
    "team": "minion",
    "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
    "firstNight": 5400,
    "otherNight": 8700,
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "remindersGlobal": [],
    "setup": true,
    "edition": "bmr",
    "flavor": "“通常来说，这只是件小事。但在你侮辱我女儿时，你就侮辱了我。你侮辱我，就侮辱了我的家族。你真的应该更小心些——要是你不幸发生意外事故，那就太遗憾了。”",
    "firstNightReminder": "对他展示所有在场的外来者标记。",
    "otherNightReminder": "如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/godfather.png"
  },
  {
    "id": "mengpo",
    "name": "孟婆",
    "team": "minion",
    "ability": "每个夜晚*，你要选择一名玩家：如果他存活，那么他要选择让自己失去能力，或死亡并保留能力直到下个黄昏。",
    "firstNight": 0,
    "otherNight": 8820,
    "reminders": [
      "保留能力",
      "失去能力"
    ],
    "remindersGlobal": [],
    "setup": false,
    "edition": "syyl",
    "otherNightReminder": "唤醒孟婆，让其选择一名玩家，随后让孟婆闭眼。唤醒孟婆选择的玩家，依次向他展示“该角色的能力对你生效”信息标记、孟婆的角色标记，随后让其用点头或者摇头来表示想要生死。如果其点头，放置“失去能力”标记，如果其摇头，放置“保留能力”标记。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_1302942943171_588f083d.jpg"
  },
  {
    "id": "harpy",
    "name": "鹰身女妖",
    "team": "minion",
    "ability": "每个夜晚，你要选择两名玩家:明天第一名玩家需要“疯狂”地证明第二名玩家是邪恶的，否则他们之中可能会有人死亡。",
    "firstNight": 6000,
    "otherNight": 3100,
    "reminders": [
      "疯狂",
      "第二名"
    ],
    "remindersGlobal": [],
    "setup": false,
    "edition": "exp",
    "flavor": "“我从未见过如此光明的一日，阴森利爪不再笼罩着我。”",
    "firstNightReminder": "唤醒鹰身女妖并让他依次指向两名玩家。标记第一名玩家“疯狂”，标记第二名玩家“第二名”。",
    "otherNightReminder": "唤醒鹰身女妖并让他依次指向两名玩家。标记第一名玩家“疯狂”，标记第二名玩家“第二名”。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202307/c_4331482099861_0db1bfaf.jpg"
  },
  {
    "id": "imp",
    "name": "小恶魔",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
    "firstNight": 0,
    "otherNight": 4900,
    "reminders": [
      "死亡"
    ],
    "remindersGlobal": [],
    "setup": false,
    "edition": "tb",
    "flavor": "“我们必须让自己的头脑保持敏锐，刀刃保持锋利。\r\n邪恶在我们之中穿行，想要不择手段地摧毁我们的善良。\r\n那些愚蠢之辈，把我们美丽的小镇给毁了。不要相信任何人。\r\n但如果你一定要相信某人，请相信我。”",
    "otherNightReminder": "让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/imp.png"
  },
  {
    "id": "no_dashii",
    "name": "诺-达鲺",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
    "firstNight": 0,
    "otherNight": 5500,
    "reminders": [
      "死亡",
      "中毒"
    ],
    "remindersGlobal": [],
    "setup": false,
    "edition": "snv",
    "flavor": "“彼因汝之罪孽，吾已嗅汝之恶臭满溢全身。时日曷丧？予及汝皆亡。竖子命如草芥，以吾之力，使汝终末于深海，终于此良夜。”",
    "otherNightReminder": "让诺-达鲺选择一名玩家。标记那名玩家死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/no_dashii.png"
  },
  {
    "id": "vigormortis",
    "name": "亡骨魔",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
    "firstNight": 0,
    "otherNight": 6100,
    "reminders": [
      "死亡",
      "保留能力",
      "中毒"
    ],
    "remindersGlobal": [],
    "setup": true,
    "edition": "snv",
    "flavor": "“世间万扉集为一体，世间万匙铸为一身。世间万盅将与我共饮，但凡饮下我所赐圣水者，必将永不干渴，化作万孔泉眼涌作永生。”",
    "otherNightReminder": "让亡骨魔选择一名玩家。标记那名玩家死亡。如果该玩家是爪牙，标记该玩家保留能力，并标记与该玩家邻近的镇民玩家之一中毒。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/vigormortis.png"
  },
  {
    "id": "ojo",
    "name": "奥赫",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一个角色：他死亡。如果该角色不在场，则由说书人来决定谁会被你杀死。",
    "firstNight": 0,
    "otherNight": 6200,
    "reminders": [
      "死亡"
    ],
    "remindersGlobal": [],
    "setup": false,
    "edition": "exp",
    "flavor": "“如同无月之夜里的篝火那般显眼……我看到你了，凡人。”",
    "otherNightReminder": "唤醒奥赫。让奥赫指向角色列表上的一个角色标记。如果被选择的角色在场，对应的玩家死亡——使用“死亡”提示标记标记那名玩家。如果被选择的角色不在场，那么改为你来选择任意一名玩家，那名玩家死亡——使用“死亡”提示标记标记那名玩家。让奥赫重新入睡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202310/c_6886084308961_f221dd48.jpg"
  },
  {
    "id": "doppelganger",
    "name": "二重身",
    "team": "fabled",
    "ability": "一半玩家属于A位面，一半玩家属于B位面，AB位面的玩家一一对应，所有“选择玩家”的能力会被视为选择相对位面的对应玩家。（如果玩家为奇数，一名玩家处于任意位面且无人对应）",
    "firstNight": 0,
    "reminders": [
      "A1",
      "A2",
      "A3",
      "A4",
      "A5",
      "A6",
      "A7",
      "B1",
      "B2",
      "B3",
      "B4",
      "B5",
      "B6",
      "B7",
      "无人对应"
    ],
    "remindersGlobal": [
      "A1",
      "A2",
      "A3",
      "A4",
      "A5",
      "A6",
      "A7",
      "B1",
      "B2",
      "B3",
      "B4",
      "B5",
      "B6",
      "B7",
      "无人对应"
    ],
    "setup": false,
    "flavor": "你看见她了吗”\n“那不是她”\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n余安我爱你——Zeta\n（藏这里应该没人发现吧，谁闲的没事翻这个码）",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/bootlegger.png"
  }
]